Kraven Manor is a first-person horror adventure, in which the titular building is the central puzzle. I first played it when the prototype was released for free last summer and, peering back at my words, I see that the main thing I complained about was the length. The brevity affected the pacing, not leaving quite enough space for suspense to build to exquisitely dreadful levels. A loud ‘hurrah’ then for the upcoming commercial release, which will be with us on September 26th. The central conceit lies in a scale model of the manor. As the player explores, new parts are located and can be added, causing rooms to appear in the ‘real’ manor. Trailer below.