Posts Tagged ‘Croteam’

Bang bang! Serious Sam’s Bogus Detour released

Devolver Digital and Croteam are continuing their experiments in throwing the Serious Sam name at small teams on condition that the resultant game in some way includes: 1) sand; 2) big guns; 3) screaming shirtless men with bombs for hands. This has previously given us such games as the gun-stacking side-scroller Double D and turn-based RPG The Random Encounter. Now Crackshell, the makers of Hammerwatch, have expanded that odd lineup with Serious Sam’s Bogus Detour [has launched]. It’s a top-down shooter with four-player online co-op and, of course, sand, big guns, and screaming shirtless men with bombs for hands.

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Serious Sam’s Bogus Detour is already great before it’s even finished

Croatian developers Croteam have proven themselves a developer of two extremes. For many years they were about dumbfest shooter fun Serious Sam and Serious Sam alone, and then out of absolutely nowhere produced the cerebral and utterly brilliant The Talos Principle. Since then we’ve had a splendid expansion for Talos and a frankly peculiar number of Serious Sam VR games. Now comes Serious Sam’s Bogus Detour [official site], a rather brilliantly titled game resulting from a team-up with indie devs Crackshell, that fits in neither extreme, despite being entrenched in the IP of their most famous protagonist. A top-down twin-stick action game that eschews all the modern stylings of your Hotline Miamis in favour of something much more madcap, frenzied and enormous. Read the rest of this entry »

Serious Sam’s top-down Bogus Detour due in summer

Today on Oh Hey I Forgot This Was Being Made, Cool, Thanks for the Reminder, we have Serious Sam’s Bogus Detour [official site]. That’s the mega-bang top-down shooter with online co-op from the makers of Hammerwatch, which is a good thing for a game to be. And yup, it looks like it could be a lark in a new trailer released by Devolver Digital to let us know that the game’s coming some time early this summer. I look forward to shooting these shots with my shootpals. Read the rest of this entry »

Jack in for chum shootyfun with Serious Sam VR co-op

Serious Sam VR [official site], the cybergoggle first-person shooter Alec declared “VR at its most stupid and most brilliant”, now has co-op. You and a pal can stand virtuaside by virtuaside waving your arms as imaginary guns, mowing down hordes of monsters. A sensible adult would suggest that you never play in the same room lest violent and terrible accidents occur but mate, come on, play it together and put a video of the ensuing brawl on YouTube for your ol’ chum Alice to see. Read the rest of this entry »

Serious Sam VR Is VR At Its Most Stupid & Most Brilliant

I guess I don’t feel entirely comfortable saying that a game about nothin’ but shooting restored some of my damaged faith in VR, but what the hell: yee-haw! In my fond imagining, VR was going to take me to brand new places, not strand me in the blood-strewn alleys of modern videogaming’s norm. There’s no avoiding it, though: Serious Sam VR: The Last Hope [official site] feels so damned good. This is Time Crisis steroidal and unrepentant, eschewing both gimmick and complexity in favour of finger guns and laughter.

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Serious Sam VR Jacking Into Early Access This Month

As much as I think the current wave of VR is a fad, mate, even I wouldn’t down turn waving my hands as two giant ridiculous guns in Serious Sam VR: The Last Hope [official site]. Well, I wouldn’t if cybergoggles worked properly with my eyes. Anyway! Point is: the virtual reality spin-off from Croteam’s silly FPS series is coming to Steam Early Access on October 17th, publishers Devolver Digital announced today. That’s a bit later than its planned summer launch but hey, you’ll get to wave your cannonhands, yeah? Focus on what’s important.

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Vee Aaaaaaaaaaahhhhh! Serious Sam VR Announced

Serious Sam 4 is not at E3 this year but Los Angeles still echoes with a familiar yell of “ᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAA!” Y’see Croteam have announced Serious Sam VR: The Last Hope [Steam page], a cybergoggle spin-off from their monsterblasting FPS. It’s another VR wave shooter, sure, but with Serious Sam’s over-the-top action amplified by waving two motion controllers as cartoon guns.

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The Talos Principle 2 Discreetly Announced

The Talos Principle 2 is coming. At some point. In some form. That’s all I can tell you. Croteam’s Alen Ladavac confirmed it during a talk at the Nordic Game conference this morning, and that’s all. It is coming. Which is grand!

The Talos Principle [official site] arrived in December 2014 so, although the philsophical first-person puzzler is pretty great, it got a little lost in the usual December busyness. But the Serious Sam gang followed it up with a fine expansion in 2015 and evidently all is right in the world, because a sequel is coming too.

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Here Are 7 Minutes Of Serious Sam’s Bogus Detour

Do you remember Hammerwatch? It was a fantasy-themed hack and slash that survived the greenlight and released to great reception back in 2013. Developers Crackshell (formerly Transflash) have taken the same formula, applied abundant doses of ᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAA, and shook firmly.

What came out is Serious Sam’s Bogus Detour [TIGSource thread] a frantic 2D shooter, all action and no philosophy, unlike its bigger brother. There is no planned release date, but there are plenty of videos and gifs to watch.

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Serious Sam Engine Is Now Open Source

Serious-sam-engine

Believe it or not, this month sees Croteam’s Serious Sam [official site] series celebrate its 15-year anniversary. If, like me, that realisation makes you incredibly feel old, the Croatian developers have just the thing to perk you/us up: they’ve released the engine that powered Sam “Serious” Stone’s first and second outings at the turn of the millennium free-of-charge.

