Posts Tagged ‘Crusader Kings II’

New Worlds: Crusader Kings II Map & History Generator

When you start a new game of Dwarf Fortress, a world is generated. Not just a map, but a world, with its own legends, characters, factions and historical wars. It’s one of my favourite openings to any game and gets me far more hyped than any fancy cinematic intro.

Wouldn’t it be great if Crusader Kings II [official site] could do something similar, rather than sticking to actual historical beginnings? Thanks to a modder who goes by the name Yemmlie, it can. The CK2 Generator can create alternate histories, simulating the appearance and development of cultures, religions, languages, characters and all the rest. It defaults to the vanilla map but if you want a random world to play on as well, that’s supported.

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The Reaper’s Due Has Come To Crusader Kings II

Bring out yer dead, we’ve got a lovely wheelbarrow ready and waiting. Dynastic strategy and infanticide simulator, Crusader Kings II [official site], has received its latest add-on. The Reaper’s Due brings a bunch of new events and mechanics for Europe’s worst case of the sniffles. The Black Death will ravage the land and you’ll be forced to either fight against it or hide away in your castle with your pet cat. As usual, there’s also a free patch tweaking other issues, for all the peasants unable to find £7 in their coffers.

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Just Can’t Wait To Be King? Reigns Is Out Today

Reigns [official site] is a game of decision-making and courtly governance that was described by Adam as Crusader Kings meets Tinder. You get presented with card after card of choices and have to swipe left or right (or in our case, click) in order to say yes or no to your courtiers’ requests. It’s also out today. I’ve just played 20 minutes of it. One of my kings was abandoned to rule over a kingdom of pigeons, another was slaughtered and thrown to the dogs by the merchant class, and another went mad, kicked a dog and started hearing the Devil. It’s good to be the king.

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Crusader Kings II: Reaper’s Due DLC Bringing CAAATS!

Paradox and Adam may tell you that the next Crusader Kings II [official site] expansion is about diseases tearing through medieval Europe, but no. The Reaper’s Due is about cats. Lovely cats. Hunting dogs be damned, Reaper’s Due will let characters befriend a cat – which naturally brings bonuses. Then… maybe a few more cats. All of the cats. Lovely, lovely cats. Get carried away and you might get the ‘Crazy Cat Lady’ trait. And then something something black death bad omens angry mob blah blah but look, the point is: cats. Oh, and the expansion now has a release date: August 25th.

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Crusader Kings II Is Getting A Poxy, Plaguey Expansion

We all get sick every once in a while. When certain unnameable stars are ascendant and the pollen count is high, the writers of RPS are stricken with a variety of ailments ranging from the mildly irritating Wheezing Calamities to the truly dreadful Kneecaps-A-Shudder that causes the sound of grinding bones to echo around our word-cubicles, day and night. We have a proud record of ‘zero plagues’ in 2016 though and that’s something to celebrate.

Crusader Kings II [official site] is set in more sickly times though and the next expansion to the bestest of all historical strategy games will explore illness, death and all that other good stuff.

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Modders Can Change Everything About Stellaris

Total conversions are like mods, except so ambitious they never get released. Ho ho! A little bit of 1999 mod community humour there. They’re also sometimes mods that completely change the face and function of game, bending its every part in service of some new purpose. That’s what Paradox want to support more of across all their games, and to that end they’ve released a 3D model exporting tool alongside a new developer diary discussing modding for their upcoming procedural space strategy game, Stellaris. It looks hot like that sun.

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Crusader Kings II: Conclave Arrives, Toting Update

The launch of a new expansion for Crusader Kings II [official site] is a happy time. Folks with spare cash can add an interesting new system to the dynasty-building strategy game, all players benefit from a big free update launching alongside it, and non-players like me get to enjoy the silliness that comes in that update’s changelog.

So, the Conclave expansion has arrived today to add a council who can work with or against rulers, the update has added an infamy system, and I’m giggling at patch notes explaining that humans should no longer give birth to horses and wondering whether “History is no longer executed if the player loads a savegame” refers to somehow sticking the head of history itself on a pike above the gates.

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Crusader Kings II: Conclave Expansion Announced

I like to think of Crusader Kings II [official site] players as those shopfolk in comedies who painstakingly stack vast pyramids of cans, only for our hero to breeze through and trash it. So they start over. Then our hero returns. Restart, return. And again. That’s you, CK2 players. That’s you and new expansions coming along just as you’ve managed to get your kingdom running smoothly. Hey look, here comes the Conclave expansion, ready to make councils interfere with your rule. Pick up your cans, Canno.

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Lost Worlds: The Saved Games I’ve Abandoned

These are my personal Edwin Droods. Stories that I’ve failed to finish, for one reason or another, and that are left suspended. In the manner of somebody reversing out of a relationship like a heavy goods vehicle, trundling slowly and beeping nonchalantly, I’d like to say to the games included: “It’s not you, it’s me.”

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This Is The Way The World Ends, Not With A Bang But A Click

That feeling when you finish a long series of books, or a television series, and say goodbye to the characters for the last time. Closing a world, pulling down the shutters and knowing that it has run its course, is a peculiar sensation. Indeed, it can provoke a sense of loss. How utterly ridiculous I felt last week when I mourned the ending of tens of thousands of tiny football-men, each of which is little more than a pile of numbers and behaviours. BUT CAN ANY ONE OF US CLAIM TO BE MORE THAN THAT, I thought, as I uninstalled Football Manager 2015 [official site] and prepared to move on to the beta for the new model.

