Posts Tagged ‘Cyanide’

Underground Metal: Impire

Impire is apparently due for release in early Q1 2013, which translates as ‘soon’. I’ll be seeing more of the game, which revolves around those PC staples of dungeon construction and monster management. During my brief look at the game, I was impressed by the impact the animations had on the impartation of character. The minions were already polished little blighters, likeable in a comically cruel sort of way. The overworld missions should add some longevity and tactical depth to the tunnelling and torturing. I shall be seeing more of the game in the very near future soon and will report back then. In the meantime, here’s a new video with music that may have come from Fred Wester’s personal collection.

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All In All: Game Of Thrones Beyond The Wall DLC

When the game of the TV series of the book A Game of Thrones was released this summer, Alec vanished for a few days. When we next saw him, he had the look of a man who has seen terrible things, all haunted and hollow. Turns out it’s a very long game and full of nastiness, although mostly of the intentional scripted sort. He said this: “it’s a troubled roleplaying game but also a really interesting and strong one. Every misfire is met by a triumph of some sort, and the one thing it is not is a lazy, perfunctory cash-in.” Is the new DLC a cash-in though? I don’t know! Screens and details below.

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Wot I Think: Of Orcs & Men

Orcward!
Cyanide’s role-reversing RPG, Of Orcs & Men, appeared late last week, and I’ve been having a good old orc session. On my journey I have slaughtered a small nation’s worth of treacherous humans, snuck upon and stabbed many more, and sharpened my chat axe on the whetstone of their dialogue options. I can now, I feel, adopt an orcy accent and tell you wot I think.

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Of Orcs And Men And Launch Trailers

It was only May when I was first amazed to discover that spiders could develop games. And now Of Orcs And Men is out tomorrow. Those industrious arachnids. You can see a completely unhelpful CGI launch trailer below, that doesn’t give you any idea whatsoever what the game’s like. Because that’s what trailers are for, right?! Silly billies.

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Managing Expectations: Impire And A Game Of Dwarves

Impire is quite a lot like Dungeon Keeper and it may well be worthy of the comparison. A Game of Dwarves, however, doesn’t have very much in common with Dwarf Fortress, apart from the dwarves and the tunnelling. In fact, it has more in common with Impire but there are huge differences between the two and I reckon it’s all about their personalities.

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Impire Imposes Impactful Impassioned, Er, Trailer

Impetuous

So Impire is Dungeon Keeper with slightly more strategic combat, right? That’ll do. As we know it’s coming from Cyanide Studios, they who brought us Chaos League and Game Of Thrones: Genesis, and being published by Paradox. You can read a bunch about it from Nathan, here. There’s a new trailer showing a good range of the different styles of play below.

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A Day In The Dungeons Of Mount Paradox

Recently, Paradox descended upon San Francisco with fire and sword, and – in the process – trapped me inside an honest-to-goodness dungeon. Admittedly, it looked a lot like a quaint yet upscale bar/music venue, but I knew the score: each and every journalist there was tethered to a row of diabolical calculation machines, and the loudspeakers crushed our spirits by first blaring Iron Maiden – the music of revolution – and then quickly giving way to Bon Jovi. Eventually, with patience and planning, I escaped. But by then, six hours had passed, and I was a different man. While there, however, I composed a series of letters, unsure if I’d ever see the light of day again.

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