After a few months steeping on the PTR, it’s time for another massive Diablo III [official site] patch. Like, surprisingly massive. The type of content a different developer might package up, slap a name on, and sell for a fiver.
Want the rundown?
Have you played Diablo III [official site]? For me it’s one of those games I find myself drawn back to time and time again for reasons I’m not entirely sure I can explain. I love messing about with it, basically, tinkering with builds, developing individual traits, I can never seem to be finished with it. The latest patch – number 2.4 – is huge and brings with it plenty more reasons why I won’t be done with it anytime soon.
The four-year wait between the announcement of Diablo III [official site] in 2008 and its release felt like an eternity but dang, Blizzard have spent almost that long continuing to work on the game after launch. Last night brought a hefty update, Patch 2.3.0, with new monsters, areas, items, a persistent progression track with goals and rewards, and a magical new cube a bit like Diablo II’s Horadric Cube. With the ability to reforge Legendary items, transmute materials, and extract powers, it sounds quite a treasure.
Come have a peep at all the patch adds in this here viddy vid:
Blizzard continue to add to their bubbling amalgam of SuperBrands by introducing the Monk character from Diablo III – a new playable dude for the company’s MOBA offering Heroes of the Storm [official site] in a big patch this week.
Sexy, topless MuscleMonk Kharazim was detailed earlier on in the year – He’s the first support-class character to be added to HotS from the Diablo series. He’s a healer with offensive fighting potential and some nice mana restoration abilities.
“You have quite a treasure there in that Horadric Handbag!” A friend dressed as Deckard Cain for Halloween one year. “You have quite a treasure there in that Horadric Cup!” he’d declare, identifying everyone’s possessions. “You have quite a treasure there in that Horadric Hat!”
If Diablo II’s Horadric Cube could bring such joy, what about an even more powerful cube? Blizzard will introduce Kanai’s Cube to Diablo III [official site] in the next big update, with powers like turning a Legendary item’s special effects into a passive skill. You’ll find it in a new zone.
RPS Feature Tell Your Friends
Sometimes you need a hand to hold, so we’ve compiled a list of the 25 best co-op games to play on PC with a headset-wearing friend or a muted stranger.
Whether solving puzzles, sneaking, shooting zombies or stabbing mythical creatures in the face, the existence of another player adds an element of unpredictability. The reality of your co-op partner constantly alerting the guards is drowned out by the experience in your head – the synchronised stealth takedowns, the perfectly executed plan – but both success and failure are more compelling when you can take credit for the former and blame someone else for the latter.
There is a co-op game for every duo and our selection includes a variety of the most bestest. Don’t worry if your favourite co-op game doesn’t feature – it just means you’re wrong. All mortals are, on occasion.
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Sweet Western deities, Blizzard does work fast. Heroes of the Storm [official site] has only just come out of beta, but from deep in the dark MOBA death-mines the developers have apparently been working on a new content expansion themed around the Diablo universe.
It’s called Heroes of the Storm: Eternal Conflict, and it’ll introduces a new map and two new characters; this according to a live-streamed launch event that took place over the weekend.
Happy third birthday, Diablo III [official site]. Why it feels like it was only yesterday you were a little tyke that wouldn’t load on my computer. Now look at you! All grown up and making, ah, cow puns.
Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.
Diablo III [official site] is a game I’m accustomed to playing on console while curled up on the sofa with another player. We savour the hammy (and sometimes nonsensical) dialogue, take turns examining our inventories for legendary items or tweaking our character builds, and we mash treasure goblins up REAL GOOD.
But I’ve recently found myself wanting to play when I’m solo, tinkering with my inventory as much as I like rather than with a veneer of consideration for the other person in the room and exploring entirely at my own pace.
The official launch of Diablo 3 [official site], uhhhh, it could have been better, yeah? Game Director Josh Mosqueira, who joined the team as the console lead in 2012, did a talk at GDC yesterday about how things were internally at this time and going forward into developing the expansion, Reaper of Souls. Check it out below, along with the latest details on the upcoming patch.