Autumn wouldn’t be autumn in the Stone household without a spot of digital deer slaying. The following is a piece I penned a few years back for PC Gamer UK on the history and appeal of gaming’s least fashionable genre.
Throw a couple of logs onto the fire, pour yourself a glass of something warming, and come sit down here next to me. Comfortable? Splendid. Today I want to tell you about my penchant for a pariah genre. Today I want to talk of hunting simulations, a genus of games that’s been mauled, mocked, and lately, studiously ignored by British game critics. Read the rest of this entry »