Posts Tagged ‘demo’

Boys are back in town: Final Fantasy XV PC demo is out

Boys, boys, boys, I’m looking for a good time. That’s why I’m downloading the demo for Final Fantasy XV Windows Edition, which just launched. The demo contains the RPG’s first chapter so we can meet those boys, boys, boys and see how their road trip starts. And hopefully it’ll let us see how the game might actually run on our PCs, given that the benchmarking tool released earlier this month is wonky and Square Enix say it “may not accurately reflect the game’s final performance”. For now: boys.

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Mechs V Kaijus has an awesome tower defence theme


I’m a Pacific Rim apologist. I describe it to people as “the best throwaway film I’ve ever seen”, largely because there’s a point in the middle where you can tell the writers said: “Ah, screw it” and embraced how ridiculous the whole thing is. It’s this bit, in case you were wondering.

Anyway! I’ve fantasised about battling monsters in oversized mech suits ever since, which is neat because I’ve just spent half an hour doing exactly that in tower defence game Mechs V Kaijus. The full game will be out in March, say the developers, but there’s already a free demo. I’m not normally a big fan of tower defence, but I am a fan of feeling awesome. MVK’s premise is a quick and dirty way to generate that feeling, but it has a few tricks up its sleeve to help.

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In Other Waters explores an alien ocean through a unique interface


I’m almost ready to leave the enticing waters of Subnautica, so I was pleased to find another alien ocean to submerge myself in this morning. I’ve just played the demo of In Other Waters, a narrative-driven exploration game about investigating a strange planet and doing xeno-biology.

Unlike with Subnautica, my impression of what that world really looks like is entirely in my head. All I actually see of planet Gliese 677Cc is a real-time map, with dots and contours that represent the wildlife and terrain. It’s a great reminder that your imagination can do far better graphics than any video game, and developer Gareth Damian Martin is looking for funding on Kickstarter.

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Cities: Skylines erects free trial weekend

Fancy building a little model city to coo at, watching little people and cars zipping around the streets you laid out? You can do that right now with Cities: Skylines, thanks to a free trial of the full game running until Sunday. Colossal Order’s 2015’s game is a pleasant little city-builder, one largely not mega-serious about crunching numbers and honing margins, and that’s nice. Our Alec will tell you it’s one of the best non-violent games but what about the violence of paving over meadows and choking rivers with bridges? Eh, Alec? Eh? You monster. Read the rest of this entry »

Crossing Souls gets a generously sized playable demo

Crossing Souls

When it comes to crowdfunded indie games, patience is a virtue that is often well rewarded. Kickstarted back in 2014, we’ve had our beady eyes on Crossing Souls for a long time, and it looks just as tempting now as it did then.

After a lengthy development cycle, the game launches next week on February 13th, but to ease potentially skeptical players into its quirky world of movie-inspired 80s nostalgia, developers Fourattic have released a generously portioned demo to both Steam and GOG.

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Fallout 4 blasts another free trial weekend

Going anywhere nice this weekend? Have you considered the irradiated ruins of post-apocalyptic Boston? You might fancy a crack at Fallout 4, as this weekend Bethesda will hold yet another days-long free trial of the full game. The speedrun record is under one hour so you certainly could ‘complete it’ in one weekend, but myself I like the sound of wandering aimlessly. While I find Bethesda’s open-world RPGs quite flat and have never finished the main quest of a single one, I do always enjoy spending a while pottering and seeing sights. That’s my weekend sorted. Read the rest of this entry »

‘ave you heard? Vintage RPG remake Avernum 3 released, with free demo too


Back, back, back when we are all a lot clearer on what ‘indie game’ really meant, there was a series of roleplaying games from Jeff Vogel’s teeny-tiny studio Spiderweb Software. They were 2D, they were resolutely singleplayer, they offered massive freedom of movement and character development and… well, I keep using the past tense, but Spiderweb have kept on fighting their good fight since 1995. In fact, this week they’re capping up a spit’n’polished’n’ground-up redone remake of their early-noughties Avernum series. Which was itself a spit’n’polished’n’ground-up redone remake of their mid-90s Exile series.

