Posts Tagged ‘Cryptic’

Return To Icewind Dale In The New Neverwinter Expansion

Is there where Larrel...?

It’s been a good decade since Black Isle last took us to Icewind Dale, so how’d you fancy a return visit? This isn’t the noughties anymore, mind, so you may find the whole experience a mite different to those old turn-based RPGs. Curse of Icewind Dale, the third big free update for Cryptic’s free-to-play Neverwinter, launched yesterday to add new zones set in the chilly land and more modern MMORPG merriment.

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Twenty Bucks: Neverwinter

In the second instalment of our Twenty Bucks series (because we’re made of money), John looks at what President Jackson can buy you within the free-to-play halls of Neverwinter. Is it riches beyond your wildest dreams? Or imaginary trinkets that elude your touch. Read on, brave adventurer.

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Neverwinter Money Exploit Sees Cryptic Turn Back Time

It seems that Neverwinter’s had a bit of a weekend. The game was offline for five or six hours after very naughty players discovered an exploit that allowed them to make billions of the game’s in-game currency, Astral Diamonds. While that may at first seem problematic, but not too serious, this in-game currency can be used to buy “Zen” from other players, Perfect World’s virtual currency bought with real-world money. This sudden flooding of Astral Diamonds into the game’s economy broken everything. So the publisher is scrambling to fix things. By turning back time.

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Neverwinter Diary: Tales From The Sword Coast Part 3

The ongoing adventures of a man finding he’s been sucked into an MMO for the first time in years. Parts one and two are there.

So I guess I’ve finished Neverwinter. I’ve not reached the end of its content, but I’ve hit the limit of what it seems I’m going to be able to play.

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Neverwinter Diary: Tales From The Sword Coast Part 2

I have apparently taken leave of my entire personality, and am engrossed in an MMO. Worse, I’m *playing with others*. This is about how I came to such a place.

Something’s wrong with me. I’m… I’m doing things – things I shouldn’t want to do. I’m – and please be understanding – I’m playing nicely with others. For crying out loud, I’m running a guild.

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Neverwinter’s Open Beta Live – Help Start The RPS Guild!

Town centre on a Saturday night.

Update: Well, that was a disaster. It turns out the silly game only lets you start a guild if all members of your current party are over level 15, or bought a Founders pack, or transferred Zen into the game. So it didn’t happen tonight. However, if those who tick any of those boxes want to email me either via above, or in the game (jennifer@bothererer), we can try to organise something soon.

Sorry I wasn’t able to respond to everyone’s questions in game – that tiny little chat box and the sheer volume made it impossible.

Cryptic’s Neverwinter has just gone live into open beta, not half an hour ago. Which means that now all and sundry can return to the Sword Coast to swash, thieve, bludgeon or feyly dance through it’s grrrrr-based adventures. And so it is that it only seems appropriate for there to be an RPS guild within. If you’re interested in joining, we’ll need some help getting it going – details below.

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Remembered Realms: Neverwinter’s Beta Starts Today-ish

Neverwinter goes into a proper open beta very soon (today in fact, for those with the head start, 30th for the plebs), and we’ll finally be able to have enough time with it to properly get to grips. The all-too-short beta weekends have shown a game that’s definitely bursting with potential, not least because of the Foundry in which users can create their own in-game quests and campaigns for others to play. Also, today is the day that Perfect World release the one billionth trailer for the game! Congratulations all involved.

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Neverwinter Trailer #23123123: The Control Wizard

How can he aim with that ball out in front?
It’s not quite “every time a bell rings an angel gets his wings”, but there’s a saying I hope will lodge in the world’s collective unconscious: “Every time Craig Pearson is on RPS, a Neverwinter trailer is released”. It’s true. Whenever I pretend to be an RPS writer, the guys at Cryptic put out another Neverwinter trailer. For some reason, my being here is inextricably linked to the ebb and flow of audio visual information about a game where wizards are hitting people. I’m here for a couple of days next week, so we’ll have definite proof. If they follow up this video of the control wizard in action, then they’ve definitely hacked into my Google calender. And if that’s true, then they know about the…. uh-oh. I’ll be right back.
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Hands On: Neverwinter Beta

Cryptic’s Neverwinter had its first beta weekend these last couple of days. I jumped in, rolled a young half-elf, and had a look around for a couple of days. With the game still without a fixed release date, there’s clearly still a lot of time for change. But as it stands, here are my hands-on impressions of the game so far.

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Lore And Behold: Neverwinter Helm’s Hold Trailer


No good ever comes from having a creaky old lady narrator. Take Helm’s Hold, a healing monastery in Cryptic’s upcoming Neverwinter MMO. Its original purpose is to wipe magical curses from the afflicted. A noble place. A safe place. Then the portentous, wobbly narrator starts to speak and you know she’s basically invoking trouble. Fiendish cultists have taken over, and now all the people are suffering with itchy magic skin. The recording studio was probably built on an ancient shark burial ground, and her script was likely scrawled on the back of the pattern of the Turin Shroud. Do everyone a favour: take a lozenge and check for bones sticking out the ground whenever you’re at a recording session. Neverwinter was such a nice place before you came along.

