Posts Tagged ‘Crusader Kings II’

Crusader Kings II: Conclave Expansion Announced

I like to think of Crusader Kings II [official site] players as those shopfolk in comedies who painstakingly stack vast pyramids of cans, only for our hero to breeze through and trash it. So they start over. Then our hero returns. Restart, return. And again. That’s you, CK2 players. That’s you and new expansions coming along just as you’ve managed to get your kingdom running smoothly. Hey look, here comes the Conclave expansion, ready to make councils interfere with your rule. Pick up your cans, Canno.

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Lost Worlds: The Saved Games I’ve Abandoned

These are my personal Edwin Droods. Stories that I’ve failed to finish, for one reason or another, and that are left suspended. In the manner of somebody reversing out of a relationship like a heavy goods vehicle, trundling slowly and beeping nonchalantly, I’d like to say to the games included: “It’s not you, it’s me.”

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This Is The Way The World Ends, Not With A Bang But A Click

That feeling when you finish a long series of books, or a television series, and say goodbye to the characters for the last time. Closing a world, pulling down the shutters and knowing that it has run its course, is a peculiar sensation. Indeed, it can provoke a sense of loss. How utterly ridiculous I felt last week when I mourned the ending of tens of thousands of tiny football-men, each of which is little more than a pile of numbers and behaviours. BUT CAN ANY ONE OF US CLAIM TO BE MORE THAN THAT, I thought, as I uninstalled Football Manager 2015 [official site] and prepared to move on to the beta for the new model.

I’m very bad at goodbyes.

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Crusader Kings 2’s Game Of Thrones Mod Hits 1.0

Crusader Kings 2 [official site] is a grand strategy game about human beings instead of armies, and it spins gripping Shakespearean yarns about medieval social climbing, full of murder, betrayal and bastards. It’s brilliant, but you might be a little intimidated by its setting. That’s just one of the reasons why the Game of Thrones mod is so good – and it’s just hit version 1.0.

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End Times: Europa Universal IV’s Million-Man Battle

Paradox Interactive’s grand strategy games create extraordinary scenarios. Often they’re based around small, local events – everyone seems to love sharing Crusader Kings II‘s twisted family trees and tales of incest, treachery and knives in the dark – but occasionally a story emerges that shows how preposterous and impressive these games can be at the other end of the scale. I’ve never seen anything quite like this million-man battle from Europa Universalis IV [official site] though.

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RPS Discusses: Do Expansion Packs Still Matter?

Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.

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Paradox’s Space Strategy Game Stellaris Has Won Gamescom

Paradox’s internal development studio, responsible for Crusader Kings, Europa Universalis, Victoria and Hearts of Iron, is deep into development on a space strategy game. We’ve already seen it, and picked the brains of CK II maestro and project lead Henrik Fåhraeus and EU IV designer Tomas Johansson about this giant leap for the studio. The project, which the company announced at their Gamescom fan gathering moments ago, goes by the name Stellaris and it’s shaping up to be one of the most exciting games in recent years.

Below, you’ll find everything we know, including how randomised alien species will ensure that each new galaxy is mysterious, and why the commitment to an intelligent and subversive end-game could make this one of the smartest interpretations of 4X strategy ever made.

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Yes We Khan: CK II Horse Lords Expansion Out Now

I was the first member of my family to go to university. Before my ascent of the ivory towers of academia, the Smiths had known how to work with their hands. No more. Currently, I’m the last of my line and the most impressive thing I’ve handcrafted in my life is a spicy avocado wrap.

If your family tree is in danger of withering, Crusader Kings II’s [official site] new Horse Lords expansion has fresh solutions. While Christian leaders lock children in a tower, you could take a more nurturing approach as a new nomadic clan leader over on the steppes of Central Asia. Send your kids out into the world to make a name for themselves as mercenary warlords. That way they might forge a dynasty rather than fretting over the lack of fresh coriander.

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Best Steam Summer Sale Deals: Day 5

The two great structures float towards each other, hissing streams of unfathomable gas into the air. Seattle's is hot to the touch, coloured green and with the smell of burning ink. The E-Angel's is purple, now pink, then yellow, shifting without warning. Taste and smell change too, each extraordinarily vile and delicious simultaneously, bending your bind. It is a being of pure hype and now it faces off against the greatest money making bio-electric organism ever conceived.

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day 5 of the sale.

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The Neighs Have It: Crusader Kings II – The Horse Lords

Paradox are preparing to inject some of that “Khan-do” spirit into Crusader Kings II [official site]. The eighth major expansion for the grand strategy masterpiece was announced a couple of days ago. I didn’t report on it at the time because Paradox had dropped me in the middle of an altogether different war and I was somewhat distracted (full coverage of that on Monday).

The Horse Lords deserves my attention though. If the new nomadic and horde mustering mechanics are effective, it could be as impressive an addition as The Old Gods. Trailer and full details below.

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Breaking History: A Crusader Kings II Journal – Part One

Let’s Play Crusader Kings II [official site]. Or rather, let’s watch Crusader Kings II play itself.

