Posts Tagged ‘Crysis’

Clearing Up Crytek Confusion

Some PC fans arrive at Crytek HQ

Next-Gen.biz seem to have gotten some clarity out of Crytek over their platform plans for the Crysis series. Crysis Warhead was long in development as a PC exclusive before studio boss Cevat Yerli announced they were going multi-platform.

However, from now on their games will be released across the range of platforms, obviously still including the PC. Crytek’s business manager, Harald Seeley, added,

“[W]e had no desire or intention to disappoint our loyal PC fans.”

Um… There were possibly slightly more uplifting approaches that could have been available. Anyhow, he states that the different platforms will receive different treatments.

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Patches: Too much? Too little?

Yeah, I went there. I went there. Yes, I did. 'There' being 'Google'.

Two stories caught my eye. Firstly, Cryptic Comet – as well as revealing Solium Infernum – announced their next free content patch for Armageddon Empires. The innuendo-provoking Tip Of The Spear is primarily about increasing the utility of infantry troops through new advanced training cards. It’s due on the 17th of July, the anniversary of the game’s release. Which is nice. Secondly, Crytek announcing that the long awaited 1.3 version of the Crysispatch “almost certainly” isn’t going to come out. And not in a skipping straight onto 1.4 way. They’re just not going to bother. Which is less nice.

So… how much patching can a community actually expect?
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What’s next? www.dontcrysisformeargentina.com?

The Crysis Videogame Features Splenditudiral Polygonal Images Of Tanks.
I was passing through the ‘Gaf when I noted some chattering about Incrysis discovering Crytek had registered a new trademark and another website. The name in question? “Crysis Warzone”. Apparently, this brings four marks/sites having been registered – alongside Wazone we have Crysis Warhead, Crysis Wars and the brilliantly suggestive World In Crysis. One of them will clearly be the inevitable console version. Others could just be Crytek not deciding exactly what to call their inevitable console version. But – we suspect – not all of them. Whatever could World In Crysis actually be, eh? Speculation: Go!

Crysis: Who’s The Star Of The Show?


I’ve just been reading Raven Software’s Manveer Heir over on GameSetWatch. He’s talking about how games that allow you to make choices are generally the more interesting experiences, with specific reference to how the early parts of Crysis are better than the final act. The suit powers, he argues, are a neat way of giving the player distinct choices. However…

This choice virtually went away with the new enemies. They could often see through my cloaking and it became almost useless. I played the rest of the game barely using my special abilities, which changed the way the game felt and played. Couple that in with the more linear levels, and it becomes evident that the end of the game offers far less choice than the beginning.

He’s dead right, the opening few hours of Crysis are incredible, but then Crytek seemed to lose sight of what they’d invented: the Nano Muscle Suit.
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Final Crysis

Sulk.

Epic do it. id do it. Even educated fleas do it. And now Crytek have announced they too are dumping PC exclusives. VG247 spots Crytek’s Cevat Yerli telling PC Play about the aftershocks of Crysis:

“We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin. I believe that’s the core problem of PC gaming: PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won’t have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive any more.”

Whether or not his mooted reason for it rings true, it’s sad news, and leaves me wondering who’ll next pick up the baton of bleeding-edge graphics. Crytek collected it from Epic, who’d collected it from id, but there’s no obvious successor – with the possible exception of Valve, who lately (and happily) have been concentrating more on eyecandy-via-art, not tech. That said, in these splendidly idea-rich times for PC, do we even still need someone pushing quite so hard against the graphical ceiling?

Crysis Winners

He's not a winner.
The winners of our excellent Crysis competition are David McLaughlin, James Glover and Si Wharton. No, we’re not going to print their crises because they’re of rather variable length and family quality, and we may need them as… evidence. Thanks, however, to everyone who entered. And thanks to EA for providing the booty. Fresh competitions coming up soon.

WIN: Crysis And Soundtrack


Electronic Arts have kindly volunteered to give away copies of Crysis and its soundtrack CD to three RPS readers. Well, we say “give away”, but there has to be an element of vying for the prize. We require a small imaginative penance by which we can judge the worthy recipients. Crysis, in case you weren’t paying attention, was one of last year’s most splendid first-person shooters, and spiritual sequel to Far Cry. And it’s a beauty.

And so we ask a competition question: There’s a crisis on planet Earth! But what is the nature of the crisis? And don’t just give us the old “martians are coming for our women”, or “greenhouse gases are causing catastrophic climate change”, because we want original crises: the clever, the funny, and the weird. Have shoes suddenly become a vital food group? Did cats learn to use the internet to post pictures of their owners? The most entertaining, terrifying, and imaginative crises will earn these splendid Crysis bundles. Understand? Email us your crisis, and it’d help if you included a postal address, just in case you’re one of the talented winners. The editor’s judgment is absolute, and final. Competition ends on 20th of March.

Crysis (er) not in crisis, actually

Money, money, money.

