Posts Tagged ‘Dead Space’

Dead Space: Dead In the Water?

Welder, Welder, in your hat. Welder, Welder, filling a picture caption. Picture Caption! Picture Capture! I'm having a nervous breakdown.
Okay, that’s just going for the fancy pun-based headline as is RPS’ wont – it’s not dead, dead. But I’ve been thinking about EA’s recently released Dead Space’s chances, and this post was prompted by Yahtzee’s Zero Punctuation annihilation of it – which I’ll embed beneath the cut. He takes it apart – which is his wont, obviously – but it’s a game that seems to be slipping past everyone’s attention. Which seems somewhat odd. I mean, big-budget, hyper-slick action/horror game. It’s not exactly Dwarf Fortress.

I’m saying “wont” a lot in this post.
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OMG Spoilers! Dead Space Launch Trailer


Holy wow, I’m stunned by how many plot spoilers and visual giveaways EA have managed to cram into their Dead Space launch trailer. Half the game seems to show up in this two minute edit-splatter. I’d suggest you only watch this if you have have zero intention of playing this (rather good) ultra-violent space shooter.

The reason I know how spoilery it is, of course, is because I’ve played the game in question. My review is in the next issue of the best PC gaming magazine there has ever been: PC Gamer UK. It has their Fallout 3 review in there too. The magazine is out on 23rd October, and Dead Space comes out on the 20th of October on PC.

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Dead Space: “20% of game is Zero-G”


Today’s second snazzily-produced developer-diary trailer comes from Electronic Arts, with the lead designer and executive producer of Dead Space talking about an element of their game that they’re particularly proud of: zero gravity. It’s a fun concept – allowing a game set in space to actually take advantage of the particularly properties of space to make up some of the game feature set. It’s not something we often see, but it looks like the Dead Space team have made some creative use of it. Incidentally, the release date of Dead Space has been brought forward to October 14th. Looks like that’s going to be a busy month…

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Dead Space: A Better Trailer?


The Dead Space game footage trailers seem to be rather randomly edited. They show some scenes that seems clunky and ill-advised, and some that just seem incredible. This latest trailer is a mixture of the two including both lacklustre meandering and one fabulous scripted scene which is definitely a MAJOR SPOILER if you intend to play the game for surprise horrors. It sent shivers down my dorsal bits.

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Dead Space: Exploding Death Trailer


This new piece of Dead Space in-game footage is gruesome and gory, and really rather more fun that most of the other stuff we’ve seen so far. I’ve heard some mixed reports from people who’ve had time with this game, but I have to say I’m still anticipating something rather entertaining. Tiny writhing stuff exploding out of the corpse of your enemy is the new…?

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RPSish At-Ish E3: Housecleaning – EA

Yep, EA again, because this time I’m not talking about their press conference but the excellent time I had in their far-too-crowded demo room checking out their titles – Dead Space, MySims, Mirror’s Edge and Warhammer Online: Age of Reckoning, first hand.
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E3: The Trailers – Dead Space

Crumbs. As Squire Kumar observes, this is really chasing the System Shock tail, albeit in ultra-pop perma-shooty fashion. That’s a genuinely creepy trailer, though with more than a whiff of b-movie cheese – and the giant monster reveal does spoil the mood a little. It works, even if it shouldn’t. Project Origin’s got some very strong competition for horror-o-shooter kingpin, I feel. Beneath the cut, you’ll also find a walkthrough vid from the EA press conference.

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RPS-ish At-ish E3: Day 1, Part 2 – EA

Dear RPS Readers,

Thanks for the interested comments in response to my first post! They have warmed my heart and girded my loins for the rest of the week. Straight after filing my first report I had to dash (well, walk leisurely) across downtown Los Angeles to get to the EA press conference, held at the Orpheum Theatre – a truly gorgeous restored vaudeville theatre where they shot the theatre scenes for Last Action Hero. Which wasn’t as thrilling as accidentally ending up at Union Station (where they filmed the police station scenes for Blade Runner) yesterday, but interesting none the less. In a round about way that sort of sums up EA’s press conference, too. Not hugely thrilling, but unquestionably interesting.
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