Posts Tagged ‘Cuphead’

The Sunday Papers

Sundays are for writing The Sunday Papers – mostly. Another fortnight has gone by since I last did so however, for which I can only apologise. Let’s me make it up to you with… links to articles about games.

Yussef Cole at Unwinnable wrote about Cuphead and the racist legacy of the animation period it references. This is great criticism. Read the rest of this entry »

Digital deals so far this week

cuphead

Once more, we’ve made it to the very middle section of the week – right there in between a weekend and another weekend. What better time to indulge in some digital video game niceness? Incidentally, this also happens to be the week before the international commerce festival that is Black Friday 2017. We’ve already got a guide to the best PC gaming Black Friday stuff on the site, take a look at that and maybe bookmark it, why don’t you.

Before that all unfolds, there is already a batch of fairly nice deals on digital downloads available right here on the good ship Internet. So, consider this another convenient mid-week digital deals roundup if you like. Let’s get to it, shall we?

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Steam Charts: Everything Old Is New Again Edition

In a week in which Assassin’s Creed Origins has managed to break the charts to such a degree that it somehow not only appears three times, but also stopped Feedly from being able to display the rest of the games in the correct order, we also see a few other new entries. But absolutely no new names. Read the rest of this entry »

Steam Charts: New Entries Edition!

People, people of Earth, for the second week in a row GTA V isn’t in the Steam Charts! And for the first time in human history, this week nor is Counter-Strike: Global Offensive! What’s happened? I’ll tell you what’s happened. Everyone’s got a copy now. Phew.

So instead, here are eight other games and Plunkbat, and one plastic box, in ascending order of dollar-eyes. Read the rest of this entry »

Steam charts: it’s the end of the world

Wotcha gang. Your old chum Alice here for this week’s charts, as everyone else has been fired. Out of a cannon. Blown into a jillion little pieces. Hence the Apocalyptic yellow tone to the skies today. Hold your breath when outside, and hold your breath while we count down last week’s top ten of the top-selling games on Steam.

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Steam Charts: High Difficulty Edition

Are you strong enough to read the Steam Charts? Do you have what it takes to read all the way to the end? Can you defeat the Plunkbat final boss? NO! NO YOU ARE TOO WEAK! Read the rest of this entry »

Why Cuphead’s simple mode shouldn’t cut content

cupbird header

In my review of Cuphead [official site], I praised the inclusion of a much easier ‘simple’ mode that also strips out some of the game’s content. It’s true that Cuphead could have just had a single difficulty setting, and the game is better for simple mode’s inclusion. But what would have been lost if simple mode included everything, and just made the game easier?

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Steam Charts: Your Reason To Go On

Some have doubted the power of the Steam Charts to change people’s lives. Those people are dead now. Belief in Steam Charts, RPS’s greatest, longest-running, and most industry-revered column, is literally the only thing keeping you alive right now. Don’t be a dead one. Love us. LOVE US. Read the rest of this entry »

Cuphead is now out. CUPHEAD!

Our cup runneth over, then it runneth away to shooteth enemies. The mighty Cuphead [official site], a shooty platformer with smooth jazz and a gorgeous hand-animated style using techniques of 1930s cartoons, is now out. After several years of shouting CUPHEAD at each other, we can finally play. Don’t mistake its fun style for an easy game, mind, as Cuphead will drink you up and spit you back out if you’re not careful.

God, CUPHEAD! Read the rest of this entry »

Cuphead devs entirely rebuilt the game after E3 2015

You probably recognise Cuphead [official site] because you’ve been hearing about it for years. The action platformer was first announced at E3 2014, and it’s finally out on September 29. In between, the developers at Studio MDHR quit their jobs, remortgaged their homes and essentially rebuilt the game.

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Cuphead runneth over and releases Sept 29th

On September 29th, Cuphead [official site] will cease to be the game that I most look forward to seeing at E3 every year because it’ll actually be released. Even though I’m looking forward to playing it, this makes me sad. Since its first appearance, it has become a reassuring presence, a cheeky wink from a place and time far removed from the regular trailer diet of sound and fury.

It’s all very cupsetting.

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The PC games of 2017 mega-preview

As Old Father Time grabs his sickle and prepares to take ailing 2016 around the back of the barn for a big sleep, we’re looking to the future. The mewling pup that goes by the name 2017 will come into the world soon and we must prepare ourselves for its arrival. Here at RPS, our preparations come in the form of this enormous preview feature, which contains details on more than a hundred of the exciting games that are coming our way over the next twelve months. 2016 was a good one – in the world of games at least – but, ever the optimists, we’re hoping next year will be even better.

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Cuphead? Cuphead! Cuphead Delayed Into 2017

Flip me, Cuphead [official site] still looks gorgeous. The run ‘n’ gun platformer is styled after 1930s cartoons, see, with the beautiful bouncing hand-drawn style and horrific anthropomorphisation of everyday creatures and items that always unsettled me as a child. Always nice to revisit childhood horrors, yeah? Alas, we’ll need to wait a while longer. Cuphead was expected to launch some time this year but developers Studio MDHR have now delayed it into “mid-2017”. They want it to be finished and good, yeah?

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Have You Played… Disney’s Aladdin?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Weirdly I wrote this several days before today’s announcement that Aladdin and other 90s Disney platformers have been re-released on GoG. Spooks!

There’s a black hole in my memory regarding Aladdin. I know I played it, and I know that I owned a boxed copy of it – I remember typing in specific words from specific pages of the manual in order to pass the copy protection. But I can’t remember why I would have owned a legit copy. I couldn’t afford many, if any, games back then, so the last thing I was going to do was drop cash on a bloody Disney game. That said, I do remember that Aladdin got its hooks deep into me.
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Runneth Over: Cuphead Is Now A Full Platformer

The last time we saw Cuphead it was at E3 2015 and the game, styled like an early 20th century cartoon, was all about defeating devious boss characters. Now E3 2016 looms and the game has returned, only now it’s not just about beating bosses but about jumping and bopping heads across traditional platformer levels. And it still looks amazing.

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RPS Verdict: E3 2014 Day Zero, Winners And Losers

The triple A team of Alice, Alec and Adam have spent the last 24 hours absorbing every trailer and piece of footage that has emerged from E3. Now they gather together with Graham ‘G-Man’ Smith to discuss their findings. Does the imminent arrival of a GTA V port please them? Are any of them still wearing socks or has No Man’s Sky blown them clean off? Is Cuphead really the game of the show? And will Valiant Hearts’ dog-in-a-war bring tears to their eyes? Read on for answers to all of those questions, and remarkable insights into the Oculus Rift and much more besides.

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Good, Strong: Cuphead Overflows With 1930s Cartoon Style

The game *actually* *looks* *like* *this*.

Cuphead splits me right down the middle. It’s a run-and-gun game about one-on-one fights, which means it’s about learning attack patterns, dodging enemies, and striking back through multiple waves to eventually destroy them. It’s inspired by the likes of Contra and Mega Man, games which aren’t really my thing.

It’s also using hand-drawn cel animation, watercolour backgrounds and live jazz recordings to mimic the style of early, 1930s cartoons. In its videos, it looks like a controllable, early Mickey Mouse cartoon with a lot more fighting. It’s exactly my kind of thing.

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