Posts Tagged ‘Deep Silver Dambuster Studios’

THQ Nordic buy up Saints Row and Metro

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THQ Nordic, publishers of the Darksiders games and recent jankfest Elex, have bought Koch Media, the companies have announced. Koch are the father-company of Deep Silver, who publish games like Saints Row, Metro, Dead Island, and Homefront: The Revolution. That means THQ Nordic now own alllll of those bad boys, among others. Due to all the combined plates this company now spins, they could now make a game where the hero of Mighty No. 9 fights jazzy paint-monster De Blob in a doomed bid for supremacy on Mars, aka, Red Faction 3. Although, they probably shouldn’t do that. Read the rest of this entry »

Homefront: The Revolution’s Co-op Maps Will All Be Free

Oh hey, Homefront: The Revolution [official site] has a co-operative multiplayer side too? I’d not really paid attention to that, but a media blitz today says yes, that is so. Sure, okay, cool. I’m already pretty interested in the open-world FPS because I like exploring and I like shooting faces so… sure, co-op too? Go for it!

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Homefront: The Revolution Striking On May 17th

The original Homefront was an unremarkable FPS with a plot that was goofy even for a CoD ’em up (a unified Korea invades the USA), but I have been interested in its sequel, Homefront: The Revolution [official site]. An open-world FPS skulking around an occupied Philadelphia sounds a laugh! For a while I’d feared The Revolution might be crushed by the wreckage of publisher THQ collapsing, but it kept poking its head out and now has an actual release date: May 17th. Also, a new trailer! Observe:

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Mafia III, Doom, Homefront Release Dates Leaked

The year 2016 is slowly spinning up and retailers just can’t wait to tell you when you’ll be able to give them $60 for video games. Amazon France, Best Buy, Target—they care not a whit for carefully-crafted marketing plans or poorly-kept secrets.

Which is to say the release dates for Doom [official site], Homefront: The Revolution [official site], and Mafia 3 [official site] maybe (probably) leaked.

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Homefront: The Revolution Looks A Far Cry From The First

“Hullo!” hollered Homefront: The Revolution [official site] yesterday, poking its head in the door and waving a cinematic trailer in its hand. “Just thought I’d remind you after I exist! After all those troubles… you do remember I was bounced from company to company, don’t you? Didn’t think you’d check in on me? Make sure I hadn’t slipped in the shower? No, no. Anyway, hi, bye.”

Today it batters down your door riding a sweet hog, looking a dapper from its knapper to its feet, with a gameplay trailer to show how the open-world FPS is looking now:

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Vive! Homefront: The Revolution Reappears With Trailer

This is artwork, not a screenshot, obvs.

Face-shooting Red Dawn fanfic Homefront: The Revolution [official site] has had a funny old time. After shutting down Homefront creator Kaos Studios, publishers THQ turned to their Montreal studio for the sequel, then looked to Crytek UK as THQ fell apart. Crytek bought the game and rights in the THQ fire sale and revealed the game at E3 2014. Less than two months later, suffering their own financial problems, Crytek sold Homefront to Deep Silver and shifted the dev team over. Strange times.

Now Homefront: The Revolution has resurfaced at Gamescom, with a new cinematic trailer showing how happy everyone in Philadelphia is living under Korean rule:

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Revolution Continues: Deep Silver Buy Homefront Off Crytek

Ironically for a game about reclaiming a homeland, Homefront is now moving on again. After a month of downplaying reports of financial strife, Crytek have confirmed they’re selling the Homefront property and all its assets to Deep Silver. The team working on open-world FPS sequel Homefront: The Revolution–which was only announced in June–at Crytek UK will transfer over to a new Deep Silver studio to finish the game. Crytek had itself bought Homefront, which was created at Kaos Studios, last year in the collapse of THQ.

Crytek’s co-op shooter Hunt: Horrors of the Gilded Age is also moving, going to the Frankfurt headquarters as the Austin studio making it is cut down to offering CryEngine licensee support.

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