We all have different ways of dealing with loss. Some of us lash out and hurt others while some of us turn inwards and dwell on that pain. The Mammoth: A Cave Painting [official site] is a free game about loss and how we choose to overcome it.
Polish studio Techland may have created open-world zombie-smashing FPS-RPG Dead Island, but publishers Deep Silver got the rights. That’s how come Deep Silver went on to have folk make daft things like the MOBA-y Dead Island: Epidemic and baffling drek Escape Island while Techland went on to make another open-world zombie-smashing FPS-RPG in Dying Light.
Straight-up sequel Dead Island 2 [official site] was in the works at Spec Ops: The Line devs Yager, and this one actually looked promising. But its future is now looking as safe as a lecherous, wisecracking wino in a zombie flick, as Deep Silver have announced Yager are off the game.
RPS Feature Reanimated
The original Dead Island was buggy, often sexist, sometimes racist, and frequently a chore to play. Then its expandalone Riptide added “offensively marketed” to that list.
Dead Island 2 has a new developer – Spec Ops: The Line’s Yager – and therefore a chance at a fresh start. A chance to take all that ambition and promise and focus on what players actually liked about the original: co-op japes, a sunny open-world, and the ability to weld a battery onto a knife and use it to stabbily electrocute hundreds of undead. I played Dead Island 2 for 24 minutes at Gamescom and the whole approach seems prompted by saying, ‘Hey, let’s do the obvious things, and not do the awful things?’
Hoboy are we ever a long, long way from the reverse-time harrowfest that was our first glimpse of Dead Island. Nevermind the tonal shift, this is a franchise now, with sequels and spin-offs. Dead Island 2 got its first showing during E3 with a cinematic trailer that didn’t quite have the same impact as the original. Now Yager (yeah, those guys) have shown off what their California-based undead-destructinator is like to play.
Spoiler warning: graphic mutilation of reanimated corpses.
In comparison to the original Dead Island trailer, Dead Island 2’s announcement video is more honest than Abe and Cherry Tree Washington combined. You remember that trailer, right? The one that broke a thousand hearts when it debuted and then broke them again when the game was more like a first-person Dead Rising than a mourning simulator? Dead Island 2 is just holding its hands in the air and admitting to the world that it’s at the dafter end of the zombie spectrum. No introspection here – it’s a game about beautiful beach bodies rotting in the sun while the world points, laughs and decapitates the poor sods.