Posts Tagged ‘Crysis 2’

A Crying Shame: Crysis, Crysis 2 Multi Shutting Down

BLEEP BLOOP I AM HERE TO TAKE YOUR MULTIPLAYER SERVERS AWAY

GameSpy giveth, and – years later – it shutteth down due to the cruleth realities of modern busineth practices and, in doing so, taketh away. The list of games affected by said untimely (but also kinda timely) demise is long and prone to billowing ominously in the wind, and we still don’t know what exactly will happen to a number of those trapped in its server purgatory. Sometimes, though, no news is good news. Case in point: it turns out that Crysis and Crysis 2 won’t be coming back online after GameSpy goes dark.

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Crysis 3: Six Minutes More Man-Arrowing Footage


Crysis 3 has taken on a strange, amorphous shape in my head. I’ve not really been following it closely enough to really say all that much about it, and having gone back to look at all the previous materials to post this video – including Nathan’s interview with Mr Crytek, in which he talks about a lot of things which are not Crysis 3 at all – I’m rather excited. I realise I am in a (handsome, intelligent and perceptive) minority in having had a great time in Crysis 2, but I can’t help feeling that Crytek’s mission is laudable. They really do want to make the shooter that covers everything, and is all things to all shooter-fans. Yerli’s quotes in that interview suggest he’s lost none of his ambition, and it’s clear that all kinds of concessions have to be made in projects of this magnitude. And the very least they are aiming high. This new footage, below, contains some spectacular moments. Go take a look.

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System Requirements Posts Are Easy Posts: Crysis 3

Bet it won't be as good as Far Cry 3. Though I have no evidence to back up that statement, as yet

We don’t usually do system requirements posts, but when it comes to Crytek they do have a history of basically telling us all that our PCs are rubbish and outdated. Granted, while once it was the high watermark of e-willy waving, the Crysis series hasn’t of late been the technical Goliath/Mephistopheles it once was. Does that change with the upcoming Crysis 3? You know how this works.
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Game On: Aliens Vs Marine Is AVP In CryEngine 3

I wish Robocop vs Police Academy had been picked up by a studio at some point

Colonial Marines isn’t due until February and that’s a long wait for the next attempt to capture the horror of man versus the ultimate murderer. The best parts of Rebellion’s first (and the best) AvP game are the marine levels, at least in single player. Horror games often take away weapons or severely limit ammunition in order to increase tension, but even if you’re armed to the teeth, aliens are deadly and terrifying. Beefjack spot oldschool.Dave’s work on a recreation of the game’s marine campaign, all built in Cryengine 3. Video of the opening scuttling in the air ducts down below. I remember the opening almost perfectly, even though I haven’t played it for ten years or so.

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Crysis 2 Is Back On Steam, But EA’s Not – For Now

Gee, it sure is a shame my magical supersuit doesn't have an almost-completely-invisible camo mode or anything.

Remember when Valve and EA didn’t see eye-to-eye last year over certain portions of Steam’s terms of service? First Crysis 2 managed to flub its camo and make a very loud exist from the download empire’s hallowed halls, and then Dragon Age 2 was like “Haha, guys, wasn’t that wild? Well, at least you still have me. Wait, never mind. Bye forever.” Speculation pinned the blame on Origin, but then, people have also been known to blame Origin for premature male pattern baldness and racism. The real reason, however, was never confirmed (though DLC policies were implicated, but not explained), and the controversy slowly died down. Now, though, Crysis 2: Maximum Edition has suddenly reappeared on Steam. So, are the likes of Dragon Age 2, Battlefield 3, and Mass Effect 3 waiting in the wings? Well, it’s complicated.

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Crytek On Fusing Crysis 1, Crysis 2, And District 9

Quiet now - I'm done being hunted by and will now proceed to hunt wabbits.
Many people set their furrowed brows to maximum anger (known in some places as a warface) and rallied against Crysis 2. I wasn’t one of them. It was, in many ways, a far more directed experience than Crysis 1, but it was still far from being Modern Warfare in a snazzy pair of robo-pants. That said, when word got out that Crysis 3 was aiming to get back in touch with the series’ more open roots, I may have done a little dance. But then, mid-awkward-convulsion-shuffle-step, I halted with a sudden sobering realization: could it all be too good to be true? Fortunately, this entire series of events took place at a Crysis 3 event in San Francisco yesterday, so I immediately turned and asked director of creative development Rasmus Hojengaard. Here’s what he told me.

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The Newest Shiny-Shines Of CryENGINE 3

That's totally Abe Sapien

Yesterday brought official word that a profitable videogame would see a follow-up. Surprise! But while we got to ogle a few Crysis 3 screenshots, we didn’t get to see it in motion. We still don’t, because life is harsh and cruel and that’s a lesson that we all need to learn at some point. Now go to bed without having any dinner. Once you wake up tomorrow, starving and miserable, we might just let you watch this footage of the latest update to CryENGINE 3, which might just offer some visual hints about what to expect from Thrysis. Included – more ear-shaped ears, diving fish-guys, a man with multi-coloured stubble, the kind of fantasy castles that we all wish Skyrim had, a lovely waterfall, a man taking out his existential rage on a window and a shed.
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