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Posts tagged “Cube World”

Worth The Wait? – Cube World Getting New Quests

Cube World still exists! It may have disappeared into the blocky ethers - silent beyond only the faintest whispers - but that's just kind of how (very small) developer Picroma rolls. Or tips over in an inefficient, angular fashion, as blocks are notoriously poor at rolling. So now here we are, finally, on the cusp of another update to the long-running alpha, and this one…

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World Of Cubecraft: Rift Dev Introduces Minecraft-Like Trove

OK, upon second viewing, Rift and Defiance developer Trion's Trove looks more like Cube World than it does Minecraft.¬†A lot like Cube World. Kind of eerily so. But I suppose it can't be avoided now that the MMO genre's been bitten by the voxel bug and-- actually, wait, yes it can. EverQuest Next is voxel-based too. Hmmmm. Oh well, enough making block mountains out of…

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Good News! – Cube World Isn’t Dead

Alas, Cube World, we hardly knew ye. You sprang into our lives from Wollay's blocky womb an alpha with a big upside, but then you did probably the most unsettling thing an alpha's capable of: nothing. No growth. No evolution. No march ever onward to completion. After weathering a launch storm of server issues and DDoS attacks, the voxel adventure paradise suddenly ceased updates. The…

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Feature: Oblong Play

Some Time With: Cube World (Alpha)

Tired of our usual excursions in Torchlight II, or Minecraft, or wine, Lady Rossignol and I needed something of a fresh video-distraction for the weekend evenings. Having paid little attention to Cube World, but knowing enough about it to say that I was multiplayer, we decided to embark on the perilous path of the alpha. This is how we got on.

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Cube World Woes Continue With DDoS Attacks

I don't think it's much of an exaggeration to say that¬†everyone on this decidedly spherical planet wants Cube World. And given that we live in an era of limitless digital bounty, you'd think they'd all be able to zap it into their homes on glorious beams of cyberlightning in fairly short order. Day one, however, saw Cube World's store servers wobble and lurch under incredible…

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Cube World Released And, Er, Unbuyable

Nearly every RPS writer has given Cube World a good fawning over, so it should come as no surprise that we all tangled our hivemind connect-o-cords in a rush to download the long-awaited paid alpha. But then, while we greedily bickered over who would get to go first while the others reattached Alec to the Sustenance Matrix, the worst possible thing happened: developer Wollay disabled…

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Vox Rox: Some Cube World Video To Make You Happy

I have a headache and I'm tired, so I should be a right misery guts. And I was, right up until I saw the cubic camels in the latest Cube World video. The block-based RPG gets more and more winning everytime I see it, so right now it's at peak winningness. What's new since the last time Adam glared into bright colours of the blocky…

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Classified Information: Cube World

Every development update makes Cube World's differences from Minecraft more apparent, although it's not too far removed from what I imagined the adventure mode of Mojang's game might be - a block-based world of exploration, combat and questing. As if to prove that it's more RPG than survival sandbox, Cube World doesn't just have character classes, it has the most traditional set of character classes…

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Cube World: Now With More Hang Gliders (And Cubes)

If, for some reason, all the world's game developers suddenly decided to drop whatever else they were doing, take up gleaming blades and blood-rusted cudgels, and engage in an orchestrally-scored melee brawl for the ages, I feel like the mighty Voxel Army would win based on sheer numbers alone. These days, there are zillions of the things, and of course, no one knows why. That…

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Pecubular Combat: Cube World

Last time I looked at Cube World, Wollay had added adorable pet dogs which officially meant that anyone doubtful of the game's potential was probably called Norman 'Pessimist-Pants' Naysay. Sure enough, it's a popular name and people started to chunner about the combat looking too simplistic for their refined tastes. Behold, a new video that shows several different weapons and their functions, as well as…

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Critters, Carnage, Cookies: Cube World

Cube World looks more interesting every time I see it and we're well past the point now where it's necessary to mention Minecraft in the first sentence of every post about the game. Of course, I've gone and done it anyway in a gesture of shooing impatience and that probably makes me part of the problem. The solution is the latest trailer, which shows the…

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It’s Hip To Be Cube World

Since we first learned of Cube World's existence, the game's developer, Wollay, has been snapped up by Mojang, although it wasn't like a crocodile eating a zebra but rather a company hiring an employee. UPDATE: actually that didn't happen in the end, though apparently amicably. Anyway! Since then, development on the game has been continuing and there are plenty of new details and some screenshots…

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Mojang Hire Cube World Developer

Another cuboid/voxel/block post! The blue birds of Twitter inform me that Mojang have hired Wollay, the chap working on Cube World. Notch claims that: "Our current plan is to plug his brain directly to a keyboard and sell whatever comes out." Quests and other RPG features perhaps? There's no word from Wollay himself yet (edit: he is 'so excited'!) but Notch assures that development on…

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Not For Squares: Cube World Is Pretty

I've just come up with this amazing idea for a game! Ready? So, you have this procedurally generated world, entirely made of cubes. And you can hit them with tools, and build them. And there are mines. And crafting... Oh, but I'm being a cynical one. It's not as if Minecraft was the first to do it. And Cube World is doing something pretty different.…

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Cube World Looks Chunky

The steely vigilance of Pixel Prospector has brought our attention to forthcoming voxel-RPG, Cube World. The creator of the game explains: "Cube World is (or will be) a 3D Voxel-Based game with a focus on exploration an RPG elements. The world is procedurally generated and features cave systems and basic procedural buildings." It's remarkable cute, as you can see in the footage below. Interestingly, it's…

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