Posts Tagged ‘Destiny’

What We Would Like From Destiny 2

According to “several sources” Destiny 2 may be coming to PC. “You played a bunch of Destiny, didn’t you?” said Graham in work chat. I looked at my inbox which contains ongoing discussion of when everyone might be ready to do the new raid, thought longingly of the PS4 downstairs tempting me with its Archon’s Forge quest shenanigans, cast an eye over my bookshelf which contains a spare copy of the base game which I can’t remember why I own but it’s a good “just in case” precaution and cautiously replied “I fucking love Destiny.”

That is how I found myself writing this here “What We’d Want From Destiny 2” post.

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Ghostly Rumours: Destiny 2 On PC?

GOSSIP. TITTLE-TATTLE. RUMOUR. The basest of base discussion, as your mum told the postman in the sauna the other day. At least, that’s what I hear. I also hear that maybe, just maybe, console online FPS-come-hamster-wheel Destiny [official site] might be incorporating PC into its sequel plans.

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The Menagerie Of Errors In Destiny

This morning I was wondering whether I should have booked time off to play Rise Of Iron, the new Destiny expansion. Watching Twitter I’m currently glad I didn’t because the servers appear to have completely fallen over, an army of error codes followed by a queuing system which has placed my partner (who did take the day off) about 100,000th in line to play. It’s like a deli counter from hell.

But what it did do is remind me of how weirdly fond I am of Destiny’s error messages. You don’t get an unmemorable scramble of letters and numbers to jot down or that nerve-shredding ping noise that Windows makes when it pops up an error. Instead, you get animals and fruit and musical instruments and, my word, I wish there was more of that on PC.

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Love And Games: Long Distance Wizard-Killing

I was in a long distance relationship for over two years and gaming was incredibly useful for keeping in touch with my partner*. But not every game was a good fit, either because of relative game experience or temperament or any number of other things. So here are some of the games which worked and some of the games which didn’t. I’m going to explain them from my point-of-view because I don’t want to presume to know exactly what his experience was!

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Are Platform Exclusives THE VERY DEVIL Or Kinda OK?

Once a week most weeks, team RPS gathers, eyes itself warily across the table then debates. Sometimes it’s about SCANDAL, like slow-motion Batman or No Man’s Sky hype, other times it’s about perennials, like best levels ever or if Early Access means the end times.

This week, we’re discussing the pitfalls and merits of platform exclusives, in the wake of Everybody’s Gone To The Rapture being PS4-only, despite its devs making their name with the PC-only Dear Esther. In recent months similar has happened with Tomb Raider, and of course there’s a long history of this sort of thing, from your Marios to your Halos. Is this right? Is it sensible? And what about the other side of the coin, with XCOM 2 being PC-only? Not so grumbly then, are we? Let’s see if we can figure this one out, eh?
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Destiny And The Consolation Of Consoles

I chose this ship because it makes me think of the blue marble photo of Earth

As you can probably guess, the majority of this job involves gaming at a PC. But I wanted to talk about why one of my games of the year – possibly my *THE* game of the year is something not to be found on the platform, and why it’s important that it’s not a PC game. It’s Destiny.

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Bungie’s Destiny Not Destined For PC… For Now

It’s kind of a fantastic time to be a PC gamer, if you haven’t noticed. Pretty much everything of note is coming to our platform of choice, and also we get productivity software! Does it get any better? That does, however, make rare exceptions like Halo creator Bungie’s new (don’t-call-it-an) MMOFPS Destiny all the stranger. So why can’t the multi-million-dollar-banking mega-dev – dual-wielding newfound pseudo-freedom and a series not synonymous with Microsoft’s bawkes of eckses – pump out a PC version? “It’s complicated,” apparently. But there is hope, dim though it might be, for the future.

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