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Posts tagged “David Szymanski”

Feature: For it is in gibbing that we receive

DUSK review

DUSK rather undersells itself when it declares it's "straight outta the '90s". While absolutely going for that Doom/Hexen vibe, with outstandingly fast movement, gorgeous chunky pixel enemies, and big meaty guns that pack a punch, it also has a really quite fantastic amount of good sense where not to be faithful to those mid-90s gibby times. If anything, DUSK feels like the FPS that id,…

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Gory retro FPS Dusk rips and tears out of early access today

It might be Doom's birthday today, but its enthusiastic young cousin Dusk is invited to the party, bunny-hopping out of early access today. They grow up so fast, and David Szymanski's shooter has grown another two episodes in size since its debut in August last year, introducing new monsters and places to kill them in, plus a remarkably fun (if twitchy) deathmatch mode. The game…

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Horror game Lost In Vivo undergoes a midnight metamorphosis

All screenshots courtesy of Dillon Rogers. Lost In Vivo is a first-person horror game launched last month by Akuma Kira and clearly influenced by Silent Hill. You explore dark tunnels, solve puzzles, fight strange creatures and search for your missing dog. That's spooky enough by itself, but last night Gloomwood developer Dillon Rogers and Dusk developer David Szymanski got more than they bargained for - quite…

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Chunky retro FPS Dusk rises from early access on December 10th

Channelling the dark spirits of Quake and Blood and packing a mean shotgun, Dusk is one of a handful of new but pointedly old-school shooters I'm excited for. It's been in early access for a while, and you can play the first two episodes now, but the last, weirdest chapter of the game now has a release date - December 10th. While the final few…

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Feature: BloodQuake

DUSK is a delicious cocktail of nineties shooters

A lot of people are comparing DUSK to Quake. They're not wrong to do that; there are enough brown polygons and chunky weapons to bring back memories of nailguns, ogres and Trent Reznor's ominous drones. My mind turned to Blood though. DUSK begins with b-movie horror tropes as chainsaws whirr and cultists shriek threats, and from there it takes a tour through pretty much the…

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Retro FPS Dusk strafes into early access

Here's a (partial) list of the things that explode in the early access trailer for David Szymanski's retro FPS Dusk: demonic cattle, soldiers, cultists, wizards, skeletal moose and a zombie ghost farmer. As in, a farmer that looks like a zombie ghost - I'm not sure what he spends his time farming. Souls, probably. Dusk released on early access last night. Dominic Tarason reports that…

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Feature: the sun is setting

Have You Played… A Wolf In Autumn?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. David Szymanski makes short games that experiment with interactive storytelling in ways that are usually fascinating and often creepy as heck. On the rare occasion I meet someone who has played through his back catalogue, The Moon Sliver is usually the game we spend most time…

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Grungy retro FPS Dusk hits Early Access on January 11th

Update: To clarify, if you buy the game now you'll receive access to episode 1 & 2 immediately, although the episode 2 launch isn't officially happening until January 11th, when everything moves to Early Access. Between Devil Daggers, Strafe, and the seeming eternal renaissance of Quake & Doom modding, it feels like gaming as a whole has come to terms with the idea that 90s…

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From DOOM ‘Til DUSK: A New ‘Classic’ FPS Murderthon

Hello, murder fans. We’ve already played DOOM and QUAKE and OTHERS, but the demand for caps-locked first-person shooters with gibs and chaos somehow seems to grow. So here is DUSK [official site], an FPS from publisher New Blood, which is paying tribute to the classics of the genre the only way it knows how: by killing everything in sight with shotguns, scythes and explosives. It…

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