Posts Tagged ‘crowdfunding’

Romero’s Blackroom Kickstarter Cancelled Until Demo Finished

John Romero and Adrian Carmack have cancelled their Kickstarter for Blackroom [official site], four days after launching it, but will return once they’ve finished a gameplay demo. The pair of former id Software Doomlords and Quakers had pitched Blackroom as an FPS filled with all the good old stuff – circle-strafing, rocketjumping, secret rooms, a metal soundtrack, and all that – but only showed ideas and concept art. Which, yeah, isn’t much for potential backers to go on. They’re hopeful Blackroom will fare a lot better once people can see it a bit.

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Top Of The Flops: Rock Band 4 PC Crowdfunding Fails

Plastic guitar enthusiasts Harmonix have failed in their attempt to crowdfund a PC port of their 2015 rhythm game Rock Band 4 [official site]. They had hoped to raise $1,500,000 (£1.07 million-ish) on Fig, which is a bit like a less-known and less-trusted version of Kickstarter which also supports actual financial investments. The campaign ended this morning with only $792,817 pledged, which means they get nothing. Harmonix haven’t said yet whether they’ll try again another way, but it’s not good news for folks who wanted to rock out with their Winsock out.

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Passwords, Please: Try Hacking Sim Mainlining’s Demo

Set in the glorious Windows XP era, Mainlining [official site] is a hacking simulator with a heavy focus on narrative that puts you in the shoes of the bad guys an agent working for the oh-so-fictional MI7 intelligence agency. You’ll be using your simulated desktop, some hacking tools, and ye olde Notepad to piece together evidence of crimes and arrest the culprits.

I’ve scraped the dark web and found proof of the devs’ crimes in the form of a demo. Then it’s on Kickstarter asking for £15,000 to help fund and fancy-up the full release.

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Tuning Up: Rock Band 4 Crowdfunding PC Port

Plastic-bashing rhythm game Rock Band 4 [official site] may roll on over from consoles to PC, if creators Harmonix can raise $1,500,000 (£1.1m-ish) from would-be shredders. Today they launched a crowdfunding campaign through Fig to fund a PC port, which they hope to release in autumn 2016. If they make it, they’ll add one big feature not on consoles: they’ll bring back the Rock Band Network tools for musicians to turn their own songs into game tracks and sell them via the Steam Workshop.

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First Wonder – Spiritual Successor To Giants: Citizen Kabuto – Is Abandoned

It’s so very hard to know the cash value of fond memories. For games developers, it seems it’s not until they test the idea in the cruel harsh winter of the real world before they can find out. So it is that Rogue Rocket Games have reportedly emailed backers of their spiritual sequel to Giants: Citizen Kabuto, First Wonder [official site], to say development is being abandoned and the studio put on ice.

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Psychonauts 2’s Crowdfunding Has Ended

Psychonauts 2 was launched into crowdfunding on December 4th then hit its target on January 6th, and the campaign has now come to an end. The crowdfunding was run through FIG, a service Double Fine head Tim Schafer advises on, and received $3,829,024 against an initial goal of $3.3 million.

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The Milkman Cometh: Psychonauts 2 Has Been Funded

An odd feeling – this thing we prayed for for years, and which seemed such an impossibility, is now happening. And not just happening: it felt like a foregone conclusion from the second it was announced. With $3.35 million pledged by crowdfunders and investors, it looks like Psychonauts 2, Double Fine’s sequel to their acclaimed 2005 adventure-platformer, will become a reality at last.

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