Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.
It feels as if game developers have spent the past ten years learning how to efficiently build the design ideas conceived in the ten years before that. As a result, where the original Deus Ex’s commitment to systemic design offered player’s options which surprised, Deus Ex Mankind Divided has boiled those systems down to a tight, repeatable loop. Read the rest of this entry »