Which might all sound horribly complicated, but they’re billing today’s quasi-new Avernum 3: Ruined World as a clean entry-point for anyone who’s never been down this particular rabbit hole before.
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Seven: The Days Long Gone snags a demo, an update and a sale


I was really tempted to pick up stealth-action RPG Seven: The Days Long Gone over Christmas, but three things stopped me. 1) I wasn’t sure I’d like it, 2) most people said it was buggy and 3) it was priced just a little bit too high. Yesterday, those sneaky devs and publishers launched a three pronged attack to win over me and my fellow free-running fence sitters, and by ‘sneaky’ I mean ‘smart and good’.

The game now has demo that lasts about an hour, an update that’s cleared up a bunch of bugs and improved some core parts of the game, and a 30% discount that lasts until January 29th. After playing the demo, I’ve somersaulted off my fence of indecision and landed on the side that’s left me £19.59 out of pocket but with a promising RPG to sink my teeth into.

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Break Arts 2: Build the anime mecha of your dreams

Break Arts 2

Giant robots are cool, I think we can all agree on that. Giant racing robots that are entirely hand-built, right down to the running lights, spinny greebles and animated widgets? The only question I have is ‘Where do I sign up?’

Upcoming robo-racer Break Arts 2 may technically be an expanded port of a relatively lightweight mobile mecha-racing game, but small Japanese team MercuryStudio have been pouring a shocking amount of love into the new version. It’s defined by one of the most powerful-looking customisation systems I’ve seen in a mech game, as you can see in the trailer after the jump.

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Cosmic adventure game Genesis Noir is on Kickstarter


It takes something special to coax me into playing a point and click adventure game. I’ve butted my head against puzzles with arbitrary solutions so many times that I’ve come close to writing the genre off as just not for me, but Genesis Noir has two hooks that draw me in. First, the devs say the puzzles will revolve around simple experimentation, and there’s as much emphasis on them as there is exploring and shaping an abstract universe. Second, that universe is the product of a deific shooting with the Earth a “fragment of shrapnel hurtling towards the fragile heart of a god”.

Devs Feral Cat Den have just launched a Kickstarter campaign, bringing with it more details about the game and a little teaser that’s playable in your browser.

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Rainswept promises mysteries, coffee and pine trees


Whoever wrote the description of Rainswept that’s attached to the trailer on YouTube manages not to mention a certain TV show even once, so I’m going to avoid mentioning it by name as well.

Rainswept is an adventure game in which a detective comes to a small town to investigate an apparent murder-suicide. As he digs deeper into the rumours and mysteries surrounding the crime, he discovers that nothing is as it seems and “his own sanity will be pushed to the edge”. Along the way he’ll work with local law enforcement and learn about the locals and their secrets. There’s a demo, about an hour long, that you can try right now.

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The Evil Within 2 free trial lets you play the opening chapters


If the prospect of spending time with your family this holiday season isn’t horrifying enough you can always download The Evil Within 2‘s free trial, which is available now on Steam. In her The Evil Within 2 review, Olivia White called the game “a definitive, well-produced classic survival horror experience” so it’s worth a go if you fancy a spooking. Read the rest of this entry »

The Elder Scrolls Online launches week-long free weekend


If the news outside of the game-o-sphere wasn’t enough to convince you we’re living in a post-truth world, then maybe this will change your mind. The Elder Scrolls Online is launching a free weekend that starts from today and ends on December 6th, but apparently that doesn’t mean you can take every day until Wednesday as a day off. I’ve checked.

TESO was pretty shonky when it released, but three years of updates might have brought it to the point where it’s worth giving a go. The Elder Scrolls VI isn’t coming out any time soon, after all.

