It’s not quite “every time a bell rings an angel gets his wings”, but there’s a saying I hope will lodge in the world’s collective unconscious: “Every time Craig Pearson is on RPS, a Neverwinter trailer is released”. It’s true. Whenever I pretend to be an RPS writer, the guys at Cryptic put out another Neverwinter trailer. For some reason, my being here is inextricably linked to the ebb and flow of audio visual information about a game where wizards are hitting people. I’m here for a couple of days next week, so we’ll have definite proof. If they follow up this video of the control wizard in action, then they’ve definitely hacked into my Google calender. And if that’s true, then they know about the…. uh-oh. I’ll be right back.
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Posts Tagged ‘Cryptic’
RPS Feature Winter Isn't Coming
Cryptic’s Neverwinter had its first beta weekend these last couple of days. I jumped in, rolled a young half-elf, and had a look around for a couple of days. With the game still without a fixed release date, there’s clearly still a lot of time for change. But as it stands, here are my hands-on impressions of the game so far.
No good ever comes from having a creaky old lady narrator. Take Helm’s Hold, a healing monastery in Cryptic’s upcoming Neverwinter MMO. Its original purpose is to wipe magical curses from the afflicted. A noble place. A safe place. Then the portentous, wobbly narrator starts to speak and you know she’s basically invoking trouble. Fiendish cultists have taken over, and now all the people are suffering with itchy magic skin. The recording studio was probably built on an ancient shark burial ground, and her script was likely scrawled on the back of the pattern of the Turin Shroud. Do everyone a favour: take a lozenge and check for bones sticking out the ground whenever you’re at a recording session. Neverwinter was such a nice place before you came along.
I came here to tell you about something pertaining to Cryptic’s Neverwinter MMO-that-nearly-wasn’t, but then – at the 11th hour – my post got delayed into 2013. The news is, of course, disappointing for many of you, but we’re confident that we can use the extra development time to bring you a more polished, visceral post with double the number of guns and sextuple the number of puns. In the meantime, though, I can discuss the delay of another, entirely unrelated game. Let’s call it Neverminter. And imagine that the N is upside-down.
If you can ignore the bizarre choice to spend 30 seconds showing the faces of a crowd looking at a screen showing Neverwinter footage you can’t see, then the video below will eventually show some “pre-alpha” (which I always thought meant drawings on a whiteboard) in-game content for the Cryptic MMO.
It feels like it’s been ages since a major game company reported a break in from a gang of keyboard-wielding malcontents – and for Star Trek Online and Neverwinter developer Cryptic, it actually has been ages. Well, not actual ages. There were no lances, moats, or trebuchets involved (to my knowledge), but today – in the Neo Future Space Year 2012 – Cryptic cautioned users about an “unauthorized access” from December 2010. And while that certainly spooks an entire flock of northward-migrating eyebrows from their cozy forehead nests, there are more immediate concerns at hand. The short version: while Cryptic has “no evidence” that anything beyond usernames and encrypted passwords were taken, you should still change your password and keep a close eye on credit card info.