Posts Tagged ‘delay’

A watched pot etc: Cook Serve Delicious! 2!! delayed!!!

Frantic food ’em up Cook, Serve, Delicious! 2!! [official site] will not be served to us this month after all. The sequel to 2013’s surprisingly super restaurant management and cooking game was on the menu for August 24th but is now pushed back to September 13th. It needs a little more time on the gamegrill, see. I’d rather eat late than suffer digital salmonella poisoning, especially when the meal looks so appetising. Read the rest of this entry »

Crackdown 3 delayed into 2018

The open-world supercop superfights of Crackdown 3 [official site] need a little more time to become more super, and so has been delayed. It was due on November 7th but has been pushed back into spring 2018. Before then, it was due in 2016. The delay is because the makers want Crackdown 3 to be a good game but it needs more time, yeah? The usual reason for a delay. The usue. The ushe? The usge? The uzhe? The youzhe? The yuzh? The yoozh? The üse? The /juːʒ/. Point is: Crackdown 3 is delayed because making games is difficult and making good games is moreso. Read the rest of this entry »

BattleTech delayed into 2018

The turn-based tactical BattleTech [official site] “is the mech game I’ve always wanted”, our Adam declared after playing a bit. “It’s likely to be one of my favourite games of 2017,” he said. Well then. Let’s blame him for flipping well jinxing it, as BattleTech is now delayed. It was due later this year but is instead now pushed into some time in “early 2018”. Why the delay? The people making BattleTech — Shadowrun Returns devs Harebrained Schemes — say it’s to make the game good, yeah? Read the rest of this entry »

Gotta go slower: Sonic Mania delayed on PC

Hogamaniacs might scream “Gotta go fast!” while slamming chili dogs and practising roly-polies, but sometimes a ‘hog has gotta go slow. Platforming remix-o-rama Sonic Mania [official site] is delayed once again, though this time only the PC release is affected. Sonic’s retro adventure is due out on Tuesday but, alas, the PC version is now delayed to August 29th. Mate, given how many modern Sonic games are rubbo, I do not mind waiting another fortnight for one which looks like it might be pretty decent. Read the rest of this entry »

Super Mega Baseball 2 delayed into 2018

11supermegabaseball2

Oh no. Our Adam is on holiday this week, which means he won’t see today’s news that Super Mega Baseball 2 [official site] has been delayed. Which means that, rather than an e-mail from the developers, it’ll likely be this post breaking that news to him. It’s me telling him that the sequel to the ballbaser he quite likes won’t come in September, and he’ll have to wait until spring 2018. Which I have just done. Sorry, future Adam. Read the rest of this entry »

LOTRO does not simply walk into Mordor

31mordor

The Lord of the Rings Online was due to finally add Mordor in its new expansion today, over a decade after the MMORPG first launched, but memesters will know full well that walking into Mordor is a difficult feat. The doorknob is at troll height, for starters. So it’s no surprise that developers Standing Stone Games announced at short notice that, contrary to plans, the Mordor expansion will not launch today. They’re busy squishing a bug and hope to offer an updated release date soon. Read the rest of this entry »

Ark: Survival Evolved delayed to the end of August

The dinosaur island sandbox Ark: Survival Evolved [official site] was due to leave early access and launch in full next week, but it won’t. Developers Studio Wildcard announced over the weekend that they’ve delayed the launch from August 8th to the 29th, because things took longer than expected. That’s game-making all right. Over the next few weeks, in the run-up to the actual proper launch for real, Wildcard and chums will be working on performance improvements, fixes for bugs and exploits, and more. Read the rest of this entry »

Dream Daddy is currently a delayed daddy

Dream Daddy

I only found out about the dad dating sim, Dream Daddy [official site] a few weeks ago when a friend brought it to my attention as we paddled in the freezing sea and toasted a wedding. Look, that is just how we roll – do not question my lifestyle choices. ANYWAY. The point of Dream Daddy is that you are a dad romancing other hot dads. So far so “why haven’t we written about its existence on RPS yet?”

Well, the news of the game’s necessary release delay means that at least I now have an excuse to write about it so let’s make lemonade out of the late-running citrus delivery and have it on the site now. Also it’s a great fit for my Beyonce image template so scroll to the end for that. Read the rest of this entry »

Coming like a ghost town: Ni No Kuni 2 delayed into 2018

Fairytales teach us that hardships must be endured before we’re treated, so it’s only fitting that Ni No Kuni II: Revenant Kingdom [official site] has been delayed. The pretty-pretty fantasy RPG from Level-5, the sequel to a collaboration with revered animated moviemakers Studio Ghibli, was due on November 10th but now it’s pushed back to January 19th, 2018. Fairytales also teach that setbacks come in threes, so cross your fingers that this is the only delay.

