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Posts tagged “david fisher”

Feature: Games where the language is the puzzle

IF Only: Games of linguistic experimentation

Interactive fiction, especially parser interactive fiction, has a tradition of wordplay games: pieces where you manipulate spellings, untangle anagrams, and solve puzzles using common proverbs and idioms. Infocom's Nord and Bert Couldn't Make Head or Tail of It went to town with these concepts, with different game sections devoted to different types of pun and spoonerism. In Simon Christiansen's PataNoir, you resolve all the puzzles…

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IF Only: Hadean Lands Will Teach You Alchemy

Back when Kickstarter was relatively young, Andrew Plotkin proved that there was some money in interactive fiction by raising more than $30,000 to develop Hadean Lands. The game concerned the crash of a starship driven by alchemy, one in which the player would have to complete various rituals in order to get the ship moving again. In full disclosure, I backed the game in its…

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