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Posts tagged “Daedalic Entertainment”

Feature: Danse Macabre

Felix The Reaper review

Felix The Reaper is a master of distraction. Instead of making him rush to move shadows about so he can set up elaborately fatal traps, all I want to do is watch this chubby lil' reaper bust endless moves to the beat of his Walkman. and I mean moves: it would be ridiculous to call these "idle animations", because this groovin' dealer of death simply…

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Screenshot Saturday Sundays: canine kickflips, melancholic moons, and dancing death

Screenshot Saturday! A day to take a look at some games that don’t yet exist, may become entirely different things at any moment, and yet still pique the interest for what they are right now. This week: one Halloween-y pooch, some extremely relaxing stargazing, and a semi-virtual dance off.

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Ambitious RTS A Year Of Rain rallies the troops for a November launch

Ignoring that not one of A Year Of Rain's screenshots contains a drop of precipitation, Daedalic Entertainment's upcoming co-op RTS is shaping up quite nicely. They don't make 'em like this anymore, I'll tell you that. Warcraft 4 might not be happening anytime soon, but A Year Of Rain looks awfully like a long-lost fourth game from a world where Blizzard's MMO explosion never happened.…

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Feature: Right side of the tracks

Premature Evaluation: Unrailed

I am repeatedly amazed by my ability to be bullied in almost any social situation, no matter how narrow the means of communication. I’m fairly certain I could be dissed by semaphore, or slagged off over morse code. In four-player co-operative track building game Unrailed you can only express yourself using four emojis and a few resource icons, but even that is enough verbal bandwidth…

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Feature: No pressure

The Joy Of being dead in Barotrauma

The submarine is filling with seawater and nobody left alive is doing anything about it. The captain is calmly discussing the battery life of his headset radio with the ship’s doctor, who is standing still on the upper decks fiddling with his inventory. Two decks below them a ravenous trio of giant, shrimp-like sea creatures are burrowing from crew quarters to medical bay, flooding the…

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Feature:

E3 2019 games – every game confirmed

They just keep coming don't they? A lot of games were announced at E3 2019, things that we didn't know about, as well as stuff that's previously announced, or expansions to already released games. Now, to the casual outsider, what we're doing might seem absolutely nuts, but we thought we'd put together an alphabetical list of all the PC games that have been confirmed to…

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16-player space submarine simulator Barotrauma plunges into early access next month

They say that before you agree to marry someone, you should go on a long trip with them. Perhaps all the way into space, in an airtight submarine plagued by maintenance issues and alien attacks. What I’m saying here is that if you and 15 friends can get together and survive the chaos of Barotrauma intact, it’s only logical that your next move is to…

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Feature: All aboard the voxel train

Unrailed is boarding the Early Access train this summer and it’s an absolute riot

If you’ve ever played Mini Metro, but thought your solo subway planning adventures would be dramatically improved by having another pair of hands in the mix, then make sure you book a seat for Unrailed [official site]. Unrailed, styled as Unrailed! as if it's being shouted at you with excitement, is a co-op rail-planning puzzler from Swiss developer Indoor Astronaut that will be pulling into…

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Lord Of The Rings – Gollum is an upcoming adventure game from Daedalic that’s still in the shadows

Light the beacons of Gondor, there’s a new licensed Tolkien game on the horizon. Lord Of The Rings – Gollum will be an action-adventure game featuring everyone’s favourite Ring-obsessed creature, and is being made by Daedalic Entertainment, the makers of the Deponia series and The Pillars Of The Earth. It's still in the extremely early stages of development, and is aiming for a 2021 release…

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Feature: War makes monsters of us all

A Year Of Rain is an accessible if ambitious upcoming co-op RTS

I was nervous, sitting down to play A Year Of Rain. I don’t have a lot of experience with real-time strategy games, and even though technical director Nick Prühs had explained some of the accessibility features, it still looked intimidating. Plus, as a co-op and a competitive game, it has twice the number of people available to embarrass myself in front of. As I dug…

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Feature: Cyberpunk is so hot right now

State Of Mind review

For me, cyberpunk fiction has two tropes which shape pretty much everything about its stories. Firstly, the protagonist is always on some kind of fake quest, trying to discover something about their world; they then instead end up discovering their own values, history, past; their very self. Secondly, robots, AIs, cybernetic hybrids etc are almost always revealed to have some fundamental humanity that none of…

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The Pillars of the Earth’s third and final book is out now

The Pillars of the Earth is a historical novel (the real kind, with pages and everything) dense with intrigue, murder and revenge centered around a fictional 12th century English town's plans to erect a cathedral. Adapted to digital, interactive format in a style not entirely unlike Telltale's choose-your-own-adventures by experienced point-and-clicker creators Daedalic, by all accounts, this is something I would have deeply enjoyed, having eagerly consumed…

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Feature: This article is definitely about the game in the headline

Have you played… Commandos: Behind Enemy Lines?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Commandos was hard. It looked like an RTS but it wasn’t like Red Alert. That confused me. Your small band of soldiers need to be in the right place, at the right time, or else the plan would go to hell. Levels were puzzles that required…

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Feature: Laying the foundations

Ken Follett’s The Pillars Of The Earth (chapters 1-7) review

Ken Follett's The Pillars of the Earth [official site] is a book which passed me by, even though I've devoured historical novels which must have been sitting mere inches away on the shelves of the library. The action of the story orbits the building of a cathedral in the town of Kingsbridge in 12th century England. My experience of the story comes solely from Daedelic's…

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The Pillars of the Earth breaks ground, is out now

Having spent the entirety of its existence assuming The Pillars of the Earth [official site] was probably Pillars of Eternity I have found out today that a) it isn't and b) it's a point and click about CATHEDRAL CONSTRUCTION IN 12th CENTURY ENGLAND! Oh, also c) it's out now and there's a launch trailer to watch...

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The Long Journey Home gets easier in ‘Story Mode’

Splendid space exploration game The Long Journey Home [official site] has got a new 'Story Mode' with dialled-down difficulty after player feedback suggested the game was just too damned hard for some. Developers Daedalic say that the new mode adds more resources, makes your planet-exploring Lander craft more resilient, and improves targeting in combat.

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Feature: Star Trekkin'

The Long Journey Home review

It's not all that long, the journey, but it is very busy. About six hours might do the trick, but you're likely to get distracted along the way. Part Star Trek Voyager and part The Odyssey, The Long Journey Home [official site] puts you in charge of a small crew who have been stranded far from Earth due to a tech malfunction, and must make…

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Feature: ULYSSES 31

The Long Journey Home is a wonderful space odyssey

The Long Journey Home [official site] is a game about being lost in space and being somewhat insignificant against a backdrop of elder species who aren’t quite sure what to make of these squishy bipedal nomads called humans. It’s tempting to describe the game by breaking down the list of ingredients that appear to have gone into its preparation. There’s a dollop of FTL, a…

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Feature: Cathedral Tycoon

Pillars of the Earth takes on Telltale at their own game

The Pillars of the Earth [official site] is doing a lot of difficult things and based on a brief play session earlier this week, I reckon it might be doing most of them very well indeed. I wasn’t quite sure what to expect, having never been a fan of Daedalic’s previous point-and-click output, but I came away impressed by both the tone and the design…

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The Franz Kafka Videogame emerging in April

As Alice O'Connor awoke one morning from a troubled dream, she found herself changed in her bed into some monstrous kind of video game blogger. Oh bugger. After making Shakespeare's Hamlet weird in Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement, Denis 'mif2000' Galanin set his surreal sights on more-modern classics. The Franz Kafka Videogame [official site] will arrive on April…

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