Spelunky is very, very tough. Sometimes, it’s downright mean. But it pushes you so hard because it cares. Because it wants to see you do better, maybe even excel. It can only teach you so much, though. Eventually – through perseverance, hard-earned wisdom, and spelunking deep into the hardiest reaches of your own heart – you’ll master all it has to offer. Unless… no, that’s crazy. It could never happen in a million years. But hypothetically, let’s say Spelunky added a PC-exclusive daily challenge mode. One where a single death took you out of the race, but a new adventure appeared every day. Could we engage in scandalous acts of spelunkery forever?