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Posts tagged “DayZ Standalone”

Feature: FREEDOM OF THE PRESS

The Injustice Engine: Cruelty And Murder In DayZ

The first man I murdered probably deserved it. But not this guy. The only thing this guy had done wrong was wander into Berezino with some water, a compass and a rifle (without ammo). It was just his luck that we were there too, looking for baked beans amid the inexplicable piles of shoes which amass inside every townhouse of DayZ. We saw him go…

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Feature: The Sniper Hill Incident

The Saline Bandit: DayZ Diary – Part Four

DayZ is a multiplayer zombie survival sim which, though incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse? Read parts one, two, three. On the way back to Elektro we meet two New Spawns on the road. They're totally bear, in nothing but t-shirts and…

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Feature: And Lo Thy Bandit Did Come To Thy Church

The Saline Bandit: DayZ Diary – Part Three

DayZ is a multiplayer zombie survival sim which, though buggy and incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse? Start with part one. We're a team of four heading straight for the city of Cherno. We have another survivor to pick up and we…

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Feature: A Not-So-Helpful Hold-Up

The Saline Bandit: DayZ Diary – Part Two

DayZ is a multiplayer zombie survival sim which, though buggy and incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse? Read part one here. I've started a new life in DayZ and I'm determined that this one isn't going to kill anyone. I've already lost…

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Feature: Blood Confusion

The Saline Bandit: DayZ Diary – Part One

DayZ is a multiplayer zombie survival sim which, though buggy and incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse? I’m waiting behind a big green house in the grass, watching the city below me from my little hill. It’s my second time in DayZ,…

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Into The Wild: DayZ Adds Berry Picking, Balances Stomachs

Is it worth playing DayZ Standalone in its current alpha condition? Probably not. But anecdotes of scary charcoal-eating clowns, wiggle cultists, forced axe fights, and slow death from disease and dehydration, make it hard to resist. Still I'm a little sad the changelog for the next experimental patch doesn't contain more basic fixes, like maybe 'Removed the invisible sodding zombies', or 'Zombies can no longer…

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Feature: A Good Pair Of Boots

I’m A Survivor: DayZ Standalone Thoughts

Plenty of people who were veterans of the original DayZ mod had been wondering whether the magic of the original experience had survived the making of a standalone game. I'm pleased to report that not only has it survived, but there's new magic, too. Rocket and his team know what they are doing, and the changes they've made have created some tense and terrible moments…

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Feature: Starving in a Zombie Wonderland

Impressions: DayZ

I'm crouching indoors, peeking out of a window at a man in the street. He is carefully searching this row of houses, getting closer and closer, toting an axe and wearing what looks like a clown mask. He's looking for me. I know this because I said 'hello' and there was no response. DayZ is about a zombie outbreak. But there's a clown at the…

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DayZ Devblog Reveals Latest Feature Set

One of the most interesting things from the DayZ presentation at Gamescom (which I still have to find time to write up) was Rocket explaining why they're working on the kind of feature set we're seeing in these videos of the standalone, and what that means for the game. Perhaps the most significant is item degradation and damage, because it's one of the things that…

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