Posts Tagged ‘Crytek’

Crytek’s monsterhunt FPS Hunt: Showdown looks neat

The first gameplay video of Crytek’s Hunt: Showdown has arrived and makes the monster-hunting multiplayer FPS look a lot more interesting than expected. I was disappointed when Crytek revealed that they’d turned the cooperative Hunt: Horrors of the Gilded Age into the competitive Hunt: Showdown [official site] and teased the change with a video of some cowboys shooting some other cowboys. Turns out, it’s not nearly as rubbo as suggested. Showdown will see five two-person teams roaming around big monster-filled levels, trying to find and kill a boss monster with a bounty on its head – while making sure they live to claim it. Watch: Read the rest of this entry »

Crytek’s co-op Hunt: Horrors Of The Gilded Age reborn PvP as Hunt: Showdown

Given Crytek’s years of terrible financial trouble and their focus on virtual reality games, I’m surprised by news that they are still working on Hunt: Horrors of the Gilded Age. Well. They sort of are. What was a cooperative third-person action game about monster hunters in the 1800s, which sounded a bit ‘Left 4 Dead meets Van Helsing’, is now a competitive game named Hunt: Showdown [official site]. It still has revolvers and big cowboy hats but I did quite like the sound of the co-op Hunt. Read the rest of this entry »

Sega buys Crytek Black Sea for Creative Assembly

Sega have bought Crytek Black Sea, one of the studios the financially-troubled Crytek was closing, and given it to Creative Assembly. Now that’s romance. Creative Assembly are, of course, the gang best known for the Total War games and Alien: Isolation, while Crytek Black Sea (formerly Black Sea Studios) were behind real-time strategy games Knight of Honor and WorldShift and MOBA Arena of Fate. Now they’re pals, working on mysterious unannounced games, and known as Creative Assembly Sofia. Read the rest of this entry »

Crytek’s VR dinoland Robinson coming to PC after all

Given that the term “exclusively” in video games often has an invisble “until a deal we can’t tell you about expires” attached (if you’re curious: this is visible only by the light of a blue moon), it’s probably not a surprise that Crytek’s PlayStation VR exclusive dinosaur adventure Robinson: The Journey [official site] is now headed for a PC version. Yup, Crytek may be closing several studios and laying off staff but they’re not done just yet. In January, the cybergoggle dinoventure will hit PC for Oculus Rift goggs. Read the rest of this entry »

Crytek closes five studios after reportedly failing to pay workers

Crytek is closing down five of its offices around the world after financial trouble has reportedly left many of its workers unpaid for months. Studios in Frankfurt and Kiev are staying open, the developers said in a classically verbose press release, but all other studios are being shut down, including offices in Seoul, Sofia, Shanghai, Istanbul and Budapest. “Management has put plans into action to secure jobs and to ensure a smooth transition and stable future,” said the notice. Translation: a large number of people are losing their jobs.
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Wot I Think: Crytek’s VR Game The Climb

Three fallacies I’m occasionally guilty of believing:

1) The Oculus Rift does not involve any of the physicality of the HTC Vive
2) VR gaming is riding a cart to minigame hell
3) There’s a ceiling on how good VR games can look

Crytek’s beautiful and involving Oculus Rift game The Climb [official site] is a pretty good riposte to all of the above.
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A Bright Future: The Long Road To TimeSplitters Rewind

For some, TimeSplitters ranks with GoldenEye as one of the great multiplayer FPS games. To be more precise, it’s one of the great multiplayer FPS games that never made it to PC. Created by Free Radical Design, a studio made up primarily of ex-Rare employees, the original TimeSplitters was a PS2 launch title. Two sequels followed but sales of the third game weren’t strong enough for a fourth title to go into production.

For years now, a team of part-time developers have been working to bring the series back to life, on PC, as a free project using CryEngine 3, and assets from the originals, with the permission of IP holders Crytek. This is the story of TimeSplitters Rewind.

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