Posts Tagged ‘Crytek’

Crytek’s Dinosaur Island VR Demo Now Dinoloadable

After some foolish experiments in the ’90s left dozens of people dead, scientists have mostly stopped trying to resurrect dinosaurs. It’s fine, don’t worry, now dinofans are only resurrecting them electron-sized within the secure confines of computers. Look at Crytek and their Back to Dinosaur Island, a tech demo with a dino nest safely inside y- wait, what? You have to put on virtual reality goggles and get shrunk down and travel inside your PC to confront the dinosaurs? Reader dear, do not do this – it is not safe.

Crytek today released the tech demo for all to nab through Steam, eight months after first showing it. Do not download it and enter with your cybergoggles. It cannot be safe.

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Crytek’s Robinson: The Journey Not Coming To PC

I had something jolly clever and awfully funny to say about the first trailer for Crytek’s virtual reality dinogame Robinson: The Journey [official site], and it was great and you would’ve loved it. Those Crysis folks never actually confirmed a PC version, though, we’d just assumed. So yesterday they announced it’ll be a PlayStation 4 exclusive for PlayStation VR goggles, and that’s us out. That’s disappointing, both because we won’t get fancy dinosaurs and because, you guys, that post would’ve been so good.

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Have You Played… Crysis

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

When later entries in a series go wrong, the disappointment tends not to blight the original people liked so much. Unfortunately Crysis [official site] couldn’t maintain the things people liked about it for even its own running time. Yeah, the aliens were a bit guff, but there was so much in Crysis to like from its open stealth-action beginnings to its bombastic finale.

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TUXFACE: CryEngine Adds Linux Support

The mythical ‘Year of the Linux Desktop’ never arrived as explosively as many predicted (surprise surprise) but the open-source operating system (don’t even start, pedants – it’s been a long week and I will tear your windpipe out with my own gnarled hands) has steadily become a fairly attractive alternative to Windows. Games were always a big problem, but look at us today: most major game engines run on Linux, and Valve have made a dedicated gaming OS out of it.

You can now add CryEngine to your list of Linux Game Things, as Linux support arrived in its latest update. Crytek also added native Oculus Rift support.

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Crytek’s VR Walking Simulator – Robinson: The Journey

While we here at Rock, Paper, Shotgun have been ardent admirers of walking simulators for years, the mainstream video games industry is only now starting to cotton on to their wonders – and I suspect that’s mostly because expensive cybergoggles somehow make it ‘cooler’. While video games are still searching for our Citizen Kane (searching so desperately! crying ourselves to sleep over this hackneyed metaphor!), we might have found our Avatar.

Crysis folks Crytek today announced Robinson: The Journey [official site], a virtual reality game about exploring a lush alien planet and discovering its odd wildlife. It sounds like a walking simulator to me. I wonder if their recent Dinosaur Island VR demo is related.

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Watch Crytek’s Back To Dinosaur Island VR Demo

At this year’s GDC, Crytek demonstrated new features of the updated CryEngine. One of their demos was Back To Dinosaur Island, a VR demo designed for use with the Oculus Rift Crescent Bay prototype. The demo was playable – as much as it’s playable – on the show floor during GDC, but on the off chance that you weren’t there or couldn’t strap a VR helmet to your face, the below might be of interest. It’s a supposed direct feed video of the demo in action, with lots of shiny dinosaur action.

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Campaign For A Better Memory Of Crysis 1

There’s an open stretch of grass between me and the thin exterior wall of a small island village. The place is crawling with enemy troops, who move along the dirt roads and populate the ramshackle buildings in groups of two or three. Defensive turrets would already be firing at me if I my nanosuit wasn’t keeping me invisible, the energy bar barely moving for as long as I remain still.

So I start to run.

You want Advanced Warfare? Crysis did that seven years ago.

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