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Wolfenstein 2 now has a single-level demo


The prophecies were true – demos are back. This time it’s Nazi-bludgeoning romp Wolfenstein II: The New Colossus that’s offering a morsel of its shoots and boots (we’ve mentioned it before, but here’s a reminder). The demo only lets you play through the first level, so it really is a teeny tiny taste. “Should you choose to upgrade to the full version of the game,” enthuses this faceless Bethesda announcement, “all of your save data will carry over.” Right so. Read the rest of this entry »

Rainbow Six Siege holding another free trial weekend

Any plans for the weekend? You might want to consider shooting holes in walls so you can shoot faces on the other side in Rainbow Six Siege. Ubisoft will hold yet another free trial of their tactical FPS this weekend, they’ve announced, inviting everyone to play the full game from Thursday through to Sunday. If you need persuasion, hey, we declared Siege one of the best FPSs. And did I not mention you can smash holes clean through walls to shoot people on the other side?

For current Siegers, some other news: the next content update, Operation White Noise, will hit test servers on Monday. Read the rest of this entry »

Blue Omen Operation blends Mario RPG & retro anime

Blue Omen Operation

Sometimes, an aesthetic is all its takes for a game to capture my heart. In this case, a mixture of Go Nagai-inspired retro anime stylings (pointy line-art, intense eyes and big hair ahoy) paired with a colour palette and pixel-art style reminiscent of PC-98 visual novels was all it took for me to sit up and pay attention to Blue Omen Operation, an indie JRPG currently doing pretty well on Kickstarter.

The generously-sized playable demo helped too. It’s rather good. You should try it.

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In HyperParasite, your enemies are your extra lives


I hope that I never get tired of the synthwave deluge. Inaunthentic as it may be to the 80s as they actually were, the burnt neon tones, awful fashion and the dark, aggressive synth beats are entirely my jam.

The latest to tap into this rich and lurid vein of pseudo-nostalgia is HyperParasite, a twin-stick shooter from Italian indie outfit Troglobytes Games. It’s still relatively early in development, but the developers have been kind enough to share their current prototype build with the world. Only one level, but thanks to the magic of procedural generation, it might be worth a few spins.

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Squad offers free weekend of 40v40 tactical action

You know what might relax you this weekend? Serious warfare. Squad, the early access FPS offering 40v40 tactical action with vehicles and all, is currently holding a free trial weekend on Steam. All and sundry are invited. If you played — and miss — the Battlefield 2 mod Project Reality, hey, most of Squad’s squad worked on that. Round up the gang and tell them to be polite, because they’re being invited into someone else’s community. Read the rest of this entry »

Spaceship-builder Nimbatus seeks funding, offers demo


What do we even call a game like this? The Banjo Kazooie: Nuts & Bolts of this world. The Besieges, the Space Engineers and similar. There’s enough of them now to feel that we need some kind of definition. I’ll leave that up to you lot to debate in the comments.

Whatever the designation name, it seems a growth field, and now there’s one more of these games in the works – Nimbatus, from new Swiss outfit Stray Fawn Studio. A game wherein you’re tasked with constructing the perfect robo-spacecraft to complete your goals as you explore a procedurally generated universe. It’s shaping up nicely, offering a playable demo, but needs some money in order to reach the finish line.

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Bossa bet Decksplash’s future on a successful open beta


It’s never been a better time to play video games – wherever you look, you’re spoilt for choice across almost every genre – but it’s hard to shake the feeling that it’s a dangerous time to be making them. Studio closures are announced with worrying regularity at the moment and countless talented developers struggling to break even.

Bossa Studios (of Surgeon Simulator and I Am Toast fumblecore fame) are hedging their bets, and the fate of their upcoming weird competitive multiplayer skateboarding-thing, Decksplash, hangs in the balance. If the game – seemingly Tony Hawk’s Pro Skater mashed up with Splatoon’s turf-control-through-paint element – hits 100k total players during a free trial lasting until the 10th, it launches as a paid early access game. If it falls short, they cancel it.

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