Posts Tagged ‘Criterion’

Impressions: Need For Speed

None can know the minds of EA. We were sent review code for Need For Speed [official site] yesterday, plenty ahead of its release… and told that the review embargo for this online-enhanced game would be 8am the next day. The game’s not out until the 17th. A very strange situation indeed, to be given less than 24 hours to review a large, involved driving game, over a week before the servers would be populated. Keeps us on our toes, I suppose. But obviously we’ve not rushed anything. Below are some extensive impressions of this year’s reboot of the franchise based on my first 12 hours with the game. We’ll update this into a full review for you once the game is out, and we can actually play all its aspects.

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Rumours Of Tough Times At Ghost Games, NFS On Hold

All does not seem well at EA’s new British studio, Ghost Games. According to Polygon, there have been lay-offs in the last week, and the next Need For Speed game has been put on hold. They say that contractors have been moved on, and full-timers are being given choices over compensatory leave, or shifting over to Visceral’s currently project, thought to be the next Battlefield.

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Need For Speed Rivals Sure Has Some Cars In It

The latest incarnation of Not Burnout Paradise 2 is Need For Speed Rivals, as Criterion continue to not quite make Burnout Paradise 2 in this other franchise. Announced in May, we’ve not checked in since, so here’s the latest footage to watch, feel hopeful about, but secretly wish it were Burnout Paradise 2.

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Car Wars: EA Announces Need For Speed Rivals

Oh, I guess Ferraris are back or something. Also, look at that sexy, sexy car butt.

The psychology of being inside a car is kind of fascinating – in a twisted, human-limits-revealing sort of way. We tend to stop viewing our fellow road-hogging compatriots as people, preferring instead to focus on the galloping four-wheeled colossi in front of us. Other drivers become objects, impediments, enemies. Have you ever had one of those moments where you’re honking and raging, and then you finally pass the person ahead of you and briefly see their face? “Oh god,” I often think. “They look so upset. Did I do that? To another person? That’s fucked!” But I keep doing it anyway, because I’m in a soulless metal shell, and so are they. That, I figure, is why street racing games are never about anything other than competition, rivalry, and sticking it to the po-lice. It’s so easy to hate a car, run it off the road, and laugh. Need For Speed Rivals‘ title, then, strikes me as weirdly redundant, in its own way.

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Wot I Think: Need For Speed – Most Wanted

Rather oddly not we haven’t been given review code by EA, even after it was released in America, but we’ve finally been able to get our hands on Need For Speed: Most Wanted. Criterion’s latest take on the long-running series is a thinly veiled sequel to their classic Burnout: Paradise. Does the arrival of the police make things a riot? Here’s wot I think:

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Turns Out, It’s Burnout: Need For Speed Most Wanted

Oh god, he just changed lanes without using his turn signal. MOBILIZE ALL UNITS.

When talk of racing games comes up, I’m one of those people. “I DON’T REALLY LIKE RACING GAMES BUT BURNOUT’S GREAT,” I blurt. And then some people sigh dejectedly and resume their debates about cylinders and dinosaur liquids while a precious few join me in discussing rad crashes that mangle metal into fiery explosion pretzels. And that’s how I make friends. So now we arrive at Need For Speed: Most Wanted. Normally, I wouldn’t even give this series the time of day, but apparently, someone forgot to tell Criterion it was making a Need For Speed game. So it made Burnout Paradise 2 instead. And I wept. But just a little. In a cool way. You can do the same with this video of NFSMW’s open world in action. Otherwise, we might not be able to be friends.

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VRROOM! Need For Speed Most Wanted’s MP Trailer

IWANTITNOW

I have drawn a graph to explain how excited I am about Criterion’s Need For Speed: Most Wanted. You can see it below. Up here I’ll instead comment on just how weird it is to be talking positively about Need For Speed. So recently it was the wideboy gaming release, a new copy out every Christmas for people who wear their caps sideways and speak exclusively without consonants. And now look at it – it’s a sequel to what is unquestionably (I’m in charge here) the most fun driving game of all time, Burnout: Paradise.

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