Why the holdup? As ever, it’s because the devs want to make the game good, yeah? Read the rest of this entry »

Playerunknown’s Battlegrounds full launch delayed

Cor blimey, love a duck, stone the crows, decide to be ‘just good friends’ with a ptarmigan, and subtweet an owl: another early access game has been delayed. The splendid Battle Royale ’em up Playerunknown’s Battlegrounds [official site] was due to launch in full within six months of hitting early access — by around the end of September 2017 — but creator Brendan ‘Playerunknown’ Greene now says it’ll launch some time from October to the end of the year. The delay is because Bluehole Studio would rather not rush Plunkbat out, obvs, and instead launch when it’s ready. Read the rest of this entry »

Unknown Pleasures: the best of Steam’s rest this week

Welcome back to Unknown Pleasures, our weekly selection of the 10 best under-reported new games on Steam – all of which have been released within the past seven days. If you find yourself paralysed by choice about what to buy or play, please allow me to be your unparalyser.

This week: Lovecraft on wheels, Life Is Strange, Inside and Superhot homages and the bizarre world of achievement farming.
Read the rest of this entry »

Metal Gear Survive delayed into 2018

The still-surprising Metal Gear Solid V spin-off Metal Gear Survive [official site], where Snake’s MSF pals are sucked through a portal to a world crawling with zombies, has been delayed. Konami confirmed during E3 that it won’t make its planned 2017 launch, being pushed back a few months so they can work on it more. They want it to be good, y’see. It’s now expected in early 2018. Read the rest of this entry »

Techland delay Pure Farming 17 long enough to become Pure Farming 2018

Pure Farmind 2018

Pure Farming 17 has been delayed for so long that it’s now got a new name: Pure Farming 2018 [official site]. Publishers Techland (the same gang who made Dead Island and published Torment: Tides of Numenera) say it will arrive early next year, not this year as expected, because they’re keen “to make it as good as it needs to be”.

Read the rest of this entry »

To The Moon follow-up Finding Paradise is delayed

Finding Paradise banner

Here’s some news that could make you cry: Finding Paradise [official site], the follow-up to the tear-jerking adventure game To The Moon, has been delayed.

It was supposed to come out this summer, but due to “personal circumstances” it’s been pushed back until the end of the year.

Read the rest of this entry »

Ace Combat 7: Skies Unknown delayed into 2018

Needs a little more work.

The arcadey aeroplane action of Ace Combat 7: Skies Unknown [official site] has been delayed, publishers Bandai Namco announced today. It was due towards the end of this year but is now pushed into 2018. Ace Combat hasn’t been on PC much and its last visit, in 2011’s Ace Combat: Assault Horizon, was a bit bum. But Skies Unknown is returning to the ‘Strangereal’ alternate history and has brought back the writer of AC 4 & 5, sidestepping the whole mess of Assault Horizon. Read the rest of this entry »

Shambling: Overkill’s The Walking Dead delayed again

Co-op brain-busting FPS Overkill’s The Walking Dead [official site] is now due in the second half of 2018, following yet another delay. It was previously due some time in 2017, and 2016 before that. Made by Payday developers Overkill Software, the game’s still a bit of a mystery, beyond being a co-op zombie-killing FPS with L4D-sounding dynamic levels and new characters and stories in the world of Robert Kirkman’s zombie comics. Given how vague everything we know is, a delay is little surprise. Read the rest of this entry »

Resident Evil 7’s free story DLC delayed

The free Resident Evil 7 [official site] story DLC ‘Not A Hero’ is delayed, Capcom have announced. The end of RE7 teased that Not A Hero would arrive in spring 2017, but now it won’t. Capcom say it wasn’t shaping up as good as the rest of the (great) game but they want it to be, so they’ll work on it a while longer. No firm word yet on when it will arrive. For the benefit of folks who’ve not yet played RE7, I’ll not say much about Not A Hero before the cut. Speaking of… Read the rest of this entry »

Post-asteroid survival RPG Impact Winter delayed

Post-asteroid survival RPG Impact Winter [official site] was due to launch next week, but it won’t. Publishers Bandai Namco have announced a delay of six weeks to give developers Mojo Bones more time to make it all shiny and awful. Which sounds peachy because Impact Winter sounds interesting. It’s a survival game with a definitive end, for one thing, as help will come if you can only survive 30 days – fewer, if you complete certain tasks. And helping you are are a small group of survivors with their own skills and stories. And it has some near-future scrappy shenanigans going on. Here, watch: Read the rest of this entry »

Gotta go slower: Sonic Mania delayed into summer

“I live my life a quarter-mile at a time,” Sonic the Hedgehog famously said. “Nothing else matters: not the mortgage, not the store, not my team and all their bullshit. For those ten seconds or less, I’m free.”

But when you look up from the asphalt, oh boy, life comes at you fast. As recently as last Friday, Sonic was telling everyone that his new throwback 2D adventure Sonic Mania [official site] would arrive in spring. And now spring is but three days away, whup! He’s pushed Sonic Mania’s release back into summer. Sonic, come on, you can’t keep living this furiously. Live fast, sure, but the fury is gonna catch you. Read the rest of this entry »

Laaag! Strafe delayed

Bloodsoaked faux-’90s FPS Strafe [official site] has been delayed a touch, publishers Devolver Digital have announced. It was due later this month, on the 28th, but is now slated to arrive on May 9th. Strafe, to refresh your memory, is a roguelikelike FPS with procedurally-generated levels, a throwback style, and so very much gore. I find the wacky exaggerated xtremeness of everything surrounding the game more obnoxious than endearing but our Adam played a bit last year and said it was good stuff. Read the rest of this entry »