Posts Tagged ‘demo’

Papers, Please Dev’s Obra Dinn Returns In New Demo

“Say,” you say in that odd tone you affect, “what ever did happen to that new game from the Papers, Please chap? First-person mystery doodad, set about a lost ship, had some kind of magic watch? Quite a nice weird dithered look going on?” You are a godsend, you, always stumbling along with rambling questions at convenient times.

You can see for yourself how Return of the Obra Dinn [official site] is going, as creator Lucas Pope has released the new work-in-progress demo he showed at GDC in March.

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The Flare Path: Sitting Bull, Hovering Hind

Last year’s most thought-provoking and conscience-chafing wargaming decision involved Nazi party membership. This year’s involves opening fire on a Native American village presumably full of women and children as well as warriors. Desperate Glory: Last Stand at the Little Bighorn is the latest piece of historical hexiana from Jeff Lapkoff aka Digital Gameworks. Fond of modelling asymmetrical aggro and seldom-gamed scraps, Jeff’s new design encourages wargamers to examine the electrifying events of June 25-26, 1876 through various interpretative lenses and – happily for anyone unwilling to role-play the flaxen-haired architect of the Battle of Washita River – from both Seventh Cavalry and Sioux/Cheyenne perspectives.

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FantaZ: Soldak Release Zombasite Demo

Soldak Entertainment are known mostly for their unusual action-RPGs, click ‘em ups like Din’s Curse and Depths of Peril with dynamic quests and living worlds. Their latest is Zombasite, a zombie apocalypse action-RPG in a fantasy world, and though it’s still in Early Access, it now has a demo so all and sundry can give it a go.

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Zim Zam Zoom: TrackMania Turbo Released

Oh what a feeling! When we’re driving on the ceiling. They’re special things, the TrackMania games, combining simple time trial millisecond-shaving checkpoint zoomcars with ludicrous tracks crammed full of loops, jumps, corkscrews, and bright colours – with a great editor for players to make their own. The fun continues today with the release of TrackMania Turbo [official site], out now. It’s due to have a demo, and Ubi say it’s already out, but it doesn’t seem to be here just yet. Maybe later tonight?

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Overload Demo: New Shooter From Descent Creators

The folks who co-created Descent in the ’90s have released a playable demo of Overload [official site], their spiritual successor to the fine zero-gravity spaceship shooter series. With less than three days left on their Kickstarter campaign, they’re just over half-way to their $300,000 goal (£210k-ish).

“Er, Alice,” you interrupt, “I’m not being funny, but didn’t they Kickstart a new Descent last year? It’s already out on Early Access? People say it’s pretty fun?” Yyyes. Sort of. While Descent: Underground does have the name, licensed from withered husk of publishers Interplay, the initial team was folks who’d never worked on Descent. So! How would Descent’s creators do Descent today? Have a play and see.

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Passwords, Please: Try Hacking Sim Mainlining’s Demo

Set in the glorious Windows XP era, Mainlining [official site] is a hacking simulator with a heavy focus on narrative that puts you in the shoes of the bad guys an agent working for the oh-so-fictional MI7 intelligence agency. You’ll be using your simulated desktop, some hacking tools, and ye olde Notepad to piece together evidence of crimes and arrest the culprits.

I’ve scraped the dark web and found proof of the devs’ crimes in the form of a demo. Then it’s on Kickstarter asking for £15,000 to help fund and fancy-up the full release.

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CiviliZation? Emerge: Cities Of The Apocalypse Demo

Emerge: Cities of the Apocalypse [official site] suffers from a condition that is becoming more and more common. Experts call it Ludorum Malitituli, which is Latin for “Bad Game Titles.” It’s been spreading so quickly, lately, we don’t know how to stop it. There is no cure.

However, if you’re one to look beyond appearances, you may find love, or at least a good time, where you least expect it. It’s a strategy game that combines turn-based planning à la Civ with real-time tower-defense combat, and it’s doing its best to survive on Steam Greenlight. I tried the demo – but it’s not safe to talk about that here. Follow me to the safehouse, on the other side of this barricade.

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