Posts Tagged ‘Deep Silver’

Shenmue 3 picks up Deep Silver as publisher

With the development saga of Shenmue 3 [official site] now creeping up on sixteen years, hey, here’s another little bit of good news. After getting the ball rolling with crowdfunding, the RPG has now secured a publisher. Developers Ys net today announced that they’ve signed up with Deep Silver, the folks who publish such series as Saints Row and Metro. Having the technical and financial support of a publisher will surely be helpful for such a big life-sim-o-fight-a-RPG, especially considering the crowdfunding has only raised a fraction of the amount the first game reportedly cost – supposedly it was, in its day, the most expensive game ever made. Read the rest of this entry »

Wot I Think: Agents Of Mayhem

Agents Of Mayhem [official site] should not be judged for not being a Saints Row game. Volition are under no obligation to keep making that series, even after they struck on such extraordinary gold with SR III and IV. Agents Of Mayhem loosely shares the same universe, albeit mostly via the presence of the colour purple and fleurs-de-lis. There are also a few half-familiar character names, and a DLC that lets you add Johnny Gat into the mix, but beyond this AoM and SR are separate games. Different types of games. You can’t measure Agents Of Mayhem against Saints Row in a sensible way. Still, it doesn’t stop them trying, and, well, you know, it’s nowhere near as good as the recent Saints Row games. Here’s wot I think. Read the rest of this entry »

Humble Saints Row Bundle has other games too

The new Humble Saints Row Bundle is only about 50% Saints Row, puffed out with rusk and a little spice, but that’s a legally acceptable ratio for sausages and I suppose will do for a pay-what-you-want bundle of video games. It’s more like a Humble Deep Silver Bundle but shops don’t go calling pork sausages ‘pork, water, and rusk sausages’ either. If you’ve somehow avoided picking up the splendid Saints Row open-world silly crimefests before: 1) welcome to the Internet! it’s okay but watch your step; 2) you can now get them nice and cheap. They are fun video games. Read the rest of this entry »

Metro Exodus announced for 2018

4A Games will continue their fun/grim post-apocalyptic adventures with Metro Exodus [official site] in 2018, publishers Deep Silver have announced during E3. It’ll continue from Metro 2033 and Last Light and apparently get out into some lovely sunshine. Here, check out the announcement trailer, which has a good chunk of demo gameplay: Read the rest of this entry »

Kingdom Come: Deliverance gets a new trailer

Kingdom Come: Deliverance banner

Ever since I read Edwin’s early thoughts on medieval RPG Kingdom Come: Deliverance [official site], in which he slung turds at a man who was singing a song he didn’t like, I’ve been intrigued.

Warhorse Studios and Deep Silver have now put up a new trailer featuring a lot of good-looking environments and townsfolk going about their daily routines (as well as teasing a bit of non-specific news for next Friday).

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Volition’s Agents of Mayhem introduces shootstars

A new vidvad for Agents of Mayhem [official site], the upcoming singleplayer class-based shooter from Saints Row devs Volition, shows off several of its characters with pomp and explosions. The game hasn’t looked megagreat to my spectating eye but Holly Nielsen dug the preview version she played recently and Adam before her liked it too, so I’ll see how it goes. For now, the answer is: with jokes and explosions. Read the rest of this entry »

Agents of Mayhem blasting onto PC August 18

Agents of Mayhem

Agents Of Mayhem [official site] – the Volition cartoony third-person, open world action adventure set in the near future of the Saints Row universe – now has a release date. It’s August 18th (15th in North America), which is also Antonio Salieri’s birthday. Volition have also released a new trailer but it doesn’t mention Salieri NOR does it use the music of Salieri so please moderate your expectations appropriately: Read the rest of this entry »

Norks Out: Homefront Revolution’s Free Steam Weekend

The full version of Homefront: The Revolution [official site] is free to try on Steam this weekend and sure, I’ll bite. Our John’s review talked plenty about bugs and bad AI, but he also found a lot to like in the open-world FPS. Yup, it sounds like the sort of game I’d like to try a couple of hours. This weekend trial comes on the heels of another patch boosting performance and fixing bugs so hey, I guess freeloading latecomers like me get a better first experience that people who paid money for it at launch. Sorry, you lot.

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Super Saints: Hands On With Agents Of Mayhem

Agents Of Mayhem [official site] explicitly plants Saints Row in a futureworld of supervillains and interplanetary metahuman agencies. I use the word ‘explicitly’ because Saints Row IV was already at least part way there, using the grammar of a superhero comic if not the language. I played through a mission of Mayhem recently and while I immediately missed some aspects of Saints Row, as an action game, Agents is streets ahead.

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Totally Mega, Man: Mighty No. 9 Released

Mighty No. 9 [official site], the crowdfunded Mega Man ’em up from Mega Man co-creator Keiji Inafune’s new studio, is out today. Our review is still in the works but Wot Others Think seems not wholly positive. I could tell you to wait for our say then bosh in the launch trailer and call it a day but oh my gosh, I am fascinated by its launch livestream. While many video game launch streams are hype-o-ramas, this is also a bit of a post-mortem, disarmingly earnest and mildly apologetic after seeing the first wave of launch reviews. It’s surprisingly human.

