Posts Tagged ‘Daedalic Entertainment’

A Better Class Of Criminal: Blackguards 2

The original Blackguards was like a wax apple. I saw it sitting there in the fruitbowl of the internet – shiny, red and tempting – but when I plunged my pegs into it and tore off a mouthful I made a face like Stan Laurel chewing a wasp. I love tactical RPGs but the early missions of Daedalic’s villain ’em up felt like puzzles with a single solution rather than reactive scenarios.

Enter the sequel, with a somewhat dynamic strategic map and increased scope for customisation of the main character. I’ve taken a bite.

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Strategic Scoundrels: Blackguards 2

I didn’t get along with Blackguards, Daedalic’s Dark Eye universe strategy RPG. On paper, it sounded like it might be a cup of tea that was almost entirely up my street but I found the early battles a slog. Too often, I’d see my party smashed to bits and have to replay until I found the ‘correct’ method for a particular fight.

Despite that, I’ve been mildly interested in the sequel, partly because there’s a dearth of these kind of tactical combat RPGs on the PC, and partly because Blackguards felt like it might be a couple of steps from greatness. Or at least goodness. I haven’t paid sufficient attention to post any videos before now, which makes this a perfect place to plant both of the ‘New Features’ videos that have been released.

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Not All Men: Daedalic’s Steampunk Adventure

Not pictured: men.

The way to solve an adventure game puzzle is, any glib git will tell you, to give a bit of a think, try a few ideas, then tell everyone everything and use every item you’ve stolen together in random combinations until you get it. A little more thought might be sensible in Daedelic’s new adventure game, announced by the Whispered World and Deponia devs at E3. The Devil’s Men (which actually stars two ladies) can have multiple solutions to puzzles, see, and supposedly they might each alter the direction of its spooky steampunk story a little.

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A Hex On You – Blackguards: Untold Legends

Alec rather struggled to enjoy Blackguards. A far too dull game, despite offering some oft-loved turn-based RPGness, it failed to find that King’s Bounty love. However, the game continues on defiantly, and has just launched its first DLC – Blackguards: Untold Legends – only a month or so after release.

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Geeks And Groundhogs: Randal’s Monday

Randal’s Monday is a point and click adventure starring a man doomed to repeat the same dreadful Monday over and over again. John first spotted it in December 2012 and I theorise that development has been stuck in a loop similar to the fictional one in the game’s plot since then. Now, a press release informs me that Daedalic have picked the game up for distribution and it’ll be out in the third quarter of this year. Packed with game, TV and movie references, Randal’s Monday is a “homage to geek culture”. However, I reckon it grabbed the attention of the Deponia developers by including a main character who is described as “a kleptomaniac with sociopathic tendencies who above all is a terrible friend”. Rufus and Randal need some kind of support group.

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Sadface: Sadwick To Return In The Whispered World 2

Remember when we told you about The Whispered World 2, and you were all like, “Yeah, it was quite good, but Sadwick was so bloody annoying.” And we were like, “No, but look! This seems to be about a brother and sister who aren’t Sadwick.” And you were like, “Well, okay, we’ll see, but that seems good news.” Well, we’ve seen. For reasons we cannot fathom, Daedalic seem to think it’s a good idea to send out press releases boasting that Sadwick will be playable in the new game.

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A Few Hours With… Blackguards

Blackguards is a turn-based fantasy RPG from German outfit Daedalic, based on the Dark Eye roleplaying system. It’s out on Steam Early Access now, and is due for a full release next month. I tried playing it earlier today, for a brief spell. Did it make me want to continue playing? One way to find out. Well, you could kidnap me and ask me by force, but I’d rather you just read this, to be honest.
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Wot I Think: Goodbye Deponia

Daedalic’s epic adventure reaches a conclusion with its biggest chapter, Goodbye Deponia. The first part looked like it might wander close to goodness, while the second was brief and disposable. So how does this third and final part fare? Urrrgghhh. Here’s wot I think:

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Dirty Rotten Scoundrels: Blackguards Early Access

I’m sure everybody goes through a phase when they want the baddies to win. That’s why antiheroes were invented and why Han Solo shot first – if every protagonist was a beaming paladin, impressionable youngsters would flock to the guy with all the best tunes. Blackguards is a turn-based tactical RPG, with a focus on combat, and the characters in the player’s party are a rum bunch. There’s something far worse for them to fight against though and the journey will take them across the Dark Eye setting’s world of Aventuria. The game is on Steam Early Access now and there’s a trailer below.

