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Posts tagged “Daybreak Game Company”

H1Z1’s original mode, Just Survive, closes in October

Daybreak Game Company have announced that Just Survive, the game that was originally H1Z1's survival sandbox, will be shut down soon. They've already delisted the game from Steam, so no one new can buy it, but current owners can play until the servers close in October. H1Z1 will continue in its current battle royale form (previously called H1Z1: King of the Kill), after the two…

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H1Z1 updates Auto Royale with rocket launchers and more

H1Z1 continues to grow into its own as a bizarre group gaming experiment. The title, which split into two different games in 2016, has continue to split into even more sub-games this year. The current Battle Royale game mode has bolstered by Auto Royale, which allows single, duo, or quad teams to go Full Mario Kart on each other in a quickly diminishing map. And…

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Free-for-all: H1Z1 going free-to-play today

H1Z1, the battle royale 'em up that Brendan "Playerunknown" Greene worked on before making his own Battlegrounds, is now going free-to-play. Developers Daybreak Game Company have announced that H1Z1 will switch to free-to-play at 10am PST (6pm UK time) today, which is a surprise coming only eight days after the game left early access. It seems a sensible move, given dwindling playercounts in the face…

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H1Z1 races out of Early Access with Auto Royale mode

H1Z1 has rolled out a major new update today, officially bringing the survive-y Battle Royale out of early access. Along with it, developers Daybreak have added a surprising new variant playmode, called Auto Royale. Auto Royale is a blend of regular Battle Royale systems and perennial PlayStation favorite Twisted Metal.

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PlanetSide 2’s Critical Mass update overhauls capturing continents

It's been a while since I've dusted off PlanetSide 2 [official site], admittedly. When I last played Daybreak's mega-scale FPS for any length of time they had only just recently introduced base-building to the game, with the resoruce-carrying ANT units returning from the original PlanetSide. With the release of the massive Critical Mass update this week (the first major overhaul of 2017), they've introduced sweeping…

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H1Z1 focuses on differentiating itself from Plunkbat

Daybreak's H1Z1: King of the Kill [official site] was once the king of the Battle Royale hill but has been dethroned -- and how! -- by Playerunknown's Battlegrounds. The way forward, developers Daybreak Game Company say, is for H1Z1 to focus more on pace and action to offer a difference experience from the slower, more tactical of Plunkbat. Across future updates, they intend "to put…

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H1Z1: Just Survive gets new map and new name

Survival sandbox H1Z1: Just Survive [official site] today receives a big update but also loses its name. The update will bring a new level, a new base-building system, a revamp of weapons and melee combat, and more. At the same time, H1Z1: Just Survive is now named simply Just Survive. Developers Daybreak Game Company don't state a sensible reason for the rebranding but I'd guess…

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Feature: St. Patch-Rich Day

Update Night – H1Z1: King of the Kill

Update Night is a new fortnightly column in which Rich McCormick revisits games to find out whether they've been changed for better or worse through ongoing development. I had assumed that, were I trapped in a kill-or-be-killed nightmare future Battle Royale-type dealie, camouflage would be important. In a world where everyone very quickly gets their hands on some form of weapon, I’d want to take…

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H1Z1: King of the Kill Q&A outlines future changes

H1Z1: King of the Kill [official site] appears week-in, week-out in both our Steam Charts and in the list of the most played games on Steam, but it's come under increased competition and criticism for its bugs and problems since the release of PlayerUnknown's Battlegrounds. Some changes addressing a few of those problems were added to the game's test server last week, and now a…

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H1Z1 King Of The Kill’s next update revamps hit detection, shotguns & inventory

The goal for the folk behind H1Z1's battle royale spin-off King Of The Kill [official site] is a game that is "consistent, competitive, fair, and fun to watch", but there a few bumps in the road to smooth out first. The next update's having a crack at two of these: hit detection and the shotgun - the latter being a weapon that can kill in…

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Feature: Does it work for two-player coop?

Good Coop, Bad Coop – H1Z1: King Of The Kill

Good Coop, Bad Coop is our new series in which Graham and Brendan will be bonding in co-operative games through teamwork, friendship and shared trauma. This week, the rapid, open-world deathmatch of H1Z1: King of the Kill [official site], which is currently in early access. Brendan: When we first landed on the outskirts of… *squints at map* ...Pleasant Valley, I believe it was only thirty…

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EverQuest Landmark is closing down next month

EverQuest Next could have been the MMO to make me love MMOs. I didn't have a World of Warcraft phase or a City of Heroes phase, or even much of an Ultima Online phase, so these big multiplayer worlds have always been a bit of a mystery to me. The idea of existing alongside hundreds of other people is exciting, but I'm more interested in…

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H1Z1: King Of The Kill Battle Royaleing In September

Survival isn't enough for the youth of today, oh no, they must make sure everyone no one else survives. Battle Royale 'em ups have spun off from open-world survival games, bringing a faster, learner experience of rummaging in bins until you get a nice rod to stab a stranger in the neck. Heck, half of 'em are directly cut out from open-world survive games -…

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Feature:

Watch The Dying Seconds Of PlanetSide

"This is the way the world ends," wrote T. S. Eliot, "Not with a bang but a whimper." They didn't have video games then, see. The world of PlanetSide [official site?] ended on Friday with meteors raining from the skies, and... then a whimpering "Connection Error" message. Say, this 'poetry' jazz really is timeless, isn't it? Here, watch a world ending.

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Feature: Surviving, not living

Premature Evaluation: H1Z1 – Just Survive

There's an archetypical plot running through a lot of post-apocalyptic fiction, and particularly zombie fiction, where the survivors realize that they never before felt as alive as they do in the midst of their fight for survival. World War Z has no shortage of characters who found meaning and purpose in the zombie apocalypse, a disaster that liberated them from postmodern malaise. A similar sentiment…

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Feature: It's been a pretty good run

The RPG Scrollbars: EverQuest Next Killed The MMORPG

Light a candle for the genre, it's basically done. Oh, it'll keep ticking along, of course. This month we've seen Black Desert Online, there's others on the way, and there'll always be some audience for both the mostly Korean-born clickers and the occasional new idea. Personally I'm hoping for City of Titans to scratch that superhero itch that Champions Online sure as heck can't, and…

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MMOh, Awww: EverQuest Next Cancelled, “Wasn’t Fun”

EverQuest Next was one of the more interesting MMORPG ideas I've seen in a fair while. I dug the idea of introducing a touch of Minecraft with a world built in collaboration with fans, and destructible terrain letting players carve paths and find hidden places sounded more interesting than many MMO worlds. But... it's off. Developers Daybreak Game Company, the studio formerly known as Sony…

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PlanetSide 2 Call To Arms: Join RPS On March 5th

On Saturday March 5th at 7pm, the RPS PlanetSide 2 community is gathering once again for an evening of war. Call To Arms is where hundreds of players from our community pile into a server together with the common goal of capturing enemy bases and having fun. Newcomers to the game and community are welcome and you can download the game for free over here.…

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