Crumbs. As Squire Kumar observes, this is really chasing the System Shock tail, albeit in ultra-pop perma-shooty fashion. That’s a genuinely creepy trailer, though with more than a whiff of b-movie cheese – and the giant monster reveal does spoil the mood a little. It works, even if it shouldn’t. Project Origin’s got some very strong competition for horror-o-shooter kingpin, I feel. Beneath the cut, you’ll also find a walkthrough vid from the EA press conference.
Posts Tagged ‘Dead Space’
Dear RPS Readers,
Thanks for the interested comments in response to my first post! They have warmed my heart and girded my loins for the rest of the week. Straight after filing my first report I had to dash (well, walk leisurely) across downtown Los Angeles to get to the EA press conference, held at the Orpheum Theatre – a truly gorgeous restored vaudeville theatre where they shot the theatre scenes for Last Action Hero. Which wasn’t as thrilling as accidentally ending up at Union Station (where they filmed the police station scenes for Blade Runner) yesterday, but interesting none the less. In a round about way that sort of sums up EA’s press conference, too. Not hugely thrilling, but unquestionably interesting.
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Dead Space’s hideous mutant monster things sure look like a fun time. EA are aiming to bring it to our computing devices for this coming Halloween.
As we nattered about a while back, EA’s space-horror shooter Dead Space is getting the animated prequel treatment. I’m a little confused, but as that feature isn’t due until around the game’s Halloween release, I believe the video below isn’t it. It seems instead to be a semi-animated version of the Dead Space prequel comic, which was written by Gillen-chum Antony Johnston and illustrated by 30 Days of Night’s Ben Templesmith. I haven’t read the comic yet, but suspect much has been lost in its digi-translation to zooms and pans across static images to the accompaniment of ….enthusiastic voiceovers.
More to come, hopefully. Or not.
It’s almost like Valve are trend-setters or something. Electronic Arts have announced that they’re pairing up with TV company Film Roman (The Simpsons Movie, X-Men: Evolution) to bring us an “animated prequel” before sci-fi horror shooter Dead Space is released. Sounds a bit like “we’re making a big old CG trailer” to me, but EA and Film Roman have said that it will be a “TV special”, suggesting greater things. Film Roman President and COO Scott Greenberg was quoted as saying “We’re really looking for this to be an event. We feel we’ll attract the hardcore gamer, but we’ll also get sci-fi and animation fans as well.” Film Roman, who did a lot of the production work for The Simpsons Film, as well as producing some other random stuff, could be up to make a job of it. Cor.
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Cape-wearing superhero, Eurogamer’s Tom Bramwell, saw the misery on the faces of all PC gamers when a PC release date was left out of EA’s recent press release for Dead Space, and leapt into action.
“EA has told Eurogamer that Dead Space will be out on 31st October on PC. That’s in addition to the PS3 and 360 versions dated for Halloween yesterday. Apparently, er, they just forgot to say so in the press release. It happens to the best of us.”
Phewie, eh? So a dedicated PC incarnation seems more likely once more. Count yourselves and your shoes lucky, EA.
A couple of significant release dates are reaching us, one that makes us smile, the other making us do a little bit of a frown.
We knew BioWare were surprising everyone with a May release for the PC port of Mass Effect. The even better news, according to Videogamer, is that it’s very near the beginning of the month, May 6th (for N. America, at least – they predict the 9th for us olde worlders).