Design Reboot is a site that pitches hypothetical reboots, redesigns or sequels for games, along with descriptions for how it might work, accompanied by some beautiful concept illustrations. It’s the work of independent games developer Jack Monahan, who is both a level designer and a concept artist. What would Half-Life have been like if Valve had stuck with their first protagonist, Ivan the Space Biker? How could Unreal be reimagined today? And who exactly is Deus Ex’s Gunther?