Posts Tagged ‘crunching koalas’

In Carrion you play a horrible bag of meaty tendrils

carrion-1

“What’s it called in movies,” I asked my collegues this evening, “when a scientist sees a big alien or a monster, and all they can do is say how beautiful it is before they are eaten to bits?”

“That’s admiring the abomination,” explained Adam.

Well, you see this disgusting crimson abomination of bloody tendrils in monster videogame Carrion? I admire it. Read the rest of this entry »

MouseCraft Released, No Longer A Quantum Uncertainty

When we last encountered MouseCraft I was immediately enamoured with its puzzle platforming, Lemmings vs. Tetris design. Well, that and the giant cat who takes center stage as main character and block-dropping guide for the titular mice as they make their way past various traps. He’s a mad, grinning beast, omnipresent in the background of every level like some incredibly literal metaphor for God. Deep, meaningful stuff from the comedy game about a steampunk cat professor called Schrödinger; we’re in full RPS-mode this morning.

If that’s just what you’re after for a lazy Monday, it’s out now on all the usual platforms as well as directly from the devs, Crunching Koalas. Launch trailer and some other cheesy tidbits below.

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Tetris + Lemmings = MouseCraft, Apparently

After this header, I don't know if there needs to be a post about the game, really.

The great thing about games is one day you’re writing about blowing up zombies and the next it’s all aboard the crazy cat scientist train to a land of tiny cuboids and tinier mice. MouseCraft definitely fulfills today’s “mad indie game” quotient with a unique blend of puzzle platforming, wonderful pictures, and possibly the greatest player perspective of all time. Alpha launch trailer and details on your route to the cheese beyond the mousetrap.

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