Posts Tagged ‘daedalic’

Wot I Think: Deponia Doomsday

The horrible Deponia series will not go away. Even after concluding its trilogy with a fairly final ending, somehow the repulsive Rufus is back once more in Deponia Doomsday [official site] to insult, demean and spoil your time. I bet you can’t guess wot I think:

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A Game Of Cathedrals: The Pillars Of The Earth

Ken “Don’t Call Me Fallout” Follett is a bestselling author, perhaps best known for the Kingsbridge series, the third and final part of which is scheduled to release in 2017. Daedalic are working on a “game-adaption” of the first book in the series, The Pillars of the Earth [official site], which chronicles the development of Gothic architecture in the 12th century. If that sounds dry (it actually sounds great), fear not – there are plenty of killings and conspiracies.

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Valhalla Hills Gets Open, Harder Game Mode In Update

Valhalla Hills [official site] – the Nordic-themed, Viking-populating god-game that currently resides on Steam Early Access – has received a bumper update that looks to have righted the few reservations Marsh had with the game when he prematurely evaluated it at the tail end of last month.

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One Hundred Floors Of Hell: Skyhill Demo

Even as Skyhill’s [official site] protagonist books into the eponymous hotel, it’s clear that all is not well with the world. The penthouse suite, he’s told, comes with the best in biological protection, which doesn’t mean a gratuity pack of condoms concealed in the fruit bowl and champagne welcoming gift. World War III is happening, y’see, and there are all sorts of nasty weapons primed to launch. And that’s just what happens – a biological weapon hits the city and the chap you control is the sole survivor. Time for a turn-based trek through one hundred floors of hell.

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Steaming Onto Steam: Bounty Train

When a game with more stats than sense lands in the RPS inbox, it’s only a matter of time before someone nudges me in the ribs and asks me to take a look. “This looks like your kind of thing,” Graham will murmur, before dropping an actual spreadsheet in my lap and tittering into his hand. “You’ll enjoy this,” John says on occasion. “It’s my tax returns.”

I’m a nerd and watching the Bounty Train trailer has made me realise that my condition is worse than I thought. It’s a game that’s part FTL and part Elite, set in America during the age of rails and steam. It made me realise that I like trains more than I like spaceships.

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A Better Class Of Criminal: Blackguards 2

The original Blackguards was like a wax apple. I saw it sitting there in the fruitbowl of the internet – shiny, red and tempting – but when I plunged my pegs into it and tore off a mouthful I made a face like Stan Laurel chewing a wasp. I love tactical RPGs but the early missions of Daedalic’s villain ’em up felt like puzzles with a single solution rather than reactive scenarios.

Enter the sequel, with a somewhat dynamic strategic map and increased scope for customisation of the main character. I’ve taken a bite.

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Strategic Scoundrels: Blackguards 2

I didn’t get along with Blackguards, Daedalic’s Dark Eye universe strategy RPG. On paper, it sounded like it might be a cup of tea that was almost entirely up my street but I found the early battles a slog. Too often, I’d see my party smashed to bits and have to replay until I found the ‘correct’ method for a particular fight.

Despite that, I’ve been mildly interested in the sequel, partly because there’s a dearth of these kind of tactical combat RPGs on the PC, and partly because Blackguards felt like it might be a couple of steps from greatness. Or at least goodness. I haven’t paid sufficient attention to post any videos before now, which makes this a perfect place to plant both of the ‘New Features’ videos that have been released.

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