Posts Tagged ‘delay’

Tea break! Constructor HD delayed into April

Given that I once waited two years for a kitchen repair that still hadn’t arrived by the time I moved out, I suppose I shouldn’t be too surprised that the Constructor remake [official site] has been delayed again. Tch, unreliable builders! With their blue jeans. And their tea. Have you noticed they drink all that tea? [Didn’t get that writing gig on My Family, eh? -ed.] Anyway, point is: the silly estate build-o-managing RTS is now scheduled to arrive on April 28th. Assuming developers System 3 aren’t too busy drinking tea and scratching their bottoms, yeah? Ha ha yeah! But they have rummaged up Boycie off Only Fools and Horses to explain the game in a new trailer. Read the rest of this entry »

Star Trek: Bridge Crew delayed again but getting TOSsy

A long time ago in a city far, far away (E3 2016 in Los Angeles), Ubisoft announced virtual reality spaceship command ’em up Star Trek: Bridge Crew [official site] for release in autumn 2016. Well! A fair few Kessel Runs later, it’s been delayed again, this time to May 30th. Many Bothans died to bring us this information but, on the bright side, they did also bring word that it’ll have an option to fly aboard the USS Enterprise from Episode IV: The Original Series. Jump to hyperspace! Read the rest of this entry »

Later, dude: Night in the Woods delayed into February

So sure, Night in the Woods [official site] is delayed once more but, y’know, stuff happens. At least this latest delay is only a few weeks. Besides, given the state everything will be in after New Year, I probably wouldn’t have time for it on its original date of January 10th. The cute explore-o-adventure about a college dropout cat returning to her home town, where something strange is happening in the woods, is now expected in early February. Read the rest of this entry »

Birthdays delays its adorable ecosystem until May 2017

Birthdays The Beginning

While checking some 2017 release dates for a feature it looks like Birthdays The Beginning [official site] – the sandbox sim from the creator of Harvest Moon where you can create and curate worlds full of plants and creatures – has slipped back a couple of months. The game was previously scheduled for March, 2017 but is now pegged for May. Read the rest of this entry »

SPACE HALT! Space Hulk: Deathwing delayed five days

Space Hulk: Deathwing [official site], the Warhammer 40k squad-based FPS about Space Marines shooting oh so many nasty aliens, has been delayed a few days. It was expected this Friday, the 9th, but publishers Focus Home have pushed it back until Wednesday the 14th for a little more polish. Untrue rumours started by me suggest that our own Alec Meer has been in the recording booth for a special mode replacing every single sound effect with him shouting “SPACE HULK” with various intonations. Read the rest of this entry »

The Walking Dead season 3 shambling towards Dec 20th

The third season of Telltale’s episodic The Walking Dead story-o-adventures will kick off on December 20th, the developers announced today. Clementine will return once more with new pals/future corpses and oh gosh is the world still full of wandering zombies? You’d think that rotten mob would’ve settled down by now. The third season continues Telltale’s wacky new policy of superlong names, bearing the official title The Walking Dead: The Telltale Series – A New Frontier [official site]. Nailed it. Read the rest of this entry »

Star Trek: Bridge Crew Delayed To Stardate March 2017

Star Trek: Bridge Crew

Star Trek: Bridge Crew [official site] – Ubisoft’s virtual reality starship command adventure – has had its release date pushed back into 2017. March 14, 2017 to be precise. The game had been scheduled to come out before the end of the year but Ubi say they need to delay in order to “deliver the best game experience possible at launch”. Read the rest of this entry »