Posts Tagged ‘crowdfunding’

Psychonauts 2’s Crowdfunding Has Ended

Psychonauts 2 was launched into crowdfunding on December 4th then hit its target on January 6th, and the campaign has now come to an end. The crowdfunding was run through FIG, a service Double Fine head Tim Schafer advises on, and received $3,829,024 against an initial goal of $3.3 million.

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The Milkman Cometh: Psychonauts 2 Has Been Funded

An odd feeling – this thing we prayed for for years, and which seemed such an impossibility, is now happening. And not just happening: it felt like a foregone conclusion from the second it was announced. With $3.35 million pledged by crowdfunders and investors, it looks like Psychonauts 2, Double Fine’s sequel to their acclaimed 2005 adventure-platformer, will become a reality at last.

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Lucid Screaming: DARQ

DARQ [official site] is “a unique psychological horror game set in a zero-gravity lucid dream”. My lucid dreams tend to begin with a sense of drifting away from my own body, which could account for that ‘zero-gravity’ sensation, which seemed like an odd addition to the game’s description when I First saw it. Weightlessness and a lack of being.

Judging by the trailer DARQ has taken a few tips from Ice-Pick Lodge’s Knock-Knock, which is one of my favourite horror games. The unnerving twilight wanderings of that game are a fine place to find inspiration, but DARQ’s flexible funding indiegogo campaign makes me slightly uneasy in ways that aren’t related to its setting. [update regarding that below]

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Multimedia Nightmares: Sylvio 2 Kickstarter

Sylvio [official site] is my favourite horror game of 2015. The story of a young ghost-hunter who travels through an abandoned park collecting EVP recordings, it’s creepy, unusual, and entirely devoid of jumpscares and gore. Sylvio relies on great audio design and a weirdly vague and unnerving story to make a home under your skin. It deserved to be a word of mouth success in the way that films like The Babadook and It Follows have been over in cinema-land. One of the diamonds in a rough genre.

Whatever the final numbers were, I’m glad that it has been enough of a success that a sequel is being planned. It’s live on Kickstarter now.

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Harpoon Spacebeasts In Blacksea Odyssey’s Demo

Blacksea Odyssey [official site] is about driving spears into the fleshy bits of giant spacebeasts till they’re wounded enough that you can embed a harpoon in their bloodied flesh and pull off parts of their limbs. Pretty gross! Also pretty neat, and the Kickstarter it’s running right now offers an alpha demo to horrifically tinker with.

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Sociable Soccer Cancels Kickstarter, But Is Still Coming

Retro revival Kickstarters are interesting ways to find out quite how much people want an old game or genre to return, and how much they miss being young. Remember Sensible Soccer, yeah? On the Amiga, yeah? Your mate Steve would come round after school and you’d play Man U vs. Tottenham and drink blue raspberry Panda Pops and eat Jammie Wagon Wheels? What’s Steve up to nowadays, I wonder? Must be years…

Nostalgia for Sensible Soccer apparently was not strong enough, as designer Jon Hare has cancelled the crowdfunding campaign for his modern follow-up Sociable Soccer. But development’s continuing and publishers are interested in picking it up, he says.

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Hell Labyrinth: Crypt Underworld Kickstarting

Crypt Underworld [official site] is a sequel to Crypt Worlds, a free game described as a “reflecting pool of the futility we all experience”. You can download that right now for a taste of the trashy deconstruction, which plays out like a nightmarish first-person RPG in which nothing really matters until your actions bring the world to an abrupt halt. The sequel is already in development but the team are seeking $10,000 on Kickstarter to pay for rent, food and hardware. Expected completion is the distant future-time December 2017.

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Skullgirls Devs Crowdfunding Action-RPG Indivisible

Regular reader Bunty Hoven writes:

Dear Alice,
Why do people not call Jonathan Blow, Jason Rohrer, Jonathan Brodsky, and Jonatan Van Hove by their preferred names of J. Blo, J. Ro, J. Bro, and J. Ho?

Oh, and when will you post about Skullgirls folks Lab Zero’s crowdfunding campaign for their action-RPG Indivisible? It has a public playable prototype out!

Yours,
Bunty

Well Bunty, Read the rest of this entry »

Friday The 13th: 1v7 Multiplayer Murder On Kickstarter

A 1v7 multiplayer game with a near-supernatural killer hunting down hapless teenagers at a summer camp sounds grand to me. Third-person murderfest Slasher Vol 1: Summer Camp was announced earlier this year, but has since picked up a license to the slasher movies it’s riffing off and is simply Friday the 13th: The Game [official site]. I’m not bothered about the license – Braindead and Hellraiser were more my type – but dang, the game idea tickles my murderfancy. If that’s up your (Elm) street, hey, it’s now on Kickstarter for funds to finish development.

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