I’m very bad at goodbyes.

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Crusader Kings 2’s Game Of Thrones Mod Hits 1.0

Crusader Kings 2 [official site] is a grand strategy game about human beings instead of armies, and it spins gripping Shakespearean yarns about medieval social climbing, full of murder, betrayal and bastards. It’s brilliant, but you might be a little intimidated by its setting. That’s just one of the reasons why the Game of Thrones mod is so good – and it’s just hit version 1.0.

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End Times: Europa Universal IV’s Million-Man Battle

Paradox Interactive’s grand strategy games create extraordinary scenarios. Often they’re based around small, local events – everyone seems to love sharing Crusader Kings II‘s twisted family trees and tales of incest, treachery and knives in the dark – but occasionally a story emerges that shows how preposterous and impressive these games can be at the other end of the scale. I’ve never seen anything quite like this million-man battle from Europa Universalis IV [official site] though.

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RPS Discusses: Do Expansion Packs Still Matter?

Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.

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Paradox’s Space Strategy Game Stellaris Has Won Gamescom

Paradox’s internal development studio, responsible for Crusader Kings, Europa Universalis, Victoria and Hearts of Iron, is deep into development on a space strategy game. We’ve already seen it, and picked the brains of CK II maestro and project lead Henrik Fåhraeus and EU IV designer Tomas Johansson about this giant leap for the studio. The project, which the company announced at their Gamescom fan gathering moments ago, goes by the name Stellaris and it’s shaping up to be one of the most exciting games in recent years.

Below, you’ll find everything we know, including how randomised alien species will ensure that each new galaxy is mysterious, and why the commitment to an intelligent and subversive end-game could make this one of the smartest interpretations of 4X strategy ever made.

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Yes We Khan: CK II Horse Lords Expansion Out Now

I was the first member of my family to go to university. Before my ascent of the ivory towers of academia, the Smiths had known how to work with their hands. No more. Currently, I’m the last of my line and the most impressive thing I’ve handcrafted in my life is a spicy avocado wrap.

If your family tree is in danger of withering, Crusader Kings II’s [official site] new Horse Lords expansion has fresh solutions. While Christian leaders lock children in a tower, you could take a more nurturing approach as a new nomadic clan leader over on the steppes of Central Asia. Send your kids out into the world to make a name for themselves as mercenary warlords. That way they might forge a dynasty rather than fretting over the lack of fresh coriander.

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Best Steam Summer Sale Deals: Day 5

The two great structures float towards each other, hissing streams of unfathomable gas into the air. Seattle's is hot to the touch, coloured green and with the smell of burning ink. The E-Angel's is purple, now pink, then yellow, shifting without warning. Taste and smell change too, each extraordinarily vile and delicious simultaneously, bending your bind. It is a being of pure hype and now it faces off against the greatest money making bio-electric organism ever conceived.

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day 5 of the sale.

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The Neighs Have It: Crusader Kings II – The Horse Lords

Paradox are preparing to inject some of that “Khan-do” spirit into Crusader Kings II [official site]. The eighth major expansion for the grand strategy masterpiece was announced a couple of days ago. I didn’t report on it at the time because Paradox had dropped me in the middle of an altogether different war and I was somewhat distracted (full coverage of that on Monday).

The Horse Lords deserves my attention though. If the new nomadic and horde mustering mechanics are effective, it could be as impressive an addition as The Old Gods. Trailer and full details below.

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Breaking History: A Crusader Kings II Journal – Part One

Let’s Play Crusader Kings II [official site]. Or rather, let’s watch Crusader Kings II play itself.

Partly inspired by the ongoing Civ V AI Battle Royale and partly by my own longstanding interest in the interplay of game mechanics without player intervention, I’ve decided to run a Crusader Kings II campaign, beginning at the earliest possible start date. I’ll be running the game in observer mode – that is to say, there will be no human player – and I’ve drawn up a set of rules to govern which parts of the world I’ll be observing most closely. Empires will rise, Kingdoms will fall. The mighty will end up rotting beneath carparks in Leicester.

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The Random Element: Scenario Generator

Just when I thought I was out, they pull me back in. Scenario Generator is a tool that creates random restrictions, goals and startup settings for a variety of games, and it’s the reason I’ve become happily lost in Crusader Kings II [official site] and Civ V [official site] again. Reinvent an old favourite with the click of a button, as you find out precisely how often you can commit Unprovoked Murder.

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Crusader Kings II Is Three Years Old And Free For A Week

Crusader Kings II [official site] is three years old, which means we’ve delayed too long. The little blighter should have been married off to its own cousin at least a year ago and is probably plotting to have us all killed even as I write this.

To celebrate the occasion, Paradox are allowing people to play the base game for free on Steam, from now until February 23rd. It’ll also be discounted by 75% throughout that period, so if you finally decide to take the plunge, you can buy in for £7.49. It’s my favourite game of the last five years and quite possibly my favourite game of all time. Here’s my review. Thoughts on its growth over the last three years below.

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