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The RPS Advent Calendar, Dec 8th: The Talos Principle: Road To Gehenna

What is the best puzzle game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today’s door is…

The Talos Principle: Road To Gehenna!

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Serious Sam 4 Drafts Talos Principle Writer

“ᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃᵃaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!” is the only line of dialogue I can remember from any of the Serious Sam games.

Despite this, developers Croteam are bringing in some big wordguns for Serious Sam 4. Jonas Kyratzes, one of the writers of Croteam’s fine philosophical robopuzzler The Talos Principle, and development/life partner Verena Kyratzes will be writing the screenplay for the backpedalling FPS, the gang announced today. My spies have managed to reconstruct shredded early drafts salvaged from the office bins, and I’m excited to exclusively bring you a line of actual 100% real genuine SS4 dialogue.

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Wot I Think: The Talos Principle – Road To Gehenna

The Talos Principle [official site] arrived very late in 2014, such that it erroneously missed out on the Game Of The Year accolades it unquestionably deserved. It had puzzles to match the exquisite Portal 2, and a story which fascinatingly and engagingly explored the philosophy of consciousness and existence. But hurrah, it can now return to our attention some seven months later with the addition of Road To Gehenna – an extensive expansion pack with a whole new story. Here’s wot I think:

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The Talos Principle’s Road To Gehenna Opens In Two Weeks

A return to lasersHere’s something I’ve been looking forward to for a few months (except I’d forgotten about *actively* looking forward to it and was more excited-but-put-it-on-the-back-burner-until-reminder-emails-arrived). The Talos Principle‘s [official site] expansion, Road to Gehenna, is out on 23 July.

That’s soon!

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April Fo- Wait, Really? Talos Principle’s Serious Sam DLC

I’m with Graham on Make Frivolous Fun Things Day. I respect developers who come up with goofy jokes for April Fools’ Day then actually follow through on them, though I’d like ’em even more if they made goofy things whenever they wanted rather than wait until the sanctioned day, a day when I’ll be suspicious of everything odd even when its makers swears blind it is real.

So I was wary when The Talos Principle [official site] Croteam announced they’d added the voice of Serious Sam from the eponymous shooty shooty murderfest series to their quiet puzzle game. But no, they really have, and it’s free for a few days. The game’s on sale too.

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Take The Road To Gehenna With Talos Principle Expansion

Uriel disapproves of your aqueduct.

Listen up, fans of robot philosophy puzzlers: The Talos Principle [official site] is getting an expansion called Road To Gehenna.

Or, as Alice’s first draft for this news story put it, “Talos Principle, that game about lasers and jumping, is getting more lasers and jumping.”

The four-episode expansion is set in the same world as The Talos Principle but…

[SPOILERS WARNING FOR THE ORIGINAL GAME – TURN BACK ALL YE WHO HAVE NOT COMPLETED IT]

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Wot I Think: The Talos Principle

Croteam’s The Talos Principle has a combination of neatly designed puzzles and philosophical pondering. It tickled my brainbuds and got inside my head in that way which sees you drawing diagrams of levels while on the tube or puzzling them out as you lie in bed pretending sleep might turn up at any moment. It’s one of my favourite games from 2014.

The game breaks neatly into two parts: there’s the Portal-esque first person puzzle element where you figure out how to reach and collect tetromino puzzle pieces which are used to advance you through the world; there’s also a philosophical/existential aspect which gradually feeds you scraps of text from a corrupted archive and asks you to consider things like the nature of consciousness and what it means to be human.

I’ll talk about the puzzles first.

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The Talos Principle: A Placeholder POV

Always jam tomorrow, never jam today

The embargo for talking about The Talos Principle is over but I’m still pondering my way through a few of its more obscure puzzles. Consider this, then, a kind of placeholder for our review. A placeholder that tells you that so far (about three quarters of the way through?) it’s been a really good experience. One of the standout games I’ve played in 2014.

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The Talos Principle’s Demo Will Test Your Humanity

You can now play a slice from The Talos Principle for free, if you like. Which I think you should, because a philosophical first-person puzzler from the makers of Serious Sam that seems genuinely awesome is as rare as a kirin in France. Editorial overlord John Walker says that The Talos Principle is a “surprising new direction” for Croteam. Gone are the guns, the manic humor. In their stead stands writing from Jonas Kyratzes and FTL’s Tom Jubert, neither of whom seem to be very frantic nor very frivolous. The “public test” will let you explore “four increasingly difficult complete puzzle levels.” Why? Because the developers want to use you and thousands like you for their additional stress and compatibility testing.

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Hands On: The Talos Principle

The Talos Principle is a very clever, very calm creation. Which is a surprising new direction from Croteam, who have previously given us the splendid madcap frenzy of Serious Sam shooters. While clearly sharing the same fast-paced twitchy controls of the Serious Engine, and a similar design ethic of ruined civilisations, beyond this Talos is dramatically different. It’s a captivating first-person puzzle game, more influenced by Portal than Doom, with an intricate back-story questioning the nature of consciousness and personhood told through fascinating interactions with an AI. I’ve had a play of its first, extensive chapter.

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