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Saints Row Devs Announce Agents Of Mayhem

Saints Row creators Volition today announced they’ll release a new open-world explode-o-rama in 2017, though it’s not a new Saints Row. Not really. Agents of Mayhem [official site] will see the good-ish guys of M.A.Y.H.E.M. (the Multinational Agency for Hunting Evil Masterminds) scrapping with the dastardly L.E.G.I.O.N. (the League of Evil Gentlemen Intent on Obliterating Nations) in open-world shooty antics. Here, check out the announcement trailer:

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Mighty No. 9’s Latest Trailer Is A Bit Underwhelming

“Do you like awesome things that are awesome?” asks the latest trailer for Mighty No. 9 [official site] – the incoming 2D Mega Man-a-like from Comcept, Mega Man co-creator Keiji Inafune’s new studio – before showing off a sequence of largely underwhelming visuals and grating dad-voiced narration. It then suggests we: “make bad guys cry like an anime fan on prom night.” A month before release, I was honestly hoping for something a bit more substantial.

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Deadlight: Director’s Cut Out June, Survival Mode Deets

I was pretty torn with sidescrolling platformer/survival ’em up Deadlight when I first played it a few years back. For the most part, I enjoyed its zombie apocalypse narrative, its challenging gauntlet sequences and its wonderfully bleak presentation, however really struggled with certain jarring features – like how the protagonist would instantly drown upon impact in water, or how the screen would go all weird when he was exhausted. Just ask Adam about that one.

Other folk I’ve spoken to loved it, though, which might be why a Deadlight: Director’s Cut [official site] is heading our way on June 21, bringing with it updated controls, full 1080p resolution, and a new Survival Arena mode which looks something like this:

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Homefront: The Revolution Performance Boosts Coming

Homefront: The Revolution [official site] is awfully wonky but has some good bits at heart, is how I’d crudely summarise Wot John Thinks of Dambuster Studios’ first-person shooter sequel. His problems were more along the lines of “the AI is dreadful” than poor performance, but evidently that’s been an issue for some. Publishers Deep Silver have announced that they’re working on patches to fix up performance, but don’t have a timeline of when we might see them. Still, they’re going on with plans to release wee free nuggets o’ stuff, starting with a few new outfits and boosters.

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Wot I Think: Homefront – The Revolution

The hot potato of gaming, tossed from publisher to publisher, is somehow complete. Homefront: The Revolution [official site] is out today in the US, and then anachronistically, for no bloody sodding reason, delayed for Europe until Friday. (Is there still a shop that even sells PC games?) In development for five long years, can it possibly hold together? The answer for this open-world shooter is an interesting one.

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Homefront: The Revolution Wants To Make America Great Again

Homefront: The Revolution [official site] is a surprisingly sophisticated game. New developer Dambusters has assembled a thoughtful open world shooter that mixes the DNA of a Far Cry gunfight with the dented, jury-rigged science fiction of a Metro 2033. On the strength of six hours play it’s streets ahead of the Kaos Studios original, despite the project’s changing hands twice in two years – airlifted from THQ’s collapse by Crytek, only to be torn from Crytek’s flailing grasp by co-publisher Deep Silver. But it does feel rather conservative for a game about toppling the Powers That Be.

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Dead Island & Riptide Remastered In ‘Definitive Editions’

Zombie-slaying FPS-RPG Dead Island [official site] and its 2013 expandalone Dead Island Riptide are being “remastered” in Definitive Editions – more relatively-recent games coming our way again with a new swing in their step after being prettied up for the latest consoles. Too bad someone already took the name Deathinitive Edition, huh?

Out of curiosity, I went back to see what RPS said in 2011 when Dead Island [official site] was re-announced with That Trailer. I’m almost disappointed by John’s restraint. I was hoping someone would’ve declared it “The Citizen Kane of Game Trailers” and I’d get to be gittish to them tomorrow. Curses. Not even “The Old Yeller of Game Trailers”!

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Homefront: The Revolution’s Co-op Maps Will All Be Free

Oh hey, Homefront: The Revolution [official site] has a co-operative multiplayer side too? I’d not really paid attention to that, but a media blitz today says yes, that is so. Sure, okay, cool. I’m already pretty interested in the open-world FPS because I like exploring and I like shooting faces so… sure, co-op too? Go for it!

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Mega Late, Man: Mighty No. 9 Delayed Again

Mega Man ’em up Mighty No. 9 [official site] was due to launch in two weeks, but the Man spiritual successor from creator Keiji Inafune has ended up delayed once again. This time, wonky multiplayer is to blame. It’s now expected in spring, which could put it a year behind the April 2015 launch pitched when it was on Kickstarter. Hey, making games is tricky, and not all problems can be solved by exploding robots. Very few can, in my experience. Apparently crying children are not at all cheered by you filling their remote-controlled BB-8 with firecrackers, no matter how colourful the flames are.

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Homefront: The Revolution Striking On May 17th

The original Homefront was an unremarkable FPS with a plot that was goofy even for a CoD ’em up (a unified Korea invades the USA), but I have been interested in its sequel, Homefront: The Revolution [official site]. An open-world FPS skulking around an occupied Philadelphia sounds a laugh! For a while I’d feared The Revolution might be crushed by the wreckage of publisher THQ collapsing, but it kept poking its head out and now has an actual release date: May 17th. Also, a new trailer! Observe:

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