Posts Tagged ‘Diablo III’

Revealed: Duelyst, Turn-Based Strategy From Diablo Devs

For eons now, humanity’s greatest philosophers, scientists, and Internet commenters have debated over the correct usage and spelling of the word “duel.” When you use that version? When is it “dual”? Despite being an incredibly simple binary, the true answer is still shrouded in mystery. And now, more confusion. A third entrant to the dual duel of due(a)ling-ness: Duelyst. It’s a gorgeous-looking turn-based strategy RPG from developers who headed up the likes of Diablo III, Ratchet and Clank, and Rogue Legacy, but it’s focused on rapid-fire Hearthstone-style competition instead of a winding Banner-Saga-esque, er, saga. Don’t let that frighten you off, though. There’s a lot of promise in this one. Also, it’s not free-to-play. One purchase, one even playing field. Reveal video/interview below.

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Reap For The Picking: Diablo III’s Huge Loot 2.0 Patch Live

Diablo III‘s first expansion, Reaper of Souls, won’t explode forth from the Internet’s gleaming loot cavities for another month, but the free patch that includes a healthy chunk of its content is already here right now. Well, if you live in America. It’s not out in other regions yet, but it will be soon. It’s quite a behemoth, with loot of the 2.0 variety flowing from both its wazoos. Rebalanced classes and a new customizable difficulty system are also in, as are revamped bosses and a fully overhauled Paragon leveling system. Basically, this patch is Reaper of Souls’ blanched white backbone. More details below.

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Diablo III: Reaper Of Souls Sets Scythes On Release

Diablo III: Reaper of Souls‘ closed beta is now in full swing, and that colloquialism makes it sound like everyone’s singing and dancing along to big band music instead of hacking and slashing. If only that were the case. If only. But the clickity clacking Second Coming Of Loot is inching ever closer to completion, so Blizzard’s seen fit to issue a release date. That’s how game development works, doncha know. So then, got plans for March? Well, CANCEL THEM. Or don’t, because letting videogames dictate the pace and structure of your life probably isn’t very healthy.

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Diablo III: Reaper Of Souls Beta (Kinda) Begins

Every time I write about Diablo III: Reaper of Souls, I cannot resist the urge to blast “Don’t Fear The Reaper” by Blue Öyster Cult. Then I begin having flashbacks to the original Prey, a game that, incidentally, made me far happier than vanilla Diablo III. But hey, seasons don’t fear the Reaper seems to be kinda on the right track, so that’s encouraging. Now, though, it’s time to keep it from catching aflame (or going up in smoke; I forget how it works in Hell) and careening madly off a cliff by lending a hand during the game’s beta phase. It just opened up to Blizzard’s friends and family (and also “valued media contacts and key members of the Blizzard community”), but others won’t have to wait too terribly long to take a crack at it. An invite-based closed beta will kick off before the year is out.

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Blizzard Talks Diablo III’s New Path, Defends Online Req

Welp, that’s it. I’ve done all I can do. In an interview with Diablo III: Reaper of Souls‘ lead designers, I attempted to comprehend once and for all why they refuse to simply add an *option* to go offline on PC. The auction house will soon be gone, the console version has no such requirement, and I cannot conceive a universe in which the game’s community suddenly shatters like a beautiful ice crystal just because its members don’t always have to be connected to the internet. And yet, here we are. On the upside, lead designer Kevin Martens and art director Christian Lichtner actually had some rather encouraging things to say about the rest of the game’s direction, though our chat was ultimately, sadly cut short. 

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Despite Auction House Removal, Diablo Staying Online

I will keep your ethereally glowing server bricks in my insidious grip for all of time.

Well, I suppose it can’t all be good news. On one glittering, jewel-encrusted hand, Blizzard announced that Diablo III’s near-unanimously disliked auction house is headed for the great demon-ridden crypt of failed ideas, but this isn’t entirely a win. It’s good to know that Blizzard is filling in that abyssal fissure in Diablo’s foundation, yes, but many players were also aching to get a long-awaited feature out of the deal: an offline option. It seems like a no-brainer now that the auction house is on the way out and Diablo III’s console version doesn’t require an Internet connection in the first place, but Blizzard has told RPS that it’s simply not meant to be.

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Fin(ally): Blizzard Removing Diablo III’s Auction House

Go back from whence you came, you vilest of all devils.

Oh gaming industry, you and your spin-straining, whiplash-inducing about-faces. Not even two weeks ago, Blizzard resolutely declared that Diablo III‘s much-loathed auction house was in for the long haul, gunking up a crystal clear loot stream with the suffocating tar of commerce. But now? Well, the frigid giant’s completed its glacial admission that maybe a systematized undermining of Diablo’s very core wasn’t the best idea. So, come early next year, it’ll be gone for good. Yes, for real. Oh joyous day.

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