Posts Tagged ‘Desktop Dungeons’

The 50 Best Free Games On PC

The best free games are on PC, and if you want to know what the best 50 are then you’ve come to the right place.

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Daily Challenges In Desktop Dungeons: Enhanced Edition

“Oh, I would but I can’t: I need to play Spelunky‘s Daily Challenge.” For a fair few weeks, friends bailed on all sorts of commitments to squeeze in a crack at the leaderboards on that day’s randomly-selected seed. You might remark that I have flakes for friends, and you’d be right, but I can’t grumble: if The Binding of Isaac: Rebirth adds daily challenges, I will ditch every commitment short of a funeral to hit the day’s run.

I wonder who I’ll lose now Desktop Dungeons [official site] has added daily challenges in the free update turning it into an ‘Enhanced Edition’. Maybe Alec will vanish.

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Have You Played… Desktop Dungeons?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I’m sure it’s not quite what the devs want to hear, but a big part of me wants to recommend the original freeware version over the prettier and more featureful paid version. The clarity of Desktop Dungeons‘ idea – roguelikelike dungeon as puzzle, to be completed in a particular order – shines through that much more without the broader RPG trappings of the paid version. Both are excellent, though, and you’d be justified in wanting to move on to the fancier version once you’ve played the original to death.
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Impressions: Desktop Dungeons

First things first: I had every intention of making this a full Wot I Think, but, um, the game’s so damned tough/ I’m so damned weak that I haven’t been able to progress far enough for that. Impressions it is, then! I may follow up later with thoughts on the later game if I manage to get there in a timely fashion.

I have been posting about Desktop Dungeons for 9% of my entire life. Not constantly, of course, though sometimes it feels like it. Who’d have thought a a clever little one-level roguelike could wind up taking three years to come to fruition? ‘Tis a strange thing indeed to be sat here, offering a judgement of sorts on a free downloadable game I enthused about back in 2010. That free downloadable game is now a far fancier-panted game with a pricetag, which was released yesterday. I’ve been playing it today. All of today.
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The Deeper Dungeons: Desktop Dungeons Out Next Week

After exactly 98 million years and 17 seconds in development, tiny puzzle-roguelike Desktop Dungeons will finally see its big, fat, proper, expanded, more or less finished release next week. If you haven’t played it since its superb initial, free version, you’re in for something that’s changed almost as much as L’il Kim’s face* – rather than a quickie, randomly-generated dungeon which must be ‘solved’ in a very precise order and which clearly warns you of looming death, now it’s got an overworld, quests, character upgrades, an overhauled art style, a proper soundtrack and all sorts.

It’s also got a jolly launch trailer set in a kitchen.
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Nu-Desktop Dungeons Free Again, For A Bit

I can't get their site to load so I had to use an old screenshot and it's probably non-representative now and waah

They did it last year, and they still haven’t finished their game so they’re doing it again this year. Desktop Dungeons was/is a brilliant little mash-up of rogue-like and puzzle game, and the devs have been working on a dramatically expanded version with a metagame, character persistence and all sorts. In honour of GDC, because, er, I don’t know, they’ve made the beta version of the game free to all for the duration of the conference.
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GDFree: Desktop Dungeons Is Open To All During GDC

DD is a GG
Things you will need to play IGF award winning rogue-like Desktop Dungeons for free between March 5-10: a browser, Unity, the finger strength of a champion boulderer, ten minutes per game, and, if you’re being picky, a central nervous system, oxygen, the unknowable spark of life that brought us all unto this earth, pants, etc. But mostly it’s a browser and the time. It’s been a while since Alec got hooked on the treat-sized charms of the rogue-like, and I’m frankly still amazed it has the beta tag. It has remained resolutely beta-ed up, with access given to those who’ve pre-ordered. If you were unsure if propping up development was for you, then unless you played the free version that’s been lying dormant for a few years, you can finally test the waters.
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