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Posts tagged “Derek Yu”

Spelunky: Now Mac Gamers Can Spelunk Too

Some computers are different from other computers. If you've got yourself one of those Apple-flavoured PCs, then here's some excellent news for you. Word reached us courtesy of indiegames.com that it's now possible to play Derek Yu's fabulous procedurally generated cave adventure Spelunky on a Mac. Grab it here, and you too can go on a terrifying treasure hunt in a cave, but you can…

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Gone Gold: Spelunky 1.0

This is splendid news. Rogue-like-platformer Spelunky has inched out of Beta status and gained that shiny Gold. You can go get it here. If you need a reason to do so - well, I direct you at the long feature Quinns wrote on its joys, in which he took time to insult me in passing. You remember Quinns. Nice guy. Doesn't have much iron. Anyway,…

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Feature:

Snake To Death: The Majesty Of Spelunky

The sum of RPS coverage of Spelunky: a single news post mentioning that it existed and was pretty good, maybe. Secret fact: If you read that post very slowly and in a totally silent room you can actually hear the sound of Kieron phoning it in. The closest thing to hyperbole in the post is him calling Spelunky 'clever and neat', which is analogous to…

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Sound Of The Underground: Spelunky

Relatively late to this, but picked it up from Qt3 over the weekend and do like it a lot. It's the new game by Derek Yu who you'll best know for his involvement in the IGF winning Zelda-but-a-fish (With lots of other stuff) Aquaria. It's called Spelunky. It's basically Rick Dangerous meets Nethack: An underground platformer where each level is randomly generated whenever you play.…

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