Well here’s some rather big news.
Eidos have announced Deus Ex 3.
Details have emerged on Gamasutra that Eidos’ new Montreal studio will be developing the third part in the Deus Ex saga as their first project.
Almost nothing is known beyond that the developers have passed a proof of concept for the game. Stéphane D’Astous, Montreal’s general manager told Gamasutra,
“”We’re only working on AAA, major titles. We’re going to be developing only major AAA games, using only next-gen technology. We will want to limit our dev teams to a human-sized team of 80 people at the very highest of the peak in the production cycle. We don’t want to become a huge studio where there’s over 100 people on a title. We want a smaller, multi-discipline group that are tightly knit together. But by doing so, we will give them at least 18 to 24 months for the production cycle.”
However, it’s extremely unlikely Deus Ex’s daddy, Warren Spector, will have anything to do with the project, as Shacknews points out. His Junction Point Studios was recently bought by Disney, keeping him tied up in big-money development for the foreseeable future. Nor does it seem likely that designer Harvey Smith will be involved, being all wrapped up with the development of Blacksite 2 down in Austin, Texas.
While opinion was divided over the second game (seriously, if you’re in a pub with Alec and Kieron, bring it up: hilarious), our crazed love for the original Deus Ex is enough to have excitement oozing from every pore of the RPS bodymass, even with just a name announcement. Oh, and Eidos? Make sure it appears on PC. We have sticks.
Trailer below the clickileap.
Read the rest of this entry »