Posts Tagged ‘Deep-Shadows’

The Longest Day: 24 Hours In White Gold

White Gold: War In Paradise, aka Xenus 2, aka Boiling Point 2 is the free-roaming FPS-RPG we’ve been meaning to take a closer look at for ages. A sequel to the famously mad, broken and ambitious Boiling Point (of which even the patch notes are comedy gold) from original Kiev-based developers Deep Shadows! What could be more exciting? What, indeed. An account of my first in-game day follows. It is a tale of daring-do, heavy drinking, a snake, a beautiful car and an enema.
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Wot I Think: Precursors

This seems like an appropriate way to start the year. Deep Shadows’ FPS/RPG space-adventure Precursors was released to Russian-language markets just over a year ago, and recently it’s been playable in English by modding the Russian version. Now, however, that modded version seems to have been released via GamersGate, making an English version commercially available. If you’ve played Deep Shadows’ previous open-world offering, Boiling Point, then you probably have an inkling of what to expect from this. That said, it’s bigger and bolder than I could ever have speculated, and should probably be the first game that you consider buying this year.

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White Gold: Nonsense Gaming At Its Finest

I do like cars.
Here’s a new video for the sequel to the infamous Boiling Point. The video’s in Russian, but still does an excellent job of demonstrating the a) ambition and b) madness of Deep Shadows’ open-world FPS. Why does he shoot that fisherman? Why does that man on the roof explode? Why does he keep slicing people in the back of the neck rather than the front? White Gold will, I suspect, turn out to be comedy anecdote-central.
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The Precursors, Excitable Trailer

In-game footage aplenty in this multifarious trailer for space-flyin’ FPS The Precursors. The trailer shows us the gun that you have to feed, the slightly ropey-looking space combat, the excellent-looking will-it-be-buggy-buggy, the just-a-big-person mech, funny-looking tree people, and lots of other glowy extra-terrestrial stuff.
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PCG: Precursors preview

Experimenting with that old' photoshop reduction in quality thing. Precious bandwidth.

I see that the good ship C&VG has reprinted my short preview of Precursors from PC Gamer. It’s from my recent trip to visit Deep “Boiling Point” Shadows, and – since it’s quite short – I’m only really able to give a general over-view of it. I do say things like this though, as I’m a sucker for contextualising. “You could call it the Mass Effect effect if you were willing to bend history a little to make your theory fit. After a few fallow years, it seems that Epic Space Games are no longer an endangered species. Precursors, for example, heads off and explores a galaxy that’s been ignored pretty much since – ooh – Mercenary III circa 1992.” More here.

PCG: White Gold Preview

The Cuba-style cars are cute. Man, functional caption. I must be drunk.
I suspect I may have missed this one if RPG watch hadn’t noticed C&VG had republished my PC Gamer preview of White Gold online. White Gold is basically, Boiling Point 2. You’ll remember Boiling Point for being a bit buggy on release. Now, looking at the comments thread, they hit an interesting point. That I went on about Boiling Point having a load of bugs. Blimey.
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The Precursors: A Challenge

My challenge to you. Watch the video of Deep Shadows‘ (they behind Boiling Point and White Gold) latest, The Precursors below the click-o-link and as quickly as possible shout out which genre you think it’s going to be. You get three guesses. (No cheating by looking at Jim’s previous comments). Meanwhile, here are two images that won’t help.

A first-person shooter?

A space combat sim?

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