Posts Tagged ‘Dan Stubbs’

Contract Kills In A Procedural City: The Hit

When I saw The Hit [official site] this morning, it took me a while to realise I’d read about the game before. That’s partly because it’s been a while since we heard anything about the game – two years – and partly because I have dreams that look a lot like The Hit. Dropped into a procedurally generated city, you have a target to kill, and should try to do so causing the minimum of commotion so as not to attract unwanted attention from the police and other players (solo play will be available too). It looks lovely, playing with social stealth and crowd behaviour in a way that tickles my fancy.

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Open World Multiplayer Stealth: The Hit Launches Kickstarter

There’s so much more we could do with open, urban environments than simply layering the structure of crime movies on top of them. For starters, we could make our violent missions dynamic, utilising the vast crowds of the city. That’s what The Hit intends to do. It sets you a contract – which could be another player or one of the city’s procedural NPCs – and then you set out to find and kill your target. Also players will experience dreams.

We covered it previously, but its one-man indie developer has now launched the project on Kickstarter, the home of dreams.

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