Posts Tagged ‘cryptic studios’

STO: Klingons are PvP-Powered Class


The Star Trek Online forums have thrown up news of a neat piece of design for Klingon characters. Weirdly, the link seems to work from some pages and not others, randomly taking you to their front page. Anyway, what it reveals is that Klingon’s will be PvP-focused, and while Federation classes can expect to advance through PvE missions, the Klingon player will need to do harm to his fellows if he means to progress: “Klingon Captains have the same number of skills available as their Federation counterparts, including the same professions. Your Klingon Captain can be a Science, Engineering or Tactical officer. However, they must advance through PvP, as they will not have access to the same amount of player-vs.-environment content as Federation players at launch.” I think that’s a neat idea, a kind of formalisation of role-playing in the content available to you.

Oh and what’s this? An invitation to the STO beta? I might have to investigate it for myself…

STO: Explore, Discover, And Laser Dudes


The sheer amount of promotional materials pouring out of the Cryptic/Atari for Star Trek Online seems to suggest that MMO means to come out fighting. It’s got some serious competition to go up against, even if we discount all the other bajillion games coming out in the early part of next year, there’s going to be the looming threat of The Old Republic, which threatens to suck up sci-fi fans like a space-hoover when it arrives. Nevertheless I’m quietly confident that STO is going to do well for itself. There’s just something about the setting that I think will click. If Cryptic can get the exploration and ship-management stuff right it really could be worth, er, beaming up. New trailer below.
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Take It To The Bridge: Star Trek Online


Having seen a bit of the ship-to-ship and man-to-alien combat in previous Star Trek Online footage, we’re still waiting to get an angle on what will be central to the game: doing diplomacy, managing your crew, commanding a Starship, and all that Federation jazz. No change in this trailer, but it’s starting to look a lot more polished than previous in-game footage. Moreover, I think it’s pretty easy to be cynical towards this, but the truth is this game is likely to light a commercial touchpaper and become very popular indeed. It’s not just a popular licence, but I think it might just be different enough as an MMO to drag people away from established games. There’s a definite thirst for interesting MMOs right now, and this is certainly going to qualify. The site is crammed with new screens, and they’re now taking beta applications.
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Hands On: Star Trek Online

As I mentioned earlier, I spent a lot of the weekend at the MCM Expo. I eventually managed to tear myself away from my table and go looking for electro-entertainment. Alas, mainly console – or console versions of PC games we’ve already covered like Borderlands. And Assassin’s Creed 2, which I would have looked at, but I was scared away by the Marge Simpson cosplayer who looks as if they’d peeled Marge and was wearing her yellow skin as a skin-suit ala Silence Of the Lamb’s Buffalo Bill. However, Star Trek Online was there, and I spent some time getting familiar with what Cryptic have been up to…
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Lasers For Eyes: Champions Evil Lair Trailer


I do love me an evil lair, and the latest trailer for Champions Online shows off some of the evil lairs that we’ll inevitably be cruising into with the RPS Superchums spandex-lovers guild when the game comes out later this year. Plenty of game footage, lots of ludicrous creations, and splendid enemies: giant robots with laser eyes, the “ultimate psychic super-soldier”, dudes with silly overwrought mucus-gargling evil voices. Yeah, I’m probably going to be playing that one.
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