Posts Tagged ‘Diary’

Bold Steps, Cold Wars: Civ VI Diary Part Three

This is the third part of a Civilization VI [official site] diary, running from the beginning of recorded history to the atomic age and victory (?). Part one is here, part two is here.

There’s something special about taking a first trip over-seas. Whether you’re a child or teenager taking a vacation away from your homeland for the first time, or the leader of a nation sending explorers out into the wider world, it’s a magical time.

We are Japan. Having established a now-peaceful dominance over our neighbours, we craved new lands to occupy. The discovery of cartography gave even our smallest seafaring vessels the knowledge to navigate their way across deep waters and soon we were carving up the fog of war that lay between the world’s two great landmasses. What we found when we reached the other side changed everything.

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My Town Of Bones In Thea: The Awakening, Part 1

Thea: The Awakening [official site] is a turn-based game of survival and strategy set in a dark world of Slavic myths. As a group of humans, you have emerged from an era of bad times and must regrow your village into something resembling a society. In the first of this two-part diary, Brendan attempts just that.

I have 5 bones, 77 meats and 6 children. Those are my village’s resources. There’s a lot of other things, of course, but those are the most important. The children will one day grow into fully-fledged villagers but for now, they are marked as a resource, possibly stored in the same warehouse as the coal and vegetables. But it is their potential that keeps the rest of us going – the thought of a brighter future that makes life worth living in the town of Bilge Finger. I wonder what happens when you drag the children to this box?

“You are about to destroy 3 x Child. Are you sure?”

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The Quest For The Holy Grail: Civ VI Diary Part Two

This is the second part of a Civilization VI diary, running from the beginning of recorded history to the atomic age and victory (?). Part one is here.

“He’s not the Messiah, he’s a very naughty Great Prophet.”

No, scratch that. Wrong Python movie.

“Spanish persons, today the blood of many a brave samurai shall be avenged! In the name of Horace, we shall not stop our fight till every one of you lies dead, and the Holy Grail returns to those who Horace Himself has chosen!”

This entry of my Civilization VI [official site] diary is about my quest for the Holy Grail.

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Losing My Religion: Civilization VI Diary, Part One

In this first part of a Civilization VI [official site] diary series, which will follow my glorious nation from its birth to eventual victory (or abject failure), we trace Japan’s steps from the ancient to the classical era. Along the way, I’ll be explaining the rules of this new entry in the series as well as telling the story of my people.

Rome is bristling with spears and its leader, Trajan, is not very happy. Not very happy at all. It’s 1160 BC and I’ve already sworn off wonders, stabbed my only friend in the back, and found myself caught between faiths. Let’s rewind almost three thousand years though, to the founding of Kyoto and a time of great promise. Let’s go back to the start.

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Rimworld Diary, Part 3: The Drugs Do Work

We sent Brendan into sci-fi disaster simulator RimWorld [official site], where he quickly established a failing hotel in the middle of a scorching desert. In the final part of his diary, things fall apart.

Is everybody ready? Okay, let’s smoke this shit. I order the staff to smoke their flake, and one by one they light up. Then we immediately move onto the next drug. Okay everyone, I mutter, get your Yayo into you, we haven’t got a lot of time here.

Everyone snorts their Yayo.

All right. I think to the screen. Now, the plan is to get down there and kill those aliens.

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RimWorld Diary, Part 2: From The Ritz To The Rubble

We dispatched Brendan back into sci-fi disaster simulator RimWorld [official site], where he quickly established a failing hotel in the middle of a scorching desert. Last week, the hotel staff were in the grip of drugs and cancer. In part two of this three-part diary, a tragedy brings the hotel to its knees.

Wide-eyes Pete was on another one of his binges. He’d gotten his hands on some Wake-up thanks to a passing group of merchants and after spending the previous week in withdrawl he was now sucking it down like sugar. In terms of work rate, this is bad because you can’t control RimWorld’s cartoon men and women when they enter a state like this – they just refuse to do their jobs. But in terms of happiness, I would rather Pete get high every day and stay chipper than descend into a spiral of withdrawl. That’s why I bought him the drugs. He’s better like this.

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Tales From One Man’s Sky: The Goldilocks Planet

As I continue to attempt to justify to myself abandoning all notions of spare time in order to play more No Man’s Sky [official site], here’s the second entry in a diary trying to get to grips with how it has its claws in me. This time, played while watching all of season 13 of Top Chef, a tale of the perfect planet.

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