Posts Tagged ‘Crytek’

Crytek’s VR dinoland Robinson coming to PC after all

Given that the term “exclusively” in video games often has an invisble “until a deal we can’t tell you about expires” attached (if you’re curious: this is visible only by the light of a blue moon), it’s probably not a surprise that Crytek’s PlayStation VR exclusive dinosaur adventure Robinson: The Journey [official site] is now headed for a PC version. Yup, Crytek may be closing several studios and laying off staff but they’re not done just yet. In January, the cybergoggle dinoventure will hit PC for Oculus Rift goggs. Read the rest of this entry »

Crytek closes five studios after reportedly failing to pay workers

Crytek is closing down five of its offices around the world after financial trouble has reportedly left many of its workers unpaid for months. Studios in Frankfurt and Kiev are staying open, the developers said in a classically verbose press release, but all other studios are being shut down, including offices in Seoul, Sofia, Shanghai, Istanbul and Budapest. “Management has put plans into action to secure jobs and to ensure a smooth transition and stable future,” said the notice. Translation: a large number of people are losing their jobs.
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Wot I Think: Crytek’s VR Game The Climb

Three fallacies I’m occasionally guilty of believing:

1) The Oculus Rift does not involve any of the physicality of the HTC Vive
2) VR gaming is riding a cart to minigame hell
3) There’s a ceiling on how good VR games can look

Crytek’s beautiful and involving Oculus Rift game The Climb [official site] is a pretty good riposte to all of the above.
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A Bright Future: The Long Road To TimeSplitters Rewind

For some, TimeSplitters ranks with GoldenEye as one of the great multiplayer FPS games. To be more precise, it’s one of the great multiplayer FPS games that never made it to PC. Created by Free Radical Design, a studio made up primarily of ex-Rare employees, the original TimeSplitters was a PS2 launch title. Two sequels followed but sales of the third game weren’t strong enough for a fourth title to go into production.

For years now, a team of part-time developers have been working to bring the series back to life, on PC, as a free project using CryEngine 3, and assets from the originals, with the permission of IP holders Crytek. This is the story of TimeSplitters Rewind.

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Virtual Reality Summit: Gloves On With The Climb

There’s always gonna be another mountain
I’m always gonna wanna make it move
Always gonna be an uphill battle
Sometimes I’m gonna have to lose
Ain’t about how fast I get there
Ain’t about what’s waiting on the other side
It’s the climb – Miley Cyrus, 2009

One of the most promising VR experiences I had at GDC came courtesy of Crytek’s rock climbing Oculus Rift project, The Climb [official site].

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Scale The Alps In The Climb’s New VR Trailer

Over the last year or so, you might’ve spotted Crytek’s lovely Back to Dinosaur Island VR demos. The Climb [official site] is the Crysis devs’ latest project – a virtual reality climbing simulator that charges players with scaling treacherous cliff faces in idyllic locales scattered across the world. The latest trailer visits the Alps.

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Crytek VR Demo Puts More Dinosaurs In Your Eyes

Time travel is dangerous, we all know – look at what happens to Doctor When’s pals. That’s why the burgeoning time travel industry’s initial lineup of consumer products focuses on transporting only small parts of the body back in time. For £400, you can buy a pair of timegloves to touch 1682. Or for £500 you can transport your eyes in time and space, sending them to other eras and worlds. Crysis devs Crytek have a particular interest in sending eyes to see dinosaurs, and today they’ve released another bit of software letting people who own Rift timegoggles see some hoverdinos.

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