Posts Tagged ‘delay’

Ys VIII delayed on PC again to fix performance problems

For a second time, Ys VIII: Lacrimosa of Dana has been delayed mere days before it was due to launch on PC. Nihon Falcom’s JRPG had been due in September 2017 but was delayed one day before launch, and this new delay comes eleven days before the latest launch date. This time, publishers NIS America are being quite open: it’s delayed again because the game runs poorly and they haven’t managed to improve performance as much as they hoped, so they will hand the port to another developer, and they’re so sorry for all of this. They go into a surprising amount of detail with the technical problems, if you’re curious. Read the rest of this entry »

We Happy Few to offer early access refunds after another delay

As development of swingin’ 60s survival game We Happy Few takes even longer than anticipated, and with no more updates due until the game fully launches, developers Compulsion Games have announced plans to temporarily pull the game from sale and offer refunds to everyone. Complusion are not abandoning development, to be clear, but they are delaying the full launch again – until summer 2018. That’ll be about a year after its last update, so they worry that people buying it won’t be satisfied with that as an early access experience. So they’re taking it off sale until it’s done, and offering refunds to those who want ’em. Read the rest of this entry »

Shock! Horror! Frozen Synapse 2 delayed into 2018

If you’ve set up a second advent calendar for the release of Frozen Synapse 2, knowing that the turn-based tactical squad shooter’s release window of “2017” means we can only be days away from its launch, ah, I’m sorry to bring bad news. While a delay has seemed clear as the year ticked down, developers Mode 7 have now made that official. Frozen Synapse 2 is now due some time in 2018. Perhaps you’ll use the Christmas hols to create a new 365-day calendar counting this new window of possibility. For now, here, see some pretty simulated cities and top-down action in this new dev video: Read the rest of this entry »

Black Mesa’s Xen chapters delayed again

Warrior princess.

If your Christmas plans include gathering the family around the meat tree and singing songs celebrating the return of our saviour, Gordon Freeman, I have bad news: Black Mesa is delaying the launch of its final chapters. The sanctioned fan-made Half-Life remake had previously planned to launch the remade Xen levels in mid-December but yeah, that’s not happening any more. Why? Because they’re still not ready, obvs. But heck, it’s been two years since Black Mesa hit early access with most of Half-Life remade (and developers Crowbar Collective have added a bit more since) so another delay doesn’t make much of a difference. Read the rest of this entry »

ToeJam and Earl: Back in the Groove delayed into 2018

As the year crawls to its end through the leaves and snow — uphill, both ways — games that were slated vaguely to launch in 2017 are now looking at the two final pages on their calendar and thinking: 1) heck yes I’m stoked to turn over for December’s Christmas cat picture; 2) oh god, did I say THIS 2017? One such game is ToeJam and Earl: Back in the Groove, a crowdfunded revival of ye olde oddeballe roguelikelike. It was due some time in 2017, now it’s pushed back to some time in 2018. If it’ll cheer you, here’s a new trailer: Read the rest of this entry »

Killing Floor: Incursion’s Steam launch slips back a week

Killing Floor Incursion

Those VR pioneers lucky enough to own HTC hardware will have to exercise a little more patience this week. Originally due for release on the 7th, the Vive-friendly Steam release of VR spinoff Killing Floor: Incursion has slipped an extra week and is now set for release on Tuesday, November 14th, along with a major new update for the game bringing an endless horde-survival mode to the mix.

Killing Floor: Incursion was originally released back in August as an Oculus Rift exclusive, built to support the Touch controllers. Bizarrely set within a VR simulation itself, it gave players the chance to go mano-a-zombo in the gore-soaked world of successful survival shooter series Killing Floor, and by most accounts, it does its job well enough.

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Ys VIII’s PC release slips to 2018 to allow for total re-translation

Ys VIII

It would seem that ‘measure twice, cut once’ isn’t just good woodworking advice. NIS America’s localisation of Ys VIII: Lacrimosa Of Dana, the latest in Nihon Falcom’s long-running action-RPG series, has now been judged so wobbly by the publisher that they’re delaying the PC release to allow for a complete ‘from the ground up’ rework of the English script and voice track.

There is at least some silver lining to this particular cloud. NIS America are going to be detailing the process through regular blog posts, the first of which details their reasoning behind the decision to push the PC release back, now with no fixed release date in sight.

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Age of Empires: Definitive Edition delayed into 2018

Happy birthday, Age of Empires! The historical real-time strategy series turned 20 on Sunday, and the party was supposed to keep on rolling through to Thursday and the launch of launch of Age of Empires: Definitive Edition [official site]. Alas, the revamped and prettied-up release of the first game has been delayed at short notice. It’s now expected in “early 2018”. Sounds like one hold-up is a change of heart over quite how much to change. Remember, AoE: it’s your party and you can cry if you want to. Read the rest of this entry »

Sociable Soccer delayed to next week

Bad news, gang: the match is off. Unlace your boots, refold your kit, suck up all the flob you’ve been spitting on the sideline, return the magic sponge to its reliquary, and unslice the half-time oranges. Sociable Soccer [official site], the new arcade kick ’em up from Sensible Soccer co-designer Jon Hare, was due to launch into early access today but it will not. The development team announced this afternoon, several hours before the planned launch, that something has come up and Sociable Soccer is delayed. We’ll need to wait until next Friday, October 20th, to get kicking. Read the rest of this entry »

Dontnod delay Vampyr into 2018

Bad news, bloodsuckers: Vampyr [official site] has been delayed. The Victorian undead RPG from Life Is Strange and Remember Me studio Dontnod Entertainment was due some time in November 2017 but unexpected trouble has set them back too far. Rather than rush it out, Dontnod will take their time and release Vampyr in spring 2018. Read the rest of this entry »

Ys VIII: Lacrimosa of Dana PC delayed at short notice

If you had been looking forward to playing Ys VIII: Lacrimosa of Dana [official site] today, I’m sorry to tell you that it has been delayed. Nihon Falcom’s JRPG was supposed to launch on PC today alongside its console counterparts, but publishers NIS America announced only last night that the PC version will be late. They don’t offer an update release date and say the delay is “due to continued efforts to improve gameplay quality”, which is a little vague. Mysteries! Read the rest of this entry »

A watched pot etc: Cook Serve Delicious! 2!! delayed!!!