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Me, Myself And The Dark Eye: Memoria

I spent some time with the pointy, clicky people of Daedalic at Gamescom, watching walkthroughs of the next Deponia and the intriguing turn-based RPG Blackguards. Memoria wasn’t on display and I hadn’t realised, until I watched the launch trailer handily concealed below, that it’s set in The Dark Eye universe, which is where the Blackguards live. I’ll have more to say about the crime-infested RPG in the near future, but now is the time for extremely earnest fantasy adventures. Sample line – “And next, we’ll make you a fairy again”.

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GASP: Journey Coming To PC!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Well, a journey is coming to PC. Journey of a Roach, specifically. I’m sorry. I know you hate me now, and I’m fully prepared to accept the shoulder-straining burden of your lodestone of loathing. I just couldn’t help myself. The idea crept into my mind, and I knew it would never die no matter how much I tried to poison, stomp, or nuke it – much like, well, a roach. I had to sweep it out of my brain chambers once and for all. So. Here we are. Anyway, Journey of a Roach. It’s a point-and-click adventure from Swiss developer Koboldgames about two roaches named Jim and Bud. There’s apparently no dialogue whatsoever, which could be quite interesting! There is also no sand surfing, majestically billowing scarves, or profound, wordless heart-to-hearts with other human beings. Again, sorry.

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Wot I Think: Night Of The Rabbit

I am a remarkably optimistic man. I’ve been reviewing adventure games since 1999, starting approximately 17 minutes after the best in the industry stopped releasing their classics. It’s fair to say I’m frequently disappointed. But I remain ever optimistic that each time this could be the one. And with Daedalic, I am certain they’re going to get there. Will Night Of The Rabbit be the one? Here’s wot I think.

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Hare-Raising: The Night Of The Rabbit

Daedalic feel like an adventure developer just on the edge of finding their hit. The Deponia games had potential, and The Whispered World came so close. So can their latest, The Night Of The Rabbit, be the one that really shines? There’s a trailer now, to give us some idea.

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Taking The Black: Deponia Dev’s Turn-Based Blackguards

Decorated general Bitey R. Wolfington's tactics quickly became renowned for their predictable nature, but were no less effective as a result.

Hey, so, Deponia, right? It’s pretty OK. The first lushly drawn adventure was worth a few laughs (at least, between all the thinly veiled sexism and crudeness), and the second one, er, significantly less so. Still though, Daedalic is by no means untalented, so its new project, a dark fantasy turn-based strategy called Blackguards, definitely inspires curiosity. For better or worse, humor appears to be taking a backseat this time around, especially given that you’ll be stepping into the sullied shoes of a convicted murderer. It’s a premise that certainly could wind its way down some fascinatingly gray trails, but there’s always the danger of venturing into grimdark-for-grimdark’s-sake territory.

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Indie Devs’ Open Letter Claims Issues With Lace Mamba

An open letter has been written by indie developers Amanita Design, Colibri Games and Daedalic Entertainment, reporting some rather worrying claims about UK publisher Lace Mamba. The company, known for picking up digitally distributed indie projects and selling boxed versions, is alleged to have failed to pay and keep to the contracts made with the indies.

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Wot I Think: Chaos On Deponia

It really is only three months since the first part of the Deponia trilogy was released. A German point and click adventure from Daedalic, it managed to wobble along the line of decent and frustrating, mostly making up for its biggest mistakes with some fun puzzles, decent voice acting, and a good number of laughs. So what about this time, with sequel Chaos On Deponia? Here’s wot I think:

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Point And Click This News: Sherlock And Deponia

Sherlocked and loaded

In a never to be repeated adventure game news roundup, I bring you trailers and release dates for two – count ’em – two adventure games of the pointing and clicking variety. First up is The Testament of Sherlock Holmes in which the the world’s first consulting detective goes on a murder spree. Or perhaps he doesn’t and the whole thing turns out to be an overwhelmingly obtuse setup, but the trailer would not have you believe that. It is dramatic in a way that only occurrences within the pea soupers of Old London Town can be. The second trailer is for Chaos on Deponia, second in the trilogy. John shared his thoughts on the first, concluding thusly: “I spent more time being frustrated than entertained, and perhaps too much time somewhere between the two.” Watch both trailers now.

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Wot I Think: Deponia

Daedalic really do paint the most beautiful scenery.

Deponia is released today – the latest adventure from German developers, Daedalic Entertainment. Set on a planet made of trash, will it prove to be a big pile of rubbish, or a diamond in a dungheap. You can’t refuse to find out – I promise it won’t be a waste of your time. Here’s Wot I Think:

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