Posts Tagged ‘darkgod’

Change hurts so good in Tales of Maj’Eyal’s coming DLC

Tales of Maj'eyal

Change has certainly been a good thing for the long-running roguelike now known as Tales of Maj’Eyal (aka TOME). Once a mere¬†Middle-earth tribute, it has warped and twisted itself until nearly unrecognisable. The next¬†paid expansion for the game is taking that to new extremes. In the Forbidden Cults expansion – due on May 16th – you’ll get to mutate your body, grow tentacles from god-knows-where, harness entropy itself and read all manner of forbidden texts. Tzeench would be proud.

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TOME Is Where The Heart Is: Happy New Roguelike

In 2013, I resolve to convince as many people as possible to play Roguelikes and I’ll be particularly targeting those people who have never delved into the devious dungeons of ‘@’ before. It’s OK to admit that you’ve avoided them in the past because they look intimidating/crappy. TOME could be the gateway game you’ve been waiting for. It’s a variant of one of the core roguelikes but when it reached version 1.0 recently something miraculous happened. Firstly, it actually reached 1.0, which is on a par with the parting of an ocean given how many of these wonder-works are fated to grow forever, passing from designer to designer. But more amazing still, TOME has neat graphics and a friendly interface. Download it immediately.

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