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Posts tagged “Crytek”

Warface gets in on the battle royale craze

Everyone’s trying to get some of that Plunkbat money, with Warface, Crytek’s free-to-play shooter, being the latest game to add a battle royale mode. It’s live now as part of the November update. Unlike Battlegrounds or H1Z1, however, the smaller scale of Warface means that it’s not quite as much of a messy free-for-all, what with only 16 players competing for the top spot.

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Feature: Jungle 2 jungle

Have You Played… Crysis 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Everything that Crysis 1 did right, Crysis 2 threw away. Combat scenarios set in open areas you could approach your own way? Gone. Destructible buildings and AI smart enough to navigate it? Gone. Unique, jungle setting? Gone. The resulting game is poorer in every conceivable way.

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Video game tourism alert: Warface is off to Pripyat

Crytek's free-to-play face-shooter Warface [official site] is off to the city of Pripyat within the Chernobyl Exclusion Zone later this year. Is Warface (WARFACE WARFACE WARFACE etc.) any good? Dunno. Am I keen to see this? Oh yes. I always enjoy video games travelling to that spooky abandoned land, from Call of Duty 4's stealthy visit to the joys of S.T.A.L.K.E.R.. Video game tourism is…

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Crytek’s monsterhunt FPS Hunt: Showdown looks neat

The first gameplay video of Crytek's Hunt: Showdown has arrived and makes the monster-hunting multiplayer FPS look a lot more interesting than expected. I was disappointed when Crytek revealed that they'd turned the cooperative Hunt: Horrors of the Gilded Age into the competitive Hunt: Showdown [official site] and teased the change with a video of some cowboys shooting some other cowboys. Turns out, it's not…

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Crytek’s co-op Hunt: Horrors Of The Gilded Age reborn PvP as Hunt: Showdown

Given Crytek's years of terrible financial trouble and their focus on virtual reality games, I'm surprised by news that they are still working on Hunt: Horrors of the Gilded Age. Well. They sort of are. What was a cooperative third-person action game about monster hunters in the 1800s, which sounded a bit 'Left 4 Dead meets Van Helsing', is now a competitive game named Hunt:…

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Sega buys Crytek Black Sea for Creative Assembly

Sega have bought Crytek Black Sea, one of the studios the financially-troubled Crytek was closing, and given it to Creative Assembly. Now that's romance. Creative Assembly are, of course, the gang best known for the Total War games and Alien: Isolation, while Crytek Black Sea (formerly Black Sea Studios) were behind real-time strategy games Knight of Honor and WorldShift and MOBA Arena of Fate. Now…

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Crytek’s VR dinoland Robinson coming to PC after all

Given that the term "exclusively" in video games often has an invisble "until a deal we can't tell you about expires" attached (if you're curious: this is visible only by the light of a blue moon), it's probably not a surprise that Crytek's PlayStation VR exclusive dinosaur adventure Robinson: The Journey [official site] is now headed for a PC version. Yup, Crytek may be closing…

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Crytek closes five studios after reportedly failing to pay workers

Crytek is closing down five of its offices around the world after financial trouble has reportedly left many of its workers unpaid for months. Studios in Frankfurt and Kiev are staying open, the developers said in a classically verbose press release, but all other studios are being shut down, including offices in Seoul, Sofia, Shanghai, Istanbul and Budapest. "Management has put plans into action to…

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Feature: "like a greatest hits of Cryengine games"

Crytek’s VR Game The Climb review

Three fallacies I'm occasionally guilty of believing: 1) The Oculus Rift does not involve any of the physicality of the HTC Vive 2) VR gaming is riding a cart to minigame hell 3) There's a ceiling on how good VR games can look Crytek's beautiful and involving Oculus Rift game The Climb [official site] is a pretty good riposte to all of the above.

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Feature: Back to the future

A Bright Future: The Long Road To TimeSplitters Rewind

For some, TimeSplitters ranks with GoldenEye as one of the great multiplayer FPS games. To be more precise, it's one of the great multiplayer FPS games that never made it to PC. Created by Free Radical Design, a studio made up primarily of ex-Rare employees, the original TimeSplitters was a PS2 launch title. Two sequels followed but sales of the third game weren't strong enough…

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Feature: Onwards and upwards

Virtual Reality Summit: Gloves On With The Climb

There's always gonna be another mountain I'm always gonna wanna make it move Always gonna be an uphill battle Sometimes I'm gonna have to lose Ain't about how fast I get there Ain't about what's waiting on the other side It's the climb – Miley Cyrus, 2009 One of the most promising VR experiences I had at GDC came courtesy of Crytek's rock climbing Oculus…

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Crytek VR Demo Puts More Dinosaurs In Your Eyes

Time travel is dangerous, we all know - look at what happens to Doctor When's pals. That's why the burgeoning time travel industry's initial lineup of consumer products focuses on transporting only small parts of the body back in time. For £400, you can buy a pair of timegloves to touch 1682. Or for £500 you can transport your eyes in time and space, sending…

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Crytek’s Dinosaur Island VR Demo Now Dinoloadable

After some foolish experiments in the ’90s left dozens of people dead, scientists have mostly stopped trying to resurrect dinosaurs. It's fine, don't worry, now dinofans are only resurrecting them electron-sized within the secure confines of computers. Look at Crytek and their Back to Dinosaur Island, a tech demo with a dino nest safely inside y- wait, what? You have to put on virtual reality…

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Crytek’s Robinson: The Journey Not Coming To PC

I had something jolly clever and awfully funny to say about the first trailer for Crytek's virtual reality dinogame Robinson: The Journey [official site], and it was great and you would've loved it. Those Crysis folks never actually confirmed a PC version, though, we'd just assumed. So yesterday they announced it'll be a PlayStation 4 exclusive for PlayStation VR goggles, and that's us out. That's…

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Feature:

Have You Played… Crysis

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. When later entries in a series go wrong, the disappointment tends not to blight the original people liked so much. Unfortunately Crysis [official site] couldn't maintain the things people liked about it for even its own running time. Yeah, the aliens were a…

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TUXFACE: CryEngine Adds Linux Support

The mythical 'Year of the Linux Desktop' never arrived as explosively as many predicted (surprise surprise) but the open-source operating system (don't even start, pedants - it's been a long week and I will tear your windpipe out with my own gnarled hands) has steadily become a fairly attractive alternative to Windows. Games were always a big problem, but look at us today: most major…

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Crytek’s VR Walking Simulator – Robinson: The Journey

While we here at Rock, Paper, Shotgun have been ardent admirers of walking simulators for years, the mainstream video games industry is only now starting to cotton on to their wonders - and I suspect that's mostly because expensive cybergoggles somehow make it 'cooler'. While video games are still searching for our Citizen Kane (searching so desperately! crying ourselves to sleep over this hackneyed metaphor!),…

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Watch Crytek’s Back To Dinosaur Island VR Demo

At this year's GDC, Crytek demonstrated new features of the updated CryEngine. One of their demos was Back To Dinosaur Island, a VR demo designed for use with the Oculus Rift Crescent Bay prototype. The demo was playable - as much as it's playable - on the show floor during GDC, but on the off chance that you weren't there or couldn't strap a VR…

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Feature: Maximum Nostalgia

Campaign For A Better Memory Of Crysis 1

There's an open stretch of grass between me and the thin exterior wall of a small island village. The place is crawling with enemy troops, who move along the dirt roads and populate the ramshackle buildings in groups of two or three. Defensive turrets would already be firing at me if I my nanosuit wasn't keeping me invisible, the energy bar barely moving for as…

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