Posts Tagged ‘Darkspore™’

Darkspore Off Steam After Plague Of Server Issues

How much blood would a server serve if a server didn't suffer from intermittent months-spanning connection issues and apparent indifference from its creator?

I still wonder what sort of mad sparkle in EA’s eye led to the birth of Darkspore, but its ensuing post-launch existence has somehow managed to be even stranger. While the game itself was largely (and sadly) unremarkable, its early DRM server issues have since evolved into an eyeball-and-tendril-flailing monstrosity, rendering the whole thing entirely unplayable for some since May. Recently (possibly as a result), Darkspore was de-listed from Steam, though it’s still available on Origin. EA’s now claiming to have put the offending bugs to bed, but Steam continues to only carry spores of distinctly lighter shades.

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Darkspore DRM Shuts Out New Players?

Oh dear.
We’re receiving reports that new Darkspore players are unable to play the game, and haven’t been able to play for over nine days, due to an error with the online authentication system. There’s an ongoing thread about the issue here, dated from October 18th. There’s currently no word on a fix.

Of course EA’s position on Darkspore was that it was an online game, and that it wasn’t DRM so much as how you played with other players, if you wanted to play with them. That means solo play is online, even though (as a Diablo clone) there was no reason for it to be. Diablo III will be using a similar system. I do not understand why any company thinks it’s acceptable to fail to provide an offline option for a game that can (and will) be played offline and solo by the people who purchased it.

Airborne: Darkspore Releases Tomorrow

What is the traditionally-minded game developer's favourite clothing item? His Platform Choose, of course.

Those of you with allergies had better take your antihistamines, because with action RPG Darkspore coming out tonight experts are warning of epidemics of play fever. You know, because it’s like hay fever but with a game, and the game has “spore” in the title… and I think hay fever might be caused by spores. It’s either caused by spores or ghosts, I’m sure of it.

Never mind. The Darkspore launch trailer’s out now, anyway, with clips of the game interspersed with various pieces of lukewarm-to-warm praise from gaming sites. See it for yourself after the jump.
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Seeded: DarkSpore Open Beta On Steam

I like my insect-people like I like my women: upgraded for melee combat
We’ve talked a bit already about Maxis’ strange action-RPG reworking of the tools and ideas of Spore, which they’re call DarkSpore. But now you can have a look for yourself over on Steam, where there’s an open beta until the game’s launch on 26th April. Probably worth a look if you like to loot the genetic materials of your fallen enemies, and honestly, who doesn’t? There’s a four-pack pre-order bundle up there, too, for encouraging of the co-op. I think you will want to try before you buy.

Darkspore’s “Hero Editor” Looks Familiar

The gentlemen of BigDownload have posted a video of Darkspore’s editor stuff in action, which you can conveniently see below. As you are probably aware, this part of Darkspore is based on the creature creator technology developed for Spore, only the idea for Darkspore is that the things you create in terms of monster morphology have direct implications for your abilities in the game world. Go take a look for some more details.

Also, the trailer reveals that the game is arriving on March 29th, 2011. So not long to wait.
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Almost Twenty Minutes Of: Darkspore

Collecting DNA: a sticky habit
The Darkspore team are busy getting their game, Darkspore, finished off, and they’re also flexing their hype muscles in prep for the big launch. Below you can see they’ve gone and played through one of the levels co-op, and explained what they’re up to. A “walkthrough” is what they’re calling it. Could catch on. There are a few interesting insights in there, too, such as the variety of combat skills, and the fact that the enemies are spawned and controlled via an AI director, as you would get in games such as Left 4 Dead. It’s a huge chunk of game footage, so if you want to know more about this game, this is where your eyes should stare.
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