Posts Tagged ‘Cryptic’

Return To Icewind Dale In The New Neverwinter Expansion

Is there where Larrel...?

It’s been a good decade since Black Isle last took us to Icewind Dale, so how’d you fancy a return visit? This isn’t the noughties anymore, mind, so you may find the whole experience a mite different to those old turn-based RPGs. Curse of Icewind Dale, the third big free update for Cryptic’s free-to-play Neverwinter, launched yesterday to add new zones set in the chilly land and more modern MMORPG merriment.

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Twenty Bucks: Neverwinter

In the second instalment of our Twenty Bucks series (because we’re made of money), John looks at what President Jackson can buy you within the free-to-play halls of Neverwinter. Is it riches beyond your wildest dreams? Or imaginary trinkets that elude your touch. Read on, brave adventurer.

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Neverwinter Money Exploit Sees Cryptic Turn Back Time

It seems that Neverwinter’s had a bit of a weekend. The game was offline for five or six hours after very naughty players discovered an exploit that allowed them to make billions of the game’s in-game currency, Astral Diamonds. While that may at first seem problematic, but not too serious, this in-game currency can be used to buy “Zen” from other players, Perfect World’s virtual currency bought with real-world money. This sudden flooding of Astral Diamonds into the game’s economy broken everything. So the publisher is scrambling to fix things. By turning back time.

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Neverwinter Diary: Tales From The Sword Coast Part 3

The ongoing adventures of a man finding he’s been sucked into an MMO for the first time in years. Parts one and two are there.

So I guess I’ve finished Neverwinter. I’ve not reached the end of its content, but I’ve hit the limit of what it seems I’m going to be able to play.

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Neverwinter Diary: Tales From The Sword Coast Part 2

I have apparently taken leave of my entire personality, and am engrossed in an MMO. Worse, I’m *playing with others*. This is about how I came to such a place.

Something’s wrong with me. I’m… I’m doing things – things I shouldn’t want to do. I’m – and please be understanding – I’m playing nicely with others. For crying out loud, I’m running a guild.

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Neverwinter’s Open Beta Live – Help Start The RPS Guild!

Town centre on a Saturday night.

Update: Well, that was a disaster. It turns out the silly game only lets you start a guild if all members of your current party are over level 15, or bought a Founders pack, or transferred Zen into the game. So it didn’t happen tonight. However, if those who tick any of those boxes want to email me either via above, or in the game (jennifer@bothererer), we can try to organise something soon.

Sorry I wasn’t able to respond to everyone’s questions in game – that tiny little chat box and the sheer volume made it impossible.

Cryptic’s Neverwinter has just gone live into open beta, not half an hour ago. Which means that now all and sundry can return to the Sword Coast to swash, thieve, bludgeon or feyly dance through it’s grrrrr-based adventures. And so it is that it only seems appropriate for there to be an RPS guild within. If you’re interested in joining, we’ll need some help getting it going – details below.

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Remembered Realms: Neverwinter’s Beta Starts Today-ish

Neverwinter goes into a proper open beta very soon (today in fact, for those with the head start, 30th for the plebs), and we’ll finally be able to have enough time with it to properly get to grips. The all-too-short beta weekends have shown a game that’s definitely bursting with potential, not least because of the Foundry in which users can create their own in-game quests and campaigns for others to play. Also, today is the day that Perfect World release the one billionth trailer for the game! Congratulations all involved.

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