Posts Tagged ‘crowdfunding’

Ama’s Lullaby is a cyberpunk adventure influenced by Westwood’s Blade Runner

Show me a game in a neon-lit futurecity and I’m interested. Toss in command line-based hacking and I’ll try to raise one eyebrow (nnnope still can’t do it). Say you’re also inspired by Westwood’s ace Blade Runner game and ah, heck, I may well post it on RPS. Hullo there, Ama’s Lullaby [Kickstarter page]! It’s an upcoming adventure game starring a teen settler on an offworld colony established by a caretaker AI, where events might be taking a funny turn. So off she goes, chatting, investigating, puzzle-solving, and hacking. It’s still early days but I live in cyberhope. Read the rest of this entry »

The Pedestrian sees toilet man puzzle across the street

Toilet man has a hard job, keeping the people of the world aware of the nearest restroom at all times, and donning hats to act the part of security guards when necessary. Not to mention ‘Toilet man’ isn’t even his real name. It’s Helvetica man! What a tough life. Well, he’s finally getting a game made in his honour, if the Kickstarter for puzzle platformer The Pedestrian [official site] is successful. Playing as the symbolic gent, you travel across signposts, linking them together and crossing the world in a “build-your-own-solution” game. Toilet woman is also in there, but her role seems sadly limited to wearing the little black dress that she made famous throughout the fashion world.
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Torment: Tides of Numenera addresses stretch goal cuts

With Torment: Tides of Numenera [official site] out later this month, developers inXile Entertainment have addressed complaints that some features billed in the RPG’s crowdfunding campaign won’t appear as expected. Some of these changes sound for the better, inXile following paths that they thought more Tormentous rather than ticking stretch goal boxes. Some, like ditching the Italian localisation, are more of a bummer. Crowdfunding campaign pitches are always broad “We’d like to make this sort of game; here’s what we’re currently thinking” ideas, likely to change and develop as the game takes shape, but stretch goals do feel different for being specific. Read the rest of this entry »

Pillars of Eternity 2 barrelling on through stretch goals

Following the launch of its crowdfunding campaign on Thursday, Pillars of Eternity 2: Deadfire [official site] reached its goal in one day and has already started barrelling through stretch goals. Turns out, quite a few folks are up for Obsidian continuing their fantasy RPG – this time with pirates aplenty. Our own John declared the first game “A wonderful, enormous and spellbinding RPG, gloriously created in the image of BioWare’s Infinity classics, but distinctly its own.” I’ll have to quiz him on pirates. Read the rest of this entry »

Pillars of Eternity 2 announced, crowdfunding launched

Obsidian Entertainment today formally announced the sequel to Pillars of Eternity, their 2015 throwback fantasy RPG which John enjoyed so. Pillars of Eternity II: Deadfire [official site], for that is its name, is set across the Deadfire archipelago, obvs. A god has unexpectedly returned to life and gone a-wandering there, which may cause a few problems. Better go ask him politely to knock it off. As with the first game, Obsidian have launched a crowdfunding campaign to collect pennies. Read the rest of this entry »

Classic web series Consolevania returning

Consolevania, the strange and delightful video game webseries which spawned BBC Scotland show VideoGaiden, is returning. Rab Florence (who wrote our Cardboard Children column) and Ryan Macleod have launched a Patreon to crowdfund new episodes and mercy me it looks like they’re doing well so far. Consolevania’s something I missed at the time, only finding it later and out-of-context, but I still laugh remembering some sketches. Not just the ones that poke fun at RPS elder Kieron Gillen. But often those ones. Quite often those ones. Read the rest of this entry »

The Banner Saga 3 now fluttering on Kickstarter

The tale of the little flag that could will continue in The Banner Saga 3 [official site], if a Kickstarter goes well. Yup, developers Stoic have turned back to crowdfunding to conclude their strategy RPG series. We waved the safety flag for the first Banner Saga, digging its look and style but not so much the combat, then waved the chequered flag for its follow-up, which improved the combat enough for us to declare it one of our favourite strategy games. For the third, hopefully we’ll end up waving our dotty bloomers on a stick? Read the rest of this entry »