Posts Tagged ‘Dark Souls II’

Now is a good time to return to Dark Souls 2

If you fancy going back through all Dark Souls before the series wraps up with the final DLC in March, now’s a great time to return to Dark Souls 2 [official site]. Today sees the start of Return to Drangleic, an unofficial community-run event to draw players back and revitalise multiplayer. Souls just isn’t the same without online invasions, summonings, ghosts, and messages bringing life to the world, so players are returning en masse to rekindle that spark. Fancy joining them? Read the rest of this entry »

Dark Souls Is A Metaphor For These Things ONLY

If I have learned anything from reading other people’s opinions about Dark Souls it’s that Dark Souls is probably a metaphor for something. But what? WHAT? There are so many conflicting opinions out there.

Well, that’s where your pal, Pip (that is me), can help. I have come up with a definitive list of ways to interpret Dark Souls correctly:

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The RPG Scrollbars: Hollow Pursuits

Ever had one of those games that you just long to get into, but can’t? There haven’t been many I’ve wanted to get into more than the Dark Souls series. To sink into the world I see people talking about on my Twitter feed. To have that sense of discovery in ash and ember. For that crumbling world to feel like something more than just a succession of traps and gauntlets. I want to like Dark Souls. I really hope Dark Souls 3 is the clicking point. But… so far, (whispers) I’ve never managed to like Dark Souls.

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Why I Think Dark Souls II Is Better Than The Original

It’ll take a great deal of analysis to figure out how exactly Dark Souls III [official site] fits into the wider mythology of the series in terms of its tremendous, cryptic lore, and it might take even longer for critical opinion to decide where it ranks in the pantheon of Souls games. But we can all agree on one thing, right? Dark Souls is superior to its first sequel in almost every way.

Not Michael Johnson. Here, he argues that Dark Souls II changes and improves on the formula set by its predecessor and that it has the greatest expansions in all of gaming.

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Early Impressions: Dark Souls III

Dark Souls III [official site] is already out in Japan but the rest of the world has to wait until April 12th. I received review code late last week and have spent a few hours kindling bonfires and carving my way through the early stages of the game. I’ve also, as you might imagine, died quite a lot.

Our full review will be closer to the international release but I wanted to share some thoughts about the opening areas, the PC version and the overall quality of what I’ve seen so far. No spoilers regarding bosses or locations.

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Prepare To Download: Free Dark Souls Steam Code

the grabby-greedy hand of freeness approaches

Dark Souls is the famously easy and brightly-coloured walking simulator beloved of casual gamers, and scorned by the hardcore. If you’ve long desired to frolic in its pastel fields but been unwilling to scrape together the requisite pennies, the good news is that, if you live in the EU (including UK), you can currently grab a Steam code for it for free. I know it says ‘Prepare To Die’ in the subtitle, but that’s just a typo – it’s actually ‘Prepare To Dye’, in reference to its acclaimed dressmaking minigame.
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Victory Achieved-ish: Twitch Kinda Beat Dark Souls

“Sometimes we attempt things to prove we can’t do them,” I wankily declared when folks started trying to play Dark Souls [official site] in the viewer-controlled style of Twitch Plays Pokémon. Embrace futility and inevitability and that, yeah? After days, they’d made two minutes’ progress. I was fascinated that hundreds of people were trying to do something that clearly would never work. So they cheated. People, yeah?

After changing to a system with generous pauses to think and act, the stream and its viewers have beaten Dark Souls, and now started on Dark Souls II.

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Journeys In Games: Let’s Talk About Fast Travel

I first noticed the feeling when I stopped at an inn. They had a roaring fire, plenty of food and wine, and there was a dog lying at my feet. Skyrim had never felt more welcoming. I was replaying the game with some mods installed. One mod took away all the dragonborn stuff and left me starting as a simple bandit schmuck. Another mod made the world of Skyrim cold and harsh to survive in, so I had to light fires to keep myself warm and make sure I didn’t fall into any water lest I catch my literal hypothermic death. But one of these mods had a side option, which was to turn fast travel off. On a whim, I did. It was only days later, in the warm glow of this inn that the feeling began to come over me. And I realised something. Something that all my gaming life I’d never even thought about.

I HATE fast travel. Let me tell you why.

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Fail Forward: Dark Souls 2

Fail Forward is a series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses Dark Souls 2 [official site], but ends up mostly talking about the preceding Dark Souls, the legend of King Arthur and wanking onto goblins.

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Dark Souls 3 Announced, Miyazaki Directing

The leaked information about Dark Souls III [official site] is looking more legit now. The game was officially announced during Microsoft’s E3 press conference today and, while some of the more granular specifics are yet to be announced, one thing has been confirmed. Legendary director Hidetaka Miyazaki is back in the driving seat for this one when it launches in early 2016. I guess that’s actually two things.

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Rumour: Dark Souls 3 Coming In 2016, PC Release Hazy

Ooh!

Dark Souls 3 is apparently well underway in the workpits of From Software, according to leaked materials bearded NerdBro YouTube news channel The Know have seen. Screenshots, concept art and gameplay info are detailed in a new video from the crew, but it’s all vague enough that the fate of the PC version is thrown into confusion by one little word.

