Posts Tagged ‘Crytek’

Cor Blimey, Wotcha: Arena Of Fate

It is a truth universally acknowledged, that a single man in possession of a good PC, must be in want of a MOBA. However little known the feelings or views of such a man may be on his first venturing into this world of game, this truth is so well fixed in the minds of the surrounding publishers, that he is considered as the rightful property of some one or other of their developers.

“My dear Mr. Bennet,” said his lady to him one day, “have you heard that Arena of Fate is let at last?” Mr. Bennet replied that he had not. “But it is,” returned she; “for Mrs. Crytek has just been here, and she told me all about it.” Mr. Bennet made no answer. “Do not you want to know who has taken it?” cried his wife impatiently.

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Crytek On Unpaid Staff: “Some people were very impatient”

Stop being so emotional, GUY.

In June this year, rumours began to circulate that developer and publisher Crytek were in trouble. Anonymous sources told Kotaku and GameStar [article behind paywall] stories of wages being late, staff going two months without pay, and a lack of communication from the company’s management. Crytek initially denied everything. Then last week Crytek made staff redundant at their Austin office, and sold their UK office and the Homefront IP to Koch Media.

Which brings us to today, upon which Eurogamer have run an interview with Crytek co-founder Cevat Yerli. The interview is long and wide-ranging, and covers the current financial situation at the company, why wage payments got “delayed”, and where the company is now headed.

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3D Benchmark Tool Comes To PC – Ryse: Son Of Rome

As games have begun differentiating themselves more and more through artistic direction rather than pure polygon count, it’s become harder and harder for players to measure performance gains brought by new computer upgrades. Now Crytek are bringing their previously console-only benchmarking tool to PC. Ryse: Son Of Rome renders crowd-filled action scenes and shiny helmets so gamers can tell how many extra frames per second they’re getting than before, and will be released later this year.

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Revolution Continues: Deep Silver Buy Homefront Off Crytek

Ironically for a game about reclaiming a homeland, Homefront is now moving on again. After a month of downplaying reports of financial strife, Crytek have confirmed they’re selling the Homefront property and all its assets to Deep Silver. The team working on open-world FPS sequel Homefront: The Revolution–which was only announced in June–at Crytek UK will transfer over to a new Deep Silver studio to finish the game. Crytek had itself bought Homefront, which was created at Kaos Studios, last year in the collapse of THQ.

Crytek’s co-op shooter Hunt: Horrors of the Gilded Age is also moving, going to the Frankfurt headquarters as the Austin studio making it is cut down to offering CryEngine licensee support.

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Crytek Claims It’s Doing Fine, But Rumors Say Otherwise

Crytek are doing great. They’re walking on sunshine, turning invisible, sneaking up behind the sunshine, and using their nano-powered cybersuit to fling the sunshine 30 feet in the air. Also they’re making a surprisingly decent-looking Homefront sequel, co-op monster mash Hunt: Horrors of the Gilded Age, and fairytale MOBA Arena of Fate. All of that would seem to bode well, except that goings-on behind-the-scenes are – according to a series of rumors – not so rosy. Crytek have categorically denied them, but questions still remain.

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Angry Urination & Other Scenes From Homefront 2

Let’s move on from the “huh? But why?” issues around Crytek making a sequel to the THQ-dooming COD rival Homefront, and indeed on from “North Korea successfully invades the US, seriously?” and spend our time instead asking “OK, so what’s it like?”

Going on this footage from straight outta E3, clearly it’s working the occupied city line hard, as well as fun with improvised future-tech. The ‘uprising’ system is intriguing too – potentially moving the game away from Broman Saves The World and into something that’s about co-ordinating a massed resistance movement. Also there’s a scene where a guy has a wee in public while swearing his head off, then promptly gets beaten up for it, which very much reminds me of living in Camden.
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First Look: Homefront – The Revolution

I’m not sure how a Homefront sequel that I didn’t really care about became a Crysis game that I really want to play, but that’s what I saw the other day. Homefront: The Revolution is Crysis. Hilariously Crysis. So very very Crysis. And yet it’s a Crysis game that Crytek haven’t even managed to make, despite having all the component parts.

Now they are, and it’s a Homefront game. I am confused.

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