Posts Tagged ‘Deck 13’

Lick a soulslike: The Surge demo is now out

A demo is now out for The Surge [official site], the new Dark Souls-inspired sci-fi action-RPG from the studio behind Lords of the Fallen. Our boy Brendan declared it a “serviceable” action game, one he had fun with for a bit but ultimately didn’t feel compelled to finish. Which sounds like a game that might be a lark to poke in a demo. Read the rest of this entry »

Wot I Think: The Surge

Oh, I see. Just as I’ve written an article complaining that no game has learned from Dark Souls’ level design, The Surge [official site] comes out, a Soulsy sci-fi action game which is, on the face of it, about a cataclysmic accident in a robot factory, but which is actually about opening that door over there and finding out you’re back in your favourite corridor. It’s from the same developers as Lords of the Fallen but while Rich found that earlier foray into the land of Dark Clones to be uninspired and shonky, The Surge turns out to be a decent homage to its predecessor, even if it is lacking in several vital areas. Some of that shonkiness, for example, is still hanging in there.
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The Surge out today from Lords of the Fallen devs

“The Surge has hacked off a couple of limbs from Dark Souls, but it’s using them to build something a little different rather than leaning its entire weight on them,” Adam said when he played a preview version earlier this year. If that piqued your interest, hey: The Surge [official site] is out today. Our boy Brendan is beating robots to death to build weapons to beat up other robots so he can tell us Wot He Thinks at some point but for now, consider this a reminder of its release. Read the rest of this entry »

Oily Souls: The Surge launch announced for May 16th

Shamelessly Souls-y action-RPG The Surge [official site] will launch on May 16th, publishers Focus Home Interactive announced today. Our Adam recently played a preview chunk and quite enjoyed it, happily lopping limbs off robots to craft bigger limbswords. Sadly, while it does let you lop off a bot’s chainsaw arm to craft your own chainarm, I don’t believe it reaches ridiculous levels of e.g. ripping off and swinging a 30-metre diggerarm like in NieR: Automata. Ooh, aren’t we serious! Still, The Surge does look like it could be fun. Read the rest of this entry »

The Surge brings limb-theft to the Dark Souls party

“It’s sci-fi Dark Souls”, said everyone who had anything to say about The Surge [official site]. I was at a preview event for the publisher Focus and, as happens at these things, journalists would gather in groups and discuss what they’d seen. I wasn’t playing The Surge until the end of the first day and lots of people had already seen it. “It’s sci-fi Dark Souls”, they’d nod to each other. “You know, like Dark Souls. But sci-fi.”

Fine. But is it a good sci-fi Dark Souls?

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Lords Of The Fallen Devs Show Off The Surge

German studio Deck13 are mostly known for adventure games like Jack Keane but they’ve gone a bit biff-bow in recent years, most recently with Lords of the Fallen, a pretty bleh Dark Souls-inspired action-RPG. Well, they’ll be biffing again next year with The Surge [official site], a sci-fi hack ‘n’ slash action-RPG which they’re showing off now in a new 15-minute gameplay trailer. Observe:

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Survival Action-Horror The Other 99 Due In August

The Other 99 [official site] is the debut project from Cornwall-based studio Burning Arrow – a singleplayer first-person action-horror/survival-a-thon that drops players onto a storm-stricken, isolated Hebridean Island with no obvious means of escape. Well, besides a cryptic note that advises the only way off the archipelago is “through The Other 99”, whatever that means. It was originally scheduled to launch on Early Access this coming Monday, however it’s now been pushed back to August 25 – meaning it’ll be at this year’s Gamescom for those of you making the journey. Either way, hop below for deets and some moving pictures.

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Wot I Think: Lords of the Fallen

Lords of the Fallen is the first of what will surely be many clones of the Souls games – which is great! I adore the Souls series and think the action-RPG genre could learn a tonne from them. Lords of the Fallen, unfortunately, is not the brightest child in the class, and more to the point the PC version is currently in a right old state. Hero Harkyn faces tonnes of nasties, but the worst of the lot is the game itself.

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The PREVIEW we WROTE about LORDS of the FALLEN

I’m not usually one to judge a book by its cover, so to speak, but the capitalisation of LORDS of the FALLEN just has me tickled. It suggests we should shout the first word but then drop to a whisper and, when listeners are lulled into a false sense of security, scream the last syllables like a BANSHEE. If you’re thinking ‘only an angry nutter would do that’ then welcome, my genteel friend, to LORDS of the FALLEN.

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Boo! Lords of the Fallen Coming On Halloween

What appears to be a chap in a rather unpleasant spider Halloween costume.

I like Halloween. I like the spooky music, the spooky movies, the spooky costumes, the spooky canapés, the spooky cocktails, the spooky video games–all the spooky things. Not to mention the cheap fake blood. The first video game to draw a circle around October 31 with a red pen this year (or is it blood? is it your blood?) is Lords of the Fallen, declaring that’s when it’ll launch.

In the way that we lazy types will summarise games to clue readers in and show off our ‘wit,’ I’ll say it looks like a nice third-person action game that’s come as Dark Souls for Halloween.

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“Blood To The Sexy”: Deck 13’s Blood Knights Revealed


Blood Knights! They’re like normal knights, but much blooder. That’s (I am guessing) the design philosophy behind freshly announced action-slasher Blood Knights, which is being cooked up by Jack Keane devs Deck 13. They explain that their game is “a full blooded Vampire-Action-RPG that features intense combat, tons of weapons, items as well as vampiric abilities that put players in total control over their enemies and let them feel the powers that vampires wield in the Blood Knights universe.” Not only that but it even “features a plot focusing on Jeremy, a vampire hunter who was viciously attacked and bitten during on one of his dangerous missions and is now bound by blood to the sexy, but mysterious, ‘vampiress’, Alysa.” Sexy! Jeremy!

You can see more sexy and Jeremy, below. Mm.
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Daddy Issues: Venetica

While I’ve yet to play this, in these lean roleplaying times (is Gothic 4 really the only other totally new’un we’re going to get this Winter?) it seems only gracious to flag up the arrival of a new RPG. Deck 13’s Euro-fantasy Venetica, which we’ve only posted about once previously, stars the daughter of Death in a quest to apparently stop more death. Hmm. Maybe someone didn’t read her job description properly?

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Death takes a Holiday: Venetica

I found myself terribly excited when I saw this one. A whole game based around the wafer-chocolate-and-ice-cream meal? Oh, God. That’d be better than Looking Glass’ clossure being revealed as an incredibly long running hoax. But no, my 7-year-old reading comprehension failed me again. Still – news of a new RPG Venetica coming strikes could be worse. Coming from the developers of Ankh, this is a Cryptic Action/RPG set in the 16th century, featuring a lead character who’s the daughter of Death. Nowt on the website yet, alas, but there’s three (count ’em!) screenshots beneath the cut.
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Jack Keane Eurogamer Review

The new adventure from Deck 13, they behind the surprisingly lovely point and clicker Ankh… haven’t done it again. Jack Keane, developed in a similar manner, has sadly drowned beneath poor puzzle design and an absolutely attrocious translation. Hence my recent appeal.

Insert funny comment onto screenshot

My review is now up on Eurogamer, and it contains these words.

“Maybe it’s over-confidence. Maybe we celebrated Ankh’s not-awfulness too much. But Jack Keane is a depressingly poor game. A big, elaborate, beautifully drawn game. But one that just doesn’t make a satisfying result.”

Read the rest here.