Partly inspired by the ongoing Civ V AI Battle Royale and partly by my own longstanding interest in the interplay of game mechanics without player intervention, I’ve decided to run a Crusader Kings II campaign, beginning at the earliest possible start date. I’ll be running the game in observer mode – that is to say, there will be no human player – and I’ve drawn up a set of rules to govern which parts of the world I’ll be observing most closely. Empires will rise, Kingdoms will fall. The mighty will end up rotting beneath carparks in Leicester.

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Breaking History: A Crusader Kings II Journal – Part Two

In the second chapter of an AI-only alternative history, the Very-Much-Not-United Kingdom is home to several Lords who get a kick out of impaling their enemies, our own Earl Osbald proves to be quietly competent and ambitious, and Charlemagne owns just about everything.

Part one, which lays out the rules, is here.

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The Random Element: Scenario Generator

Just when I thought I was out, they pull me back in. Scenario Generator is a tool that creates random restrictions, goals and startup settings for a variety of games, and it’s the reason I’ve become happily lost in Crusader Kings II [official site] and Civ V [official site] again. Reinvent an old favourite with the click of a button, as you find out precisely how often you can commit Unprovoked Murder.

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Crusader Kings II Is Three Years Old And Free For A Week

Crusader Kings II [official site] is three years old, which means we’ve delayed too long. The little blighter should have been married off to its own cousin at least a year ago and is probably plotting to have us all killed even as I write this.

To celebrate the occasion, Paradox are allowing people to play the base game for free on Steam, from now until February 23rd. It’ll also be discounted by 75% throughout that period, so if you finally decide to take the plunge, you can buy in for £7.49. It’s my favourite game of the last five years and quite possibly my favourite game of all time. Here’s my review. Thoughts on its growth over the last three years below.

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The Time Thief: A Game For All Seasons

This year has been unusual for me, gaming-wise, because I haven’t had That One Game. You know the one – the game that keeps you up at night while also managing to occupy your coffee breaks. The one that you can play while you’re listening to the new Flying Lotus album just as easily as you can play while Corrie’s on. It can take up all of your attention or the slightest part, filling whatever part of your mind you commit to it at any one time. I miss That Game.

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The Sims Medieval: Latest Crusader Kings II Expansion Out

Important decisions for a ruler.

SEDUCE YOUR RELATIVES

Few games would boast of allowing that, perhaps only cracking a nervous joke in patch notes addressing the bug’s removal, but it’s a proper listed-in-the-trailer feature of Crusader Kings II‘s latest mini-expansion. Way of Life launched yesterday, injecting a little more personality into your pawns. WoL lets you give characters a “focus”, a passion in life that they’ll follow and pursue. Some folks like gossip, some are happiest when hunting, and some, well, some really want to marry their cousin. CK2 is basically a weirder, stabbier, and more difficult version of The Sims anyway, right?

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A Family Affair: Crusader Kings II – Way Of Life

Crusader Kings II is almost fully grown. As a kid, it didn’t have the breadth of thought to explore more than one belief system and certainly didn’t know how a Republic operated. With age came wisdom and the youngster was soon travelling all over the world to learn about different cultures and faiths. As part of the MA in Early Medieval History that it completed recently, CK II wrote a biography of Charlemagne and now it has left the cloisters of academia and is ready to enter the real world. The school of life. I give it two weeks before it’s bedding its own father in law and having its brothers chopped into messes.

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What I Write About When I Write About Games

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Adam explores his own gaming history to understand why he plays and why he writes.

This is my first week back from a holiday, during which time I barely looked at an internet, let alone wrote on one. I didn’t play any games either, unless you consider freezing to death on a remote Welsh hillside to be some sort of game. As is often the case, not doing something for five minutes has made me think about why I do it in the first place. Why, of all the wonderful and fascinating things that exist, do I spend so much time thinking and writing about games?

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Grander Strategies: EU IV And CK II Expansions

I haven’t checked in on Europa Universalis IV or Crusader Kings II for a while, but both games continue to expand in my absence. For Crusader Kings II, the Charlemagne expansion pushes back further into the early medieval period, with another hundred years added to the timeline and enough features to make the DLC equivalent in size to the gargantuan Old Gods expansion. EU IV’s Art of War expansion might be even larger and is certainly the grandest piece of DLC for Europa Universalis to date. As the name suggests, the focus is on military campaigns, but every system in these games is linked, so it’ll affect far more than the fracas. Videos below.

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Humble Jumbo Bundle 2 Now More Jumbo, Adds 3 Games

Last week we wrote about the Humble Jumbo Bundle 2, because it was the best haul of games we’d seen in a Humble Bundle in a little while. Now that bundle has expanded as planned, and the three new games added are all good too. Pay more than the average of $6.62/£4 and you’ll now receive Legend of Grimrock, PixelJunk Eden and Orcs Must Die! 2.

This on top of a bundle which already included Galactic Civilizations 2, Terraria, Crusader Kings 2 and more.

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