Frantic food ’em up Cook, Serve, Delicious! 2!! [official site] will not be served to us this month after all. The sequel to 2013’s surprisingly super restaurant management and cooking game was on the menu for August 24th but is now pushed back to September 13th. It needs a little more time on the gamegrill, see. I’d rather eat late than suffer digital salmonella poisoning, especially when the meal looks so appetising. Read the rest of this entry »

Crackdown 3 delayed into 2018

The open-world supercop superfights of Crackdown 3 [official site] need a little more time to become more super, and so has been delayed. It was due on November 7th but has been pushed back into spring 2018. Before then, it was due in 2016. The delay is because the makers want Crackdown 3 to be a good game but it needs more time, yeah? The usual reason for a delay. The usue. The ushe? The usge? The uzhe? The youzhe? The yuzh? The yoozh? The üse? The /juːʒ/. Point is: Crackdown 3 is delayed because making games is difficult and making good games is moreso. Read the rest of this entry »

BattleTech delayed into 2018

The turn-based tactical BattleTech [official site] “is the mech game I’ve always wanted”, our Adam declared after playing a bit. “It’s likely to be one of my favourite games of 2017,” he said. Well then. Let’s blame him for flipping well jinxing it, as BattleTech is now delayed. It was due later this year but is instead now pushed into some time in “early 2018”. Why the delay? The people making BattleTech — Shadowrun Returns devs Harebrained Schemes — say it’s to make the game good, yeah? Read the rest of this entry »

Gotta go slower: Sonic Mania delayed on PC

Hogamaniacs might scream “Gotta go fast!” while slamming chili dogs and practising roly-polies, but sometimes a ‘hog has gotta go slow. Platforming remix-o-rama Sonic Mania [official site] is delayed once again, though this time only the PC release is affected. Sonic’s retro adventure is due out on Tuesday but, alas, the PC version is now delayed to August 29th. Mate, given how many modern Sonic games are rubbo, I do not mind waiting another fortnight for one which looks like it might be pretty decent. Read the rest of this entry »

Super Mega Baseball 2 delayed into 2018

11supermegabaseball2

Oh no. Our Adam is on holiday this week, which means he won’t see today’s news that Super Mega Baseball 2 [official site] has been delayed. Which means that, rather than an e-mail from the developers, it’ll likely be this post breaking that news to him. It’s me telling him that the sequel to the ballbaser he quite likes won’t come in September, and he’ll have to wait until spring 2018. Which I have just done. Sorry, future Adam. Read the rest of this entry »

LOTRO does not simply walk into Mordor

31mordor

The Lord of the Rings Online was due to finally add Mordor in its new expansion today, over a decade after the MMORPG first launched, but memesters will know full well that walking into Mordor is a difficult feat. The doorknob is at troll height, for starters. So it’s no surprise that developers Standing Stone Games announced at short notice that, contrary to plans, the Mordor expansion will not launch today. They’re busy squishing a bug and hope to offer an updated release date soon. Read the rest of this entry »

Ark: Survival Evolved delayed to the end of August

The dinosaur island sandbox Ark: Survival Evolved [official site] was due to leave early access and launch in full next week, but it won’t. Developers Studio Wildcard announced over the weekend that they’ve delayed the launch from August 8th to the 29th, because things took longer than expected. That’s game-making all right. Over the next few weeks, in the run-up to the actual proper launch for real, Wildcard and chums will be working on performance improvements, fixes for bugs and exploits, and more. Read the rest of this entry »

Dream Daddy is currently a delayed daddy

Dream Daddy

I only found out about the dad dating sim, Dream Daddy [official site] a few weeks ago when a friend brought it to my attention as we paddled in the freezing sea and toasted a wedding. Look, that is just how we roll – do not question my lifestyle choices. ANYWAY. The point of Dream Daddy is that you are a dad romancing other hot dads. So far so “why haven’t we written about its existence on RPS yet?”

Well, the news of the game’s necessary release delay means that at least I now have an excuse to write about it so let’s make lemonade out of the late-running citrus delivery and have it on the site now. Also it’s a great fit for my Beyonce image template so scroll to the end for that. Read the rest of this entry »

Coming like a ghost town: Ni No Kuni 2 delayed into 2018

Fairytales teach us that hardships must be endured before we’re treated, so it’s only fitting that Ni No Kuni II: Revenant Kingdom [official site] has been delayed. The pretty-pretty fantasy RPG from Level-5, the sequel to a collaboration with revered animated moviemakers Studio Ghibli, was due on November 10th but now it’s pushed back to January 19th, 2018. Fairytales also teach that setbacks come in threes, so cross your fingers that this is the only delay.

Why the holdup? As ever, it’s because the devs want to make the game good, yeah? Read the rest of this entry »