Now, this is an interesting twist in a tale. Ever since people described its first month sales figures as disappointing, it’s been one of those accepted gamer beliefs that the PC-punishing FPS was a flop at retail. Except Joystiq brings to our attention that Crysis has been announced as going Platinum. That is, a million copies sold, worldwide. I’ve been expecting this – I recently saw the UK figures for PC retail, and Crysis wasn’t exactly that far down the list. It kind of shows that we really shouldn’t jump to conclusions, especially when even then those original conclusions were pretty untenable if examined closer. Those who actually looked would have realised that “first month” was actually just over two weeks on sale, and the NPD figures put that 86K actually over what they estimated it would.

Crysis’ Virtual London

An amazing work in progress is being unveiled over at Digital Urban, the blog of the Centre for Advanced Spatial Analysis, University College London. They’re importing models from the Big Smoke into the Crysis engine, with astounding results. “Our London model goes out to the M25 covering 3 million buildings,” says Andy from Digital Urban, in the comments thread following this piece.


GameTrailers, you’re the capital city of the internet.

Thursday, er, Thownloads

What a lot of words we posted yesterday. You must be exhausted from all that reading, bless you. Is ickle baby tired? Does ‘is ickle eyes need a resty-poos? Well, why not take some time out to play some games instead? Here’s a quick round up of recent free digi-delights (and, um, some more reading. Sorry.) potentially worthy of your exacting attention… Read the rest of this entry »

Powered By At Least 70 Hamsters

We don’t write about PC hardware all that often on RPS, unless it’s something absolutely batshit or doomed to failure. In the parts of my life that don’t involve obssessively checking whether anyone’s said something rude about us in our comments threads though, I keep a detached eye on what’s new in silicon heaven.

Today, it’s leaked details on the next card from current 3D champs NVIDIA. Read the rest of this entry »

An Hour With: Crysis

I’m playing dilettante this weekend, dabbling with some of the bigger games of the moment which I haven’t had a chance to play properly yet. Some of them are on Televisual Pleasure Boxes (Mario Galaxy and Assassin’s Creed) but one’s home is on the Personal Thinking Machines whose progress we like to chart at Rock, Paper, Shotgun. It’s Crysis.

Come to Sunny New Zealand. Or Korea. Whatever.

Which is a case where I’m last guy to the party but – hey – it’s Saturday. We can all chill together.
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Compare And Contrast

I spotted this over on GameTrailers’ featured user’s movies, where they explain: “The “CORE-X Graphical Benchmark” is a render Video by “Blur Studio” for CryTek that shows how they wanted Crysis to be like.”

So it’s the ideal visual experience that CryTek were aiming for. Compare and contrast that with the game you actually ended up playing:


Thanks, GameTrailers’ users’.

Scaremongering Anew

Some interesting (and perhaps worrying) facts’n’quotes over in this report on PC industry heavyweights discussing the future of the ol’ IBM Compatible as a gaming platform. They claim all is rosy and well, but it seems PC gaming generates half a billion dollars less now than it did in 2001 – though as the piece points out this doesn’t include digital distribution such as Gametap or Steam (and, I’d guess, MMO subscriptions too). Or, indeed, pirated copies of games, the elephant in that particular room which doesn’t seem to have been mentioned, and could quite possibly account for some of the drop from $1.5 billion to $970 million over the last five years.

I can’t help but get a little bit snooty and defensive when I hear talk of something rotten in the state of PC gaming. Read the rest of this entry »

Multiplayer In Crysis

Can’t get Crysis multiplayer to work? Crytek know your woes.

No one to shoot

For everyone struggling to get multiplayer to work properly, Crytek are on it. And while the connectivity issues are being hit with a thousand spanners, the company offers some helpful workarounds for those affected.

“Word from Crytek: We just would like to let you know that we are aware of the currently occurring issues regarding playing Crysis Multiplayer online. We are already in touch with Gamespy, EA and the world-wide server provider to resolve the problems. This topic has the highest priority for us now and we hope to come up with a solution as quickly as possible.”

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Crysis Viral: Update

So something finally happened with that Crysis viral. The sim card that came with the not-so-clever document was stuck in an old mobile, and left. Last night I checked and a text arrived, with an URL and a username and password. And yes, I’m typing through gritted teeth, perfectly aware that writing about it is exactly what they want me to do.

In what is quite possibly the dullest ARG ever, the site contains a couple of folders, in which is some gibberish, and an mp3 which you can listen to here. Though goodness knows why you’d want to. It sounds like Crysis background noise – weeee!

There’s lots of nonsense, all posted below for those who enjoy code cracking. I’m not at all clear what the goal is, so close to release, and so blatantly about Crysis. But they have my home address, and that’s a bit worrying. I prefer my insane advertising stalkers to have a bit more imagination and purpose.

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Crysis: Reviewed

Jungle-is massive. Ah, the old ones are the oldest.

Since Jim is away in the Big Apple this week, it falls upon me to post news of his review of Crysis going live over at Eurogamer. Jim likes it, in short. He says things like…

So Crysis is imperfect in a number of ways, but it’s nevertheless a stupendously solid game for the PC. It’s an FPS that exhibits some of the technological tricks we’ve been promised over the last few years while still offer a cogent, often thunderous, action-shooter experience.

Which make him sound like a real grown up reviewer, before going on about German Cars and having a nice little gibber. It also features an Editor nit-picking over details of Predator, which I always approve of. Go read and tell us if you’re excited or not and/or tell stories about your favourite eighties Arnie films.