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It Doesn’t Look That Summery: Neverwinter’s Latest Trailer

There’s eventually some nice in-game footage of the combat in Neverwinter in the new trailer, revealed via PAX this weekend. The game is set for release early next year, but in the meantime you can find out more about skull-faced pirate, Blackdagger, below.

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Winter Is Coming… Eventually: Neverwinter Delayed

The alt text has also been delayed - to 2014, actually. These things take more work than you'd think.

I came here to tell you about something pertaining to Cryptic’s Neverwinter MMO-that-nearly-wasn’t, but then – at the 11th hour – my post got delayed into 2013. The news is, of course, disappointing for many of you, but we’re confident that we can use the extra development time to bring you a more polished, visceral post with double the number of guns and sextuple the number of puns. In the meantime, though, I can discuss the delay of another, entirely unrelated game. Let’s call it Neverminter. And imagine that the N is upside-down.

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Neverwinter Invites You To Look At Its Dungeons

That sure is D&D.

If you can ignore the bizarre choice to spend 30 seconds showing the faces of a crowd looking at a screen showing Neverwinter footage you can’t see, then the video below will eventually show some “pre-alpha” (which I always thought meant drawings on a whiteboard) in-game content for the Cryptic MMO.

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Cryptic Servers Hacked, You Know The Drill

Everyone, prepare to throw bananas on the count of three.

It feels like it’s been ages since a major game company reported a break in from a gang of keyboard-wielding malcontents – and for Star Trek Online and Neverwinter developer Cryptic, it actually has been ages. Well, not actual ages. There were no lances, moats, or trebuchets involved (to my knowledge), but today – in the Neo Future Space Year 2012 – Cryptic cautioned users about an “unauthorized access” from December 2010. And while that certainly spooks an entire flock of northward-migrating eyebrows from their cozy forehead nests, there are more immediate concerns at hand. The short version: while Cryptic has “no evidence” that anything beyond usernames and encrypted passwords were taken, you should still change your password and keep a close eye on credit card info.

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Star Trek Online Now Free To Former Subs


It’s a bit of a shame that we already did the “RPS Free To Read” joke, I feel like it would have been useful this morning. Anyway, the news is that Star Trek Online is nearing the freeness now shared by dozens of its MMO brethren. It’s currently a limited roll out, as producer Stephen D’Angelo explains: “anyone with a lapsed subscription to Star Trek Online will be able to log into the game and play as a Silver member. This means that any account that has in the past subscribed to the game, even if only for the initial month, can come back and play for free!” The details of these new subscription details, with the content and features offered by them, can be explored here.

Full freeness for everyone commences on the 17th of this month.

Tall Tales From Neverwinter’s Taverns


It might just be me, but the tone of this first Neverwinter MMO trailer seems like it’s about to break into being a send-up at any moment. I was sat waiting for the punchline that never comes. Anyway, it’s basically illustrating that the game’s dungeons will be heavy on the story elements, which seems to make sense, given the Dungeons & Dragonsness of it all. Also appropriate: a dragon. The game – which was recently reworked as a free-to-play MMO – will appear next year.
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Unforgotten: Neverwinter Free, Delayed


It’s not quite clear what IGN’s source is for this, but according to them the Dungeons & Dragons online-RPG Neverwinter, which Cryptic said originally was “an old-school tactical Western RPG”, but online, is apparently an now MMO more “closer to a game like Nexon’s Vindictus”. So a free-to-play one where action dominates. Quite how this contrasts against what Cryptic’s Jack Emmert told us previously is detailed in part through the link (and mainly consists of learning the lessons of Star Trek and Champions going free), but it doesn’t actually seem like that a big a change to me.

Nevertheless, word is that the game has been delayed to the end of 2012 to make the necessary changes. It would seem that these changes might have come about thanks to Cryptic’s acquisition by expanding F2P giant Perfect World, who also bagged Runic, and are planning to make a Torchlight MMO at some point.

Neverwinter Teaser, Site Open For Reg


You might recall that last year I talked to Cryptic’s Jack Emmert about the MMO he called “an old school Western tactical RPG”. It’s Neverwinter, a game that also, apparently, marks a new direction for the studio. You can see some of the fruits of that new direction over on the official site, and also in the teaser trailer below.

Looks like a fantasy action-RPG to me! Yes sir. The most interesting aspect of this, of course, is that Cryptic are planning to let people come up with their own dungeons, with their own fictions, to be installed in the world. If they pull it off it could be a genuinely interesting spin on the way these kinds of games work.
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Cryptic Now In A Perfect World

Logos!
Perfect World, the MMO company behind, er Perfect World, and also more recently Forsaken World, seem to be gradually expanding away from their Chinese MMO remit. Last year we heard they were publishing Torchlight 2 and the as-yet-unrevealed Torchlight MMO, and yesterday it was revealed that they have acquired Cryptic from Atari. Perfect World have stated that they expect things to be business as usual for Cryptics operations as a result of the purchase. Right now Cryptic are still working on the Nevewinter MMO, but it’ll be particularly interesting to see what Perfect World have them do once that is complete.

Atari Going Casual: Cryptic For Sale

Homeless.

It looks like Atari, recently the focus of negative attention after Test Drive Unlimited developer Eden Games went on strike due to their treatment, are looking to gather some more cash. Via PCG we see Gamespot spotted the news that the publisher is selling Cryptic, the studio behind Star Trek: Online and Champions: Online.

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