Posts Tagged ‘Devolver Digital’

Premature Evaluation: Block’hood

One of the major selling-points of Cities: Skylines was that, unlike SimCity, its maps would let your cities sprawl for miles until they became the San Angeles-style megalopolises of your dreams (though with a cheerier, Scandinavian aesthetic sensibility and fewer killer androids. Run out of space for that next critical piece of utility infrastructure? No problem, just annex another 25 square miles of land and “bring the city to the water”, in the words of Chinatown’s Noah Cross.

Plethora-Project’s Block’hood [official site] takes the opposite approach. It describes itself as a “neighborhood builder” rather than a city-builder, and even its most generous maps limit your total buildable area to roughly the size of a postage-stamp… or one of my old apartment buildings. No sooner have you started placing buildings that you’ve run out of space to expand. In order to keep growing and developing, you only have one choice: to grow up.

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Experimental Architecture: Block’hood On Early Access

If you’re the sort to dream of utopian megablocks in elaborate, irregular shapes with crops and wind turbines on the roof and trees all around, you might be interested in Block’hood [official site]. If you’re me, I might mean. I’m interested in Block’hood. It’s a sim about building and managing small neighbourhoods, balancing commerce, energy, food, pollution, waste, and so on in an urban ecosystem. It looks somewhere between SimCity and SimTower, with maybe a touch of The Sims. And it looks pretty. And it has launched on Steam Early Access today.

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Enter The Gungeon Sets Sights On April Release

“I just picked up a gun that fires t-shirts,” begins Steve Messner’s recent hands-on with Enter the Gungeon [official site]. Now, from the footage I’ve come across so far, if ever there was a way to describe hyper-zany, ultra-chaotic, lightning-paced bullet-fest that is Dodge Roll’s incoming roguelikelike shooter in just one sentence, then that is most likely it. Today, publisher Devolver Digital announced that we’ll finally have access to the Gungeon come April 5, and marked the occasion with a new trailer.

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Katamari Meets Bus Simulator: OmniBus

It’s far too early to make any game of the year predictions but I’m happy to put OmniBus’ [official site] trailer forward as a likely TOTY contender. Presented as a documentary study of a game that has been in development hell for since the “next-to-last gen”. The game itself is a surreal bus simulator, though it looks to be in the manner of Crazy Taxi via Keita Takahashi rather than Goat Simulator + wheels.

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Festive Bird Fancying In Hatoful Boyfriend: Holiday Star

Did you kiss a bird last night? It’s okay, you can tell me. I know that you twitchers (and Twitchers, probably) have been camped out in your hides with your binoculars, keenly awaiting the arrival of Hatoful Boyfriend: Holiday Star [official site]. You surely pounced on the bird dating sim as soon as it was released last night, so you don’t need me to tell you it’s out. But perhaps you’re not yet committed to a lifestyle of macking on finches – what would your family say at Christmas dinner! – so hey, look, I’ll just mention it’s out so you can think about it.

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Festive Fancier: Hatoful Boyfriend – Holiday Star

There is no greater holiday romance than the one between George Michael and the wine glass he met last Christmas but for the pigeon fanciers among the RPS readership, Christmas might come early with the release of Hatoful Boyfriend: Holiday Star [official site] on December 15th. It’s a themed expandalone or semi-sequel rather than a DLC pack and the creator of the original game, Hato Moa, has been involved with the development of this festive treat.

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The RPS Advent Calendar, Dec 8th: The Talos Principle: Road To Gehenna

What is the best puzzle game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today’s door is…

The Talos Principle: Road To Gehenna!

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