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Praise The Sun! Dark Souls II Fixing Weapon Durability Bug

Once an obvious bug has been in a game long enough, one comes to accept it’ll always be there. You learn to play around the bug, knowing when it’ll strike and what you can do to avoid it. It’s one of those quirks that makes a game more personal, a little more human. “Oh sweet little Jimmy Buggletons,” I imagine you sigh when you find a weapon cracking in Dark Souls II [official site] thanks to the durability bug, “we meet again!” You insufferably twee git.

Well, dear reader, I’m afraid Jimmy is going away to a farm where he’ll be very happy playing with the other glitches. The durability bug’s finally being, ah, sent to a better place.

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Dark Souls II: Scholar Of The First Sin Twists Our Melons

Praise the sun, very good, and other quotes you might recognise from a video game you once played: Dark Souls II: Scholar of the First Sin [official site] launched yesterday. It’s essentially the ‘game of the year edition’ of From Software’s die ’em up sequel, coming with all the DLC included as well as a few tweaks to the game and its graphics.

Publishers Namco Bandai are offering discounts for folks who own the original Dark Souls II, but in the cold light of day, the changes seem quite slight and perhaps not worth upgrading for. If you can figure out the upgrades. Come marvel at the longest on-topic RPS Treehouse discussion ever as we puzzled over it.

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Dark Souls II: Scholar Of The First Sin Prices And Upgrades

Dark Souls II [official site] being upgraded with fancier DirectX 11-y graphics, reworked enemy and item placement, a few new items, and whatnot sounded great. Then it became clear that the ‘Scholar of the First Sin’ edition won’t come as an update but as a separate version of the game, and one folks will need to pay for, which sounds less great. At least it’ll offer discounts to upgrade.

Upgrading from plain old Dark Souls II to the new version will cost you $20 (£13.50-ish, though we’ll see how generous regional pricing is) if you own already all the DLC or $30 (£20) if you don’t, publishers Bandai Namco announced yesterday as the launch rapidly nears.

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Meet The Scholar: Dark Souls II Update Heralding First Sin

Fire fire.

Bandai Namco have announced a free update to the divisive yet celebrated Dark Souls II in advance of The Scholar of the First Sin (the latter being a DLC-inclusive revamp and re-release).

Those still plugging away with Dark Souls II as it stands may or may not be enticed by the changes that From Software will bring to the game on February 5th. The focus appears to be promoting online play, as well as introducing us to the Scholar.

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Bestest Best Games Of 2014: The Contributor’s Picks

We’re blessed at Rock, Paper, Shotgun with the best contributing writers in videogames, so it seemed only reasonable to ask them for some of their finely-worded thoughts on the bestest best games of 2014. We asked Tim Stone, Cara Ellison, Ben Barrett, Brendan Caldwell, Cassandra Khaw, Konstantinos Dimopoulos, Marsh Davies, Rob Sherman and Rich Stanton to pick their favourite and write a brief summary of why, and that’s what they did…

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The Bestest Best Worldbuilding Of 2014: Dark Souls 2

Dark Souls II may not be the greatest Souls game ever made but despite its flaws, it’s still one of the year’s finest. Behind the hideous enemies and the stern challenge lies a world unlike any other – the combat systems and RPG elements may be at the heart of From’s series, but it’s the world of Drangleic that lingers in the memory.

Adam: An exercise in archaeology.

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A Little Extra Darkness: Dark Souls II Revamp Coming

Heeey there buddy.

Gawd bless the new generation of consoles and the revamped re-releases of recent games publishers are putting together to take advantage of them. This gives us the nice knock-on effect of our games getting better, prettier, and generally fancier. Dark Souls II is the latest getting the revamp-o-release treatment in Dark Souls II: Scholar of the First Sin, a bundle including the DLC.

More than that, it’ll also improve graphics, add new NPCs, improve matchmaking, boost performance, raise the playercount, and other fine things. Some of those features will come in a free update, but others I’m a little hazier on.

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Into The Hollow: Dark Souls 2 First Person Mod

Some things were never meant to be seen up close and personal. Take the Mona Lisa – Da Vinci’s elaborate smiley isn’t kept behind bulletproof glass for its own safety, it’s locked up to maintain a secure distance from onlookers. Get within a few inches and the familiar smile ceases to draw the eye – instead, you’ll be unable to ignore the painter’s self-insertion, an image of himself mooning the model, reflected in the sparkle of her eye.

With the release of a Dark Souls 2 first-person mod, it’s now possible to see the buildings and beasties of Drangleic up close and personal, but do you really want to? Take a look.

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Crownclusion: Dark Souls 2’s Ivory King DLC Released

What a beautiful place to murder everything.

We should have posted more about Dark Souls II, and our mistake was partially my fault. I had planned another big Dark Souls Nites livestream bonanza with music, guests, phone-ins, and other chilled-out late-night radio fun. Then my Internet connection took a nose-dive and I felt too tired and here we are, five months later, now Dark Souls II has three DLC packs we’ve barely mentioned. Sorry about that. The final chapter of its DLC trilogy ‘The Lost Crowns’ launched yesterday and please, do tell me about it.

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