Posts Tagged ‘crowdsourcing’

Valve To Crowdsource Game Library With Steam Greenlight

Congratulations! This clearly undead horde approves of your game.

Oh wow. This came out of nowhere, and it seems basically brilliant. Valve just tossed up a webpage for Steam Greenlight, wherein “developers post information, screenshots, and videos for their game and seek a critical mass of community support in order to get selected for distribution.” So basically, it’s Steam Workshop for entire games, and – in theory – it gives a wartime-battlecry-like voice to smaller developers who felt they weren’t being heard by Valve. Further details